111k GuyFolk Comments

  • Wyvern surge? 4.8 years ago

    @Mage2IsTriggered
    After I saw Darkmable's morgan I think several will come after.
    F*ck it I'll just build one lol.

  • Dracul BVR ECM 4.8 years ago

    With Funky-tree this plane would be perfect!!!
    I'm sure Funky-tree can do what you intend it to do. (like stay leveling while you control the cruise missile)
    I have nothing to say about modelling because you are way better than me lol.

  • Wyvern surge? 4.8 years ago

    @Mage2IsTriggered
    I think Morgan train will coming soon.
    Idk my guts told me that.

  • HELP NEEDED!!! 4.8 years ago

    @KnightOfRen
    I suggest disable aircraft collision for all of the landing gear parts because when you retract it get crushed into the fueslage and SP physic can get really wierd from exactly that. (like magically push your plane noes down)

  • framelifter - 4.8 years ago

    @frame
    haha please don't remove it.
    You didn't see an "instant fire on board button" everyday do you?

  • XML-15-Low configuration version 4.8 years ago

    @Xml_
    This thing look clean, no rough edge and transition between parts is smooth.
    Nice one!!
    I suggest increasing wing loading by increase weight or reduce wings area because it feels too light in my opinion.

  • AC_020 4.8 years ago

    Why there are 100 cameras in there?

  • I need help in funky trees 4.8 years ago

    @ALRX
    Just realize I'm late to the party but I'll leave my suggestion anyway. :p
    I'll just take the pitch rotator and play with the clamp value like this.
    clamp(Pitch ,-(function) ,(function))
    Suppose the function will get smaller as IAS is increase. (Yes I use IAS because it is universal for the plane regardless of altitude)
    All this just to imitate real life where control surface is unable to fully deflect due to high IAS.

  • Thanks for GOLD!!!!!!!!! 4.8 years ago

    @Reeeeeeeeeeee45
    Thank you, I done that because I want people to enjoy my plane and maybe.... just maybe inspire people to build upon the concept of PSM.

  • Thanks for GOLD!!!!!!!!! 4.8 years ago

    @tsampoy
    Thanks

  • X-02 Wyvern [v2.0 With Rail-gun] 4.8 years ago

    @typeZERO
    Want more? lol
    I'll assume you know what is angle of attack. (angle of slip is just angle of attack but sideways)
    All plane have it's own danger aoa that if exceeded the plane will stall, some are so stable it never exceed danger aoa even when full pitch is applied.
    All you need to do is keep aoa in check by using (AngleOfAttack/x) on control surfaces that control the Pitch.(same goes for angle of slip but it is not as important)
    That's it.
    The rest is build an unstable plane and use the code.
    Tag me on the build if you have question.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.8 years ago

    @typeZERO
    Yes. Start with something small is a good idea. I suggest playing with (Pitch - PitchRate/x) first.(this is a basic FT equation, just input and correction, same goes for Roll and Yaw)
    And move on to AngleOfAttack and/or AngleOfSlip later because this require some understanding of aerodynamics and that's where the unstable part come in play.

  • "Red Hot" PSM stunt plane 4.8 years ago

    @ParziParziTheVal
    lol I still have a lot to learn, especially in modelling aircraft.

  • "Red Hot" PSM stunt plane 4.8 years ago

    @ParziParziTheVal
    Just realize that my plane made it's way to your bio.
    Thanks again for your support, I really really appreciate it.

  • "Red Hot" PSM stunt plane 4.9 years ago

    @BagelPlane
    All moving rudder is a good choice too.

  • "Red Hot" PSM stunt plane 4.9 years ago

    @BagelPlane
    To yaw the plane easily you need a smaller rudder but doing that will compromise your yaw stability.
    Or you could make rudder super strong that it will overcome yaw stability.

  • Boeing B-52H new 4.9 years ago

    The wing flex is super impressive!!!
    That's some next level of attention to details.

  • "Red Hot" PSM stunt plane 4.9 years ago

    @WIZARD2017
    lolful.

  • "Red Hot" PSM stunt plane 4.9 years ago

    Thanks to @WIZARD2017 for this funny and super useful smoke generator.

  • Sukhoi Su-47 new 4.9 years ago

    @NightmareCorporation
    Absolutely lol.
    Just don't tell Wright brothers cuz they gonna kill me.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @BagelPlane
    Good question!!
    It's all because of FT magic. FT keep COL behind COM (by manipulating control surfaces) just for the moment necessary, you can look at it this way.
    So it'll be fast to react to pilot's command like an unstable plane and not over react to command like a stable plane.

  • Flying backward through the bridge. 4.9 years ago

    @SavageMan
    I know it's against the law of conventional flight control.
    There is no turning back now.
    So.... more crimes against conventional flight control? 🤣

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @ANONYMOUS10132
    Thanks. I'm happy you liked it.
    You can do stunts, blows things up, fly around all in one.
    And maybe all of that at once lol.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @UByx
    idk I use the same mod.
    The screenshot from mod is large and need time to upload anyway.

  • XFAC-01M SELKIE 4.9 years ago

    @mobusZERO
    I like it!!!!!!😁
    The model is wayyy better than what I can make.
    But I have some thought to share with you.
    I think this plane should have lower wing loading because even at speed as high as 700 km/h IAS it will stall if you pull hard.
    I look through the FT code and realize that FT does not correct for angle of attack or angle of slip but the good thing is it does not contribute more to the uncontrollable spin so the pilot have to correct the angle of attack and angle of slip themselves.
    The way I'd improve on that is to decrease the divider behind angle of attack and angle of slip (AngleOfAttack/ 180 , AngleOfSlip/ 360 ) , so it won't just not make it worst but it will start to correct the angle so the plane resume a normal flight automatically.
    And you can just ignore angle of attack and angle of slip correction in vtol mode.
    I hope what I said is make sense to you.
    Sorry for the long comment.
    This is almost perfect for me.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @typeZERO Just get start somewhere and feel free to ask me if there are any issue.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @typeZERO lol I thats bad they ignore you but I think watching tutorial can get you so far, the rest is learning by building stuff.
    While on stanby I suggest you should build something like a proof of concept of what you have learn (like basic FT controlled elevator), maybe posting it to receive some advice, I did this when I have no idea what to build.

  • How can I build a realistic plane? (in physics, not how it looks) 4.9 years ago

    @GiuliMBorgesYT
    Increase weight like a ton or two.
    If the plane turn slow for you, add more wings.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    Good news for mobile user!!!!
    Less part version (and hopefully less laggy) is here!!!

    @Reeeeeeeeeeee45 @WereOutOfNamesArentWe

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @typeZERO
    Yes, but using my code on a completely difference aircraft may not work as you intended, because the code is tailored specifically for this aircraft.(For example, my max aoa before stall maybe larger than yours so my code won't save you from stalling at all)
    You need to modify it a lot to suit your aircraft.
    Writing your own is less painful than go through my messy code, trust me.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @Heavy_Mause
    Thanks!!
    Enjoy the boom boom.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @WereOutOfNamesArentWe
    There is no way to disable it, thus plane is statically unstable and need FCS to operate, without it the plane will be uncontrollable at best.

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @ErickvCamilo
    Do you have an example build?

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    @Kernels
    Thanks. Congrat on gold by the way.
    @WereOutOfNamesArentWe
    I hope your device is not on fire lol.
    This plane rely on funky-tree a lot so a lot of work is on CPU.

  • Flying backward through the bridge. 4.9 years ago

    Wyvern 2.0 is out!!!!!!!

  • Wyvern 2.0 Teaser 4.9 years ago

    Wyvern 2.0 is out!!!!!!!!!!

  • Flying backward through the bridge. 4.9 years ago

    @NavalGunnery lol good for you, keep building!

  • X-02 Wyvern [v2.0 With Rail-gun] 4.9 years ago

    The missile pod comes in separate pieces, grab the top flat part and attach them to your wing pylons if you want more boom boom, but it is heavy and may hamper with maneuverability.

  • Wyvern 2.0 Teaser 4.9 years ago

    The Wyvern 2.0 is here!!!!!!
    Comes with under belly Railgun!!!!!
    but
    .
    .
    .
    .
    .
    The aircraft will be out maybe tomorrow.
    While I record this video I found a bug in my FT code T-T.
    So... sorry.

  • Flying backward through the bridge. 4.9 years ago

    @Brendorkus
    Oh yes.. every control surfaces move according to flight circumstance too.
    All that just for a stunning eye candy lol.😆

  • [challenge]Boeing B-1 4.9 years ago

    @sato21
    It would be nice if you add some instruction.

  • X-02 Wyvern 4.9 years ago

    @EntregaElChocmans
    That's bad... but my plane have many pieces animated by complex funky-tree code, so lagging is expected.
    Anyway, I'm working on a new version which fix this problem.

  • Flying backward through the bridge. 4.9 years ago

    @Heavy_Mause
    Sure!!
    I'll tag you when my Wyvern 2.0 come out.

  • Flying backward through the bridge. 4.9 years ago

    @WIZARD2017
    Haha true. 🤣

  • Flying backward through the bridge. 4.9 years ago

    @Hellosss38 Thanks!!😄

  • Flying backward through the bridge. 4.9 years ago

    This is just a sneak peak of my Wyvern 2.0
    What I have in mind for my Wyvern 2.0 is.
    - More powerful engine, new afterburner.
    - Smoother thrust vectoring nozzle.
    - Carrier operational.
    - More maneuverability.
    - Controllable even flying backward.
    - More stable when flying at high speed and low throttle.
    - New weapon, the RAILGUN!!!!!!!
    - New paint job. (Maybe tactical grey or Mihaly's idk.)

    Just in case, this is my Wyvern 1.0

  • X-02 Wyvern 4.9 years ago

    @WIZARD2017 Thanks, that is what took me so long to build it lol.

  • Unstable but stable 4.9 years ago

    @WIZARD2017 ok ,I'll help.
    Please check out my Wyvern it is build upon this concept but the code is more complicate and somewhat messier lol.

  • Unstable but stable 4.9 years ago

    @WIZARD2017 The proper fix is just edit the Bold number, lower the number the more sensitive they are to correct aoa. The rest is just utility, you can just remove it if not needed.
    (clamp01(Activate8))((((clamp(((Trim / 3)+(Pitch2)/clamp(((IAS/60)+.1),-100,100)),-1,1)) / 2) - clamp((AngleOfAttack / 20),-1,1)-(PitchRate/150))*clamp((IAS-20),0,1))