18.9k F104Deathtrap Comments

  • Tu-22M3 "Backfire" 5.3 years ago

    @BagelPlane Go right ahead, and good luck to you

  • Spaceship update #3 5.3 years ago

    Antonov An-3500 "Atlas" series light utility/cargo vessal.

    +1
  • Messerschmitt HF-00X 'Hauptflugzeug' 5.3 years ago

    @DarthAbhinav You did a good job here, not only does the plane look great but she's also believable. She fits the historical context very well.

    +1
  • Messerschmitt HF-00X 'Hauptflugzeug' 5.3 years ago

    Looks pretty good. I like your attention to texture, the shape of the fuselage and the overall layout of the plane. The back story makes sense (I especially like the bit about political meddling). I like how you centered the location of the bombs with the center of mass and the gun placement is also excellent. The radio antenna cables give the plane a very realistic appearance and look great. For improvement, consider the size of internal components when designing things like wings and nacelles. There's not enough space in the nacelles for engines, ductwork, and the landing gear hydraulics. Your wings are also much too thin in terms of z axis (height), consider making the wing roots about 5 times thicker than the tips when viewed from the front.

    +2
  • Sukhoi Su-15TM Flagon-F 5.3 years ago

    I was hoping to see a good version of this thing. It's one of those planes that was kind of a big deal in its time, but not seen very often around here. Great job!

  • Curtiss P-40E Warhawk 5.3 years ago

    The prettiest little fighter America ever built

  • Ford vs Porsche 5.4 years ago

    @TheOldGadget That's reason alone to go with Ford. Porche's tanks were failures, whereas Ford built one aircraft per hour every single hour of WW2.

  • German F-104 Starfighter 5.4 years ago

    The joke in West Germany was that if you wanted one of these jets for yourself, just buy a few acres of farmland and wait for one to crash into it. A lot of pilots lost their lives trying to pilot this piece of crap.

  • How do you make custom landing gear? 5.4 years ago

    @Gbhole Ironically, disabling shocks etc. usually makes landing smoother. If you don't, the wheel can travel upwards which causds the landing gear leg to scrape the ground and possibly break. Also, springy landing gear usually means that your plane will bounce down the runway like a trampoline. I know it doesn't seem realistic, but it is what it is.

    +3
  • Tu-22M3 "Backfire" 5.4 years ago

    @Ccdc I have all the control surfaces set to AG8 so that when you turn it off you basically disconnect the controls. I also have a gyroscope set up to activate when AG8 turns off, that way the plane flies nice and level instead of doing anything scary while the controls are turned off. Between the afterburners, wing sweep, flaps, missiles and trim, there's a lot to keep track of so I tried to make the controls as simple as possible. Funky trees makes it much easier, this is a great time to get into the game.

  • Undo / Redo bugs 5.4 years ago

    Save often, don't overwrite.

  • What cool little gadget or weapon should I make next? 5.4 years ago

    PZL M15 "BELPHEGOR"

  • :'c [crying] 5.4 years ago

    Kid, life ain't gonna get any easier.

  • i need build ideas send help 5.4 years ago

    @jamesPLANESii Since the USSR tried to replace the An-2 with the PZL M-15, does that make it your most hated plane? Also, do you think sturdy carrier-based cargo planes like the Grumman Greyhound could be refurbished to make decent bush planes?

  • i need build ideas send help 5.4 years ago

    PZL M15 "BELPHEGOR"

    You're welcome.

  • What plane should i do next ? 5.4 years ago

    @GlargiBoo Nah, German is fine. Maybe do a West German Phantom, or Saber, or try building an East German Mig-21.

  • What plane should i do next ? 5.4 years ago

    You should try making something besides nazi aircraft.

  • Lockheed F-104G Starfighter 5.5 years ago

    BWAHAHAHA!

    +1
  • HS class transport 5.5 years ago

    Hail to the king

    +2
  • Bristol F.2B Fighter 5.5 years ago

    Awwww yeah!

    +1
  • Boeing 377 Pan American World 1949 5.5 years ago

    Now you have to make the Pregnant Guppy

    +1
  • Chance Vought F4U-1C Corsair 5.5 years ago

    @DeezDucks In real life, they were so difficult to take off and land that the Navy refused to allow them on carriers. Part of a long line of Vought aircraft known for killing their own pilots.

    +2
  • Computer Specs 5.5 years ago

    Computer hardware is subject to diminishing returns. It's best to find a sweet spot in terms of performance / cost rather than just dumping money into the thing and expecting the moon. I upgraded my GPU in order to run VR, and it works great, but SP still runs like crap with builds over 1,000 parts.

  • 1972 Ford F-100 drag-build 5.5 years ago

    Hey, cool truck!

  • Someone should make a ‘template’ walker 5.5 years ago

    In other words:

    Please spend many hours building a construct that won't get any upvotes so I can shamelessly use it to get upvotes. I have no respect at all for the stuff you've already submitted, and it's too much work for me to figure this stuff out.

    That about right?

    +2
  • Super Villain Flying Wing - w/ Sharks Inside! 5.5 years ago

    @jselbach Me too, this is awesome

    +1
  • Super Villain Flying Wing - w/ Sharks Inside! 5.5 years ago

    FrickIn sharks with FRICKIN LAZERBEAMS!

    +1
  • just found snowstone accidentally 5.5 years ago

    You can usually find your way between the large islands by looking for little ones. Little, isolated islands form a sort of breadcrumb trail between the major islands.

  • Realistic jet afterburner and acceleration speed 5.5 years ago

    @edensk It's ok. I agree about people overdoing the thrust, slapping 20 or 30 engines onto a box of fuel is one of the first things people do when they install Simpleplanes!

    +2
  • Realistic jet afterburner and acceleration speed 5.5 years ago

    @edensk In my haste, I missed the mark on my afterburner thrust guess by a bit. 50-70% is a more reasonable estimate, depending on circumstances and the bypass ratio of the engine itself. I don't know where you got 30% from, however, as even the most inefficient zero-bypass turbojets can manage better than 50%.

    As for acceleration, thrust to weight ratio is the single most important factor. Thrust to drag tends to determine top speed, particularly at low altitude. It seems quite strange to me that you would rely on such easily refuted information to criticize my attempt to help somebody.

  • Realistic jet afterburner and acceleration speed 5.5 years ago

    For realistic acceleration you need to have realistic mass for your aircraft. For realistic engines, I often use multiple engines nested inside each other. Just an FYI, engaging the afterburner on a fighter jet usually adds another 70-75% thrust but doubles or even triples fuel consumption.

  • HOW DO U GET MORE UPVOTES? 5.5 years ago

    Pretty things get upvotes.

    Good things get downloads.

    @RuvienRepublicCitizen

  • HOW DO U GET MORE UPVOTES? 5.5 years ago

    What do you need upvotes for?

    +1
  • Any suggestions? 5.5 years ago

    PZL M15 "Belphegor"

  • Unavoidable missile 5.5 years ago

    @brians1209 As I mentioned before, my most recent upload features missiles that work exactly as I've described. You can control them.

    +1
  • Help 5.5 years ago

    Download planes you like from builders you admire. RIP the planes apart! Tear out their secrets! Learn their methods!

    +1
  • (Resolved) How do you make the air brakes more efficient? 5.5 years ago

    @Shnippy Do what @jamesPLANESii said. The max input directly controls the braking power. With a high enough max setting you can instantly stop from almost any speed and even float motionless in midair for 10 or 15 seconds.

    +2
  • Unavoidable missile 5.5 years ago

    @brians1209 You eject the cockpit.

  • Unavoidable missile 5.5 years ago

    @brians1209 Put the cockpit on a detacher. Engines will only work under specific circumstances, so you may have to do other stuff as well. My most recent upload uses remote control missiles that have basically unlimited range and cannot be locked onto or jammed. I assume other sorts of things can be done with the same technique.

  • Tu-22M3 "Backfire" 5.5 years ago

    @allusernamestaken Thank you, I really appreciate that

  • dual input rotators 5.5 years ago

    @Noname918181 No big deal, your explanation is cleaner anyway. I just like to advertise that new clamp feature, it totally fixed a bunch of issues I had on my last plane.

  • Aircraft carrier time 5.5 years ago

    Is that a specific WW2 carrier or something from your imagination?

  • next project.... 5.5 years ago

    Heheheh

  • points 5.5 years ago

    Points are completely meaningless and have absolutely no value whatsoever.

  • dual input rotators 5.5 years ago

    @Zoowarp clamp01(x + y) would probably work better. The clamp function lets you set the minimum and maximum input, whereas without clamp you have to worry about the two inputs stacking beyond what they could do individually. Clamp is lovely, take some time to read up on it

  • Unavoidable missile 5.5 years ago

    @spefyjerbf The best way to avoid missiles is to leave your cockpit block behind. Designing a vehicle without cockpit block is tricky, but it makes you almost invulnerable to lock-on weapons.

  • Solved 5.5 years ago

    @Biscool What's funny is that if you swapped out the hybrid gear for high performance electric stuff, you'd be much faster than a "big V8"

  • Music Today VS Old Music Rant 5.5 years ago

    @TheFantasticTyphoon I prefer it that way, most song lyrics are incredibly stupid.

    +4
  • Music Today VS Old Music Rant 5.5 years ago

    @goboygo1 That's been a common complaint since forever. You should see how much complaining there was when people started using guitars!