@PotatoJenkins1 read the rest of the post. It later turned out it was due to my brief rant about BLM protests on a different server, one that is not upen to the community.
@Strikefighter04 I don't really mind losing the mod role. It was becoming quite a burden anyway. I'm just a bit annoyed I won't be able to work in the interest of the community on such high level anymore.
Thank you all for support. I wasn't expecting so many of you will be there. I can't possibly hope to reply to each of your comments individually, but I appreciate them all.
I advise against going so far with this. Thank you for being on my side, but there's really no battle to wage here. Jundroo doesn't want my assistance in an official manner, and they won't have it. I was helping the community before I was a mod, and I will continue to do so regardless of the red tag.
@ZWLenning cancel culture has taken the US. You tell a joke about something, someone gets offended, and you're done for. As if it were run by Mujahideen.
Oh, and another suggestion. Quit posting them from the side against a black background. Be a bit creative with each thumbnail. Load a image into the editor as blueprint and take a picture of it instead of the build itself.
@Atoka220 when you start building, set that property to the very first fuselage block you get. Then just build the rest by cloning that block (right click the block and drag). That way all fuselage blocks you use will be drag free. Set the same property to any inlets and hollow blocks you use. Then, when you're done, give drag back to the biggest block you can find and adjust dragScale. The property is in part tab of Overload.
My technique is to have an enormous buoyant block, as long and wide as possible, placed exactly on the center of mass. Move it up or down and adjust buoyancy, and have those four on each side simply to trim it a bit as CoM moves and to improve stability a bit.
You can make her behave realistically in the waves by using a single huge fuselage block for the bulk of buoyancy. Then have one small buoyant block on each side of it to trim the ship. Set center of mass realistically low, and it will pitch and roll realistically.
As stevemc01 mentioned, calculateDrag = false makes builds run better. It will also help with performance, as you will be able to easily adjust drag with a single huge part to get both realistic speed and acceleration. I advise giving the underwater part of the bow some love too.
@CenturyAerospace WNP did mention additional features to the cut option in one of the pinned comments. What you are talking about moght be one of those options. All we can do is wait and see when the update drops.
@CenturyAerospace or you can just remove 60% of two fuselage blocks and set them as cockpit sides. Then you have a gap between them, both on top and at the bottom.
@marcox43 depending on the platform you use, maybe your pictures no longer exist. Some platforms, like Imgur.com, only store the picture for a few months or a year.
@TheDesignate you need to post a picture to a different site to be hosted. Then you imbed it in the forum following as explained here. No auto-credit, just tag the guy whose challenge it is in the comment, just like you tagged me here.
@2008abdupro it's fine. Now you know for the next time. Either ask people to actually build something, or to post their entries in forums if they are not builds.
The post thumbnail must show the build as it is, which is in this case a bare cockpit. To participate in this challenge, make a forum post and tag the guy whose challenge it is in the comments of the forum post. No action will be taken against you, as I believe you didn't know of this rule.
The post thumbnail must show the build as it is, which is in this case a bare cockpit. To participate in this challenge, make a forum post and tag the guy whose challenge it is in the comments of the forum post. No action will be taken against you, as I believe you didn't know of this rule.
You just got a few people to break the rules. If that becomes a trend, I will ban you instead of them. Unless the build post is a challenge, thumbnail must depict the build, not a picture unrelated to the build. I have edited the post to instruct users how to appropriately enter the challenge.
That's the most creative way of reloading I've ever seen.
Edit: I have launched nine balls at once.
Yes, it looks impressive. Four commander/driver cupolas might be a bit of an overkill, but it's a very nice vehicle regardless, @JuanNotAnAlt.
@PotatoJenkins1 read the rest of the post. It later turned out it was due to my brief rant about BLM protests on a different server, one that is not upen to the community.
+3@JuanNotAnAlt I'm not much of an expert on tanks. I can do it if there's nobody else though.
@JuanNotAnAlt np.
+1@Strikefighter04 I don't really mind losing the mod role. It was becoming quite a burden anyway. I'm just a bit annoyed I won't be able to work in the interest of the community on such high level anymore.
+5@RC1138Boss it will never be a community without me. Only difference is that I can't ban people anymore.
@RC1138Boss it's fine. There's no need for anyone to get banned over this.
+1Thank you all for support. I wasn't expecting so many of you will be there. I can't possibly hope to reply to each of your comments individually, but I appreciate them all.
I advise against going so far with this. Thank you for being on my side, but there's really no battle to wage here. Jundroo doesn't want my assistance in an official manner, and they won't have it. I was helping the community before I was a mod, and I will continue to do so regardless of the red tag.
+8@Karzigg thank you.
@ZWLenning cancel culture has taken the US. You tell a joke about something, someone gets offended, and you're done for. As if it were run by Mujahideen.
+39@RC1138Boss thanks for support.
@AvalonIndustries thanks for the kind words.
@Atoka220 you can find a link to the server in the list pinned on the forums. It's near the top (totally not because it's my own server).
Oh, and another suggestion. Quit posting them from the side against a black background. Be a bit creative with each thumbnail. Load a image into the editor as blueprint and take a picture of it instead of the build itself.
Are you in PortSP Discord server? We discuss this kind of stuff all the time there.
@Atoka220 when you start building, set that property to the very first fuselage block you get. Then just build the rest by cloning that block (right click the block and drag). That way all fuselage blocks you use will be drag free. Set the same property to any inlets and hollow blocks you use. Then, when you're done, give drag back to the biggest block you can find and adjust
dragScale
. The property is inpart
tab of Overload.My technique is to have an enormous buoyant block, as long and wide as possible, placed exactly on the center of mass. Move it up or down and adjust buoyancy, and have those four on each side simply to trim it a bit as CoM moves and to improve stability a bit.
You can make her behave realistically in the waves by using a single huge fuselage block for the bulk of buoyancy. Then have one small buoyant block on each side of it to trim the ship. Set center of mass realistically low, and it will pitch and roll realistically.
+1As stevemc01 mentioned,
calculateDrag = false
makes builds run better. It will also help with performance, as you will be able to easily adjust drag with a single huge part to get both realistic speed and acceleration. I advise giving the underwater part of the bow some love too.Nice, I always liked Oceanic. The second superstructure and two fewer funnels give her a bit of flavor.
@Wibbley sure.
@CenturyAerospace WNP did mention additional features to the cut option in one of the pinned comments. What you are talking about moght be one of those options. All we can do is wait and see when the update drops.
+3@CenturyAerospace or you can just remove 60% of two fuselage blocks and set them as cockpit sides. Then you have a gap between them, both on top and at the bottom.
+1@OtakuNekoToT even if one of the presets isn't altitude indicator, and I think one is, gauge can accept custom inputs.
+1@PapaKernels sure.
Your post has been removed because it appears to have broken the website rules. You can read them here
@JuanNotAnAlt I'm just using Discord. It hasn't failed me yet.
+1@marcox43 I have lost quite a few pictures I hosted on Imgur.
@PewDewEwwPew sure.
@marcox43 depending on the platform you use, maybe your pictures no longer exist. Some platforms, like Imgur.com, only store the picture for a few months or a year.
+14AG2 - Become visible to S-125 Neva M of 250th Air Defense Missile Brigade
Very nice build.
@WIZARD2017 since this is a replica paint job, I will permit it. If we can allow swastika for replica builds, surely we can allow a girl in bikini.
@nathan8urns sure.
@Atoka220 thanks. Your build has been made a successor.
@Atoka220 can you just give me a link to the original? BRuthless has a lot of builds, and I'm short on time these days.
@Falkenwut ok.
+1@BSKPlays2009 you forgot to provide a link to the challenge.
+2It looks great. I love how you did the bow.
+5@TheDesignate you need to post a picture to a different site to be hosted. Then you imbed it in the forum following as explained here. No auto-credit, just tag the guy whose challenge it is in the comment, just like you tagged me here.
@Skykid028 it's fine. Nice drawing, by the way.
@TheDesignate use Google Translate. As I have said, you can share your drawing in a forum post.
@2008abdupro it's fine. Now you know for the next time. Either ask people to actually build something, or to post their entries in forums if they are not builds.
The post thumbnail must show the build as it is, which is in this case a bare cockpit. To participate in this challenge, make a forum post and tag the guy whose challenge it is in the comments of the forum post. No action will be taken against you, as I believe you didn't know of this rule.
The post thumbnail must show the build as it is, which is in this case a bare cockpit. To participate in this challenge, make a forum post and tag the guy whose challenge it is in the comments of the forum post. No action will be taken against you, as I believe you didn't know of this rule.
Your post has been removed because it appears to have broken the website rules. You can read them here
You just got a few people to break the rules. If that becomes a trend, I will ban you instead of them. Unless the build post is a challenge, thumbnail must depict the build, not a picture unrelated to the build. I have edited the post to instruct users how to appropriately enter the challenge.
You may tag me on your post, and provide a link to the challenge. I can edit successors.
@PapaKernels yes.
@ThomasRoderick sure.
+2@Fox00One yes.