1,995 DumbPlaneMaker Comments

  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Please add a strength slider to the part connections.

    +14
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Ability to set an mp3 file or an mp4 file's audio as an engine's or cannon's sound

    +7
  • Small Feature Wish List for v1.11 Update 2.6 years ago

    New weapons lile the Tactical Laser or the Pulse Laser from Ace Combat and more realistic Cleaver homing.
    Cleaver is a cruise missile. In SP, the Cleaver flies ditectly at its target. In real life cruise missiles fly at a constant altitude, then strike their targets from above.

    +5
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    As you're working on cockpit elements and have already made gauges, can you please add HUD and MFD parts as well?
    Also a customizable flight column (with options like type=yoke or stick, size, buttons, etc), throttle lever (with options like engine count, reverse thrust, flaps and airbrake levers on it), yaw pedals and other control elements would be awesome.

    +4
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Multiple selection for Overload

    +4
  • Tutorial Plane 3.2 years ago

    3322 successors.
    Hmmmm

    +4
  • Tutorial Plane 3.2 years ago

    When you put Blasto J15s on this plane instead of those props and set the power multiplier to 800 it flies like dream...

    +4
  • What happened to BogdanX? 10 months ago

    @CL125 @MrShenanigansSP Yeah, I understand that and hope he's doing well.
    What I don't understand tho is why did he delete his account? He could continue after his health problems are solved, or at least keep it so other user could still enjoy his creations

    +3
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Please add an option to change on-screen controls.
    Why are there 2 round virtual joysticks?
    There should be throttle and yaw sliders and only one virtual joystick only for pitch and roll, just like in every other flight sim.

    +3
  • IGNORE THIS (or read My comment) 3.0 years ago

    those who scroll all the way down to the comments deserve a cookie

    +3
  • Antonov An-225 3.2 years ago

    I like this bad boy
    But my mobile doesn't like 2167 parts

    +3
  • S.A.S ALBATROSS 11 months ago

    Amazing build, I love it even tho my phone doesn't.

    Only thing I need to say is 712k drag points is too much and it's the main thing that makes this thing not-mobile-friendly. An airship doesn't even need any drag points at all. If drag was eliminated, I think most phones would easily handle 722 parts.

    +2
  • Is it possible to synchronize intersecting propellers? 1.4 years ago

    @SPAircraftOfficial I have tried that, but when the props don't turn very fast it looks ultra weird.
    Anyway thanks for the quick response!

    +2
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    I don't know if this is possible, even if it's possible it'll probably be very difficult to implement, but...
    Please add better drag and air pressure simulation to fuselage blocks, hollow and glass fuselages and remove the default wing pieces so we'll only use those fuselage parts to make the whole airframes of our planes. In real life air pressure acts on the whole airframe of planes, not just the wings.

    +2
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Magnets that actually create magnetic fields, would be very useful for making railguns, etc

    +2
  • I broke the game..... look below 3.1 years ago

    But you can actually see a fighter jet in the side view blueprint

    +2
  • Floppy Jet 3.2 years ago

    The auto-generated blueprints are like the screen of my crashed TV

    +2
  • T-096 Juggernaut Variant-H 3 months ago

    This is too sick, I love it

    +1
  • There is no "health" attribute in XML files? 8 months ago

    @PlaneFlightX Thanks, didn't know that.
    I play on my phone, but I don't have it rn to send the craft so I'll just increase the health of the most important parts through the game when I can.

    +1
  • XF-53 11 months ago

    @AnomalyYeet Thanks, didn't know that
    @FlyingPatriot
    @IceCraftGaming
    @100

    +1
  • XF-53 11 months ago

    Tags
    @Grob0s0VBRa
    @ToeTips
    @Bryan5
    @FlyingPatriot
    @IceCraftGaming
    @100

    +1
  • First Glider That has no name one year ago

    @U2 Looks great!
    Do you mind if I upload an improved version?

    +1
  • FD-17A "black hunter" supersonic close air support aircraft 1.1 years ago

    Great-looking plane with good armament. I especcially like how thicc it is, it would certainly scare enemy infantry.
    Only problem is, it flies very heavily, as the CoM is too much ahead of the CoL. Would fly a lot better if you made the tail 1000 - 1500 kg heavier.

    +1
  • F-9 Mosquito II 1.1 years ago

    Excellent plane. I'd just suggest that you make the vertical stabilisers bigger to increase stability on the yaw axis. It wobbles a bit when rolling sharply.

    Other than that, the plane flies great, it's very maneuverable.

    +1
  • Is it possible to synchronize intersecting propellers? 1.2 years ago

    @ReinMcDeer That could be solved by taking RollRate into account, my actual problem is that RotorRPM doesn't work on plane props

    +1
  • Max altitude, max speed 3.0 years ago

    You can actually go so fast that it will show Infinity on the airspeed indicator

    +1
  • G-Wagon Chassis on Night Cruise 3.0 years ago

    Reminds me of BeamNG

    +1
  • Is it possible to survive a hit from a missile? 3.0 years ago

    Maybe try setting partCollisionResponse to none and disableAircraftCollisions to true on all the parts.

    Also, there was a glitch that the glass is indestructable. As far as I remember this was fixed in an update, but if not, you can cover your creation's whole body with 0% opacity glass and it will become indestructable.

    If these methods don't work then I don't know.

    +1
  • F47-1N... 3.0 years ago

    T

    +1
  • New XML properties 3.0 years ago

    @Axartar I've tried them, but it is still limited by the max seeking range.
    Thanks for your response

    +1
  • Supermaneuverable Pigpen 3.1 years ago

    @mLk17 Ok! I'll try.

    +1
  • New XML properties 3.1 years ago

    @WNP78 Is there any way to see targets that are more than 10 miles away?

    +1
  • why 3.1 years ago

    @BombBoi1822 The link isn't supposed to work because it refers to a location in your computer

    +1
  • Ace Combat 7 Sp.w Pack 1 3.1 years ago

    Could you make the Helios missile please? I know the game doesn't show its actual appearance, I just want a missile that explodes like it.
    And is there a way to change a missile's explosion color? If yes, could you tell me how?

    +1
  • I'm taking a break... 3.1 years ago

    T

    +1
  • I broke the game..... look below 3.1 years ago

    How the creepy bloody hell did you manage to do that?

    +1
  • When Simpleplanes was still Simple... 3.2 years ago

    There's something interesting about these old planes made with blocks... You can make liveries easier!
    When you use the fuselage blocks to make the fuselage, you have to add very thin layers of fuselage blocks and paint them just to make a decent livery, and that doubles the part count. Things change with these blocks: You can just paint the blocks you want to necessary colors, and that doesn't increase the part count at all. Also, the fuselage blocks take more processing time (according to my experience).

    +1
  • Is the Kraken Killable!?!?! 3.2 years ago

    I even did a kamikaze attack on it with USS Beast (I was controlling it using this: https://www.simpleplanes.com/a/gG9595/USS-Beast-Controller-USS-Controbeast) at 1200 knots and all the Cleavers exploding and it didn't even scratch its back.

    +1
  • Because Why Not 3.2 years ago

    Elephant plane with elephant teeth and elephant engine

    +1
  • Custom Airfoils for You! 3.2 years ago

    @botowo You mean this: https://www.simpleplanes.com/a/fBsP3r/funky-weird-wing-design-bomber-thing right? I didn't know about it before making these.
    But actually it is pretty good and funny!

    +1
  • Satan's Pencil Sharpener 3.2 years ago

    Based on Jundroo's Tutorial Plane.

    LogicLogic

    +1
  • how do you rate this tiny pixle if you see it rate it 3.2 years ago

    Part count is two and the only visible part is the cockpit, means that the tiny block exists
    Btw I can't find it

    +1
  • Bush Plane 3.2 years ago

    Kinda like a Cub... but with shorter wings.

    +1
  • [PINNED] Markdown Formatting 3.2 years ago

    THANKS!

    This helped me
    A LOT

    +1
  • I need help with my plane 3.2 years ago

    Disable collisions of the prop with Overload XML Editor. Its on Windows and Android, idk about iOS and MacOS.

    +1
  • Focke-Wulf Fw 190 D-9 | Full Version 6 months ago

    Simply amazing plane, apart from a small mistake. The D version of the Fw 190 was powered by the Jumo 213 inline engine instrad of the BMW 801 radial.

  • Once again... 8 months ago

    First, you make the necessary variables (Battery,FuelPump,Primers,Starters) and write the variable names in the input fields of the switches. You then make the rotor check if all the variables are true. If you control the rotor with throttle the code looks like this:
    Throttle*(Battery*FuelPump*Primers*Starters=1?1:0)
    If the all your switches are set to true (or 1), the second part of the code will output 1 or else 0.
    If you want the rotor to only work after a certain sequence of the switches being activated, the second switch has to check if the first is true (for example FuelPump*(Battery=1?1:0), the third one has to check if the second one is true, etc.

    I suggest reading Snowflake0s's guide on FunkyTrees (the link is in the Useful links post), it's the best way to learn to do things like this

  • Porsche Kleinerpanzer 8 months ago

    Yes I'm too late, but

    t u t e l

  • Bug thread for v1.12.128 (current version) 10 months ago

    In the website, when you go to the Buy or VR pages, the site says Register / Log in even when you were logged in before, but after going to another page, it still shows your username and says you're logged in