1,995 DumbPlaneMaker Comments

  • T-096 Juggernaut Variant-H 3 months ago

    This is too sick, I love it

    +1
  • Focke-Wulf Fw 190 D-9 | Full Version 6 months ago

    Simply amazing plane, apart from a small mistake. The D version of the Fw 190 was powered by the Jumo 213 inline engine instrad of the BMW 801 radial.

  • There is no "health" attribute in XML files? 8 months ago

    @PlaneFlightX Thanks, didn't know that.
    I play on my phone, but I don't have it rn to send the craft so I'll just increase the health of the most important parts through the game when I can.

    +1
  • Once again... 8 months ago

    First, you make the necessary variables (Battery,FuelPump,Primers,Starters) and write the variable names in the input fields of the switches. You then make the rotor check if all the variables are true. If you control the rotor with throttle the code looks like this:
    Throttle*(Battery*FuelPump*Primers*Starters=1?1:0)
    If the all your switches are set to true (or 1), the second part of the code will output 1 or else 0.
    If you want the rotor to only work after a certain sequence of the switches being activated, the second switch has to check if the first is true (for example FuelPump*(Battery=1?1:0), the third one has to check if the second one is true, etc.

    I suggest reading Snowflake0s's guide on FunkyTrees (the link is in the Useful links post), it's the best way to learn to do things like this

  • Porsche Kleinerpanzer 9 months ago

    Yes I'm too late, but

    t u t e l

  • What happened to BogdanX? 11 months ago

    @CL125 @MrShenanigansSP Yeah, I understand that and hope he's doing well.
    What I don't understand tho is why did he delete his account? He could continue after his health problems are solved, or at least keep it so other user could still enjoy his creations

    +3
  • Bug thread for v1.12.128 (current version) 11 months ago

    In the website, when you go to the Buy or VR pages, the site says Register / Log in even when you were logged in before, but after going to another page, it still shows your username and says you're logged in

  • [TEASER] Thrust vectoring, but with a propeller 11 months ago

    @NARGII It's already released, here is a link

  • XF-53 11 months ago

    @32 Increase propeller pitch when it overspeeds

  • XF-53 11 months ago

    @Carbon2128 That's the catch of manually controlling the prop pitch, you have to set a value that both gives adequate acceleration and doesn't overspeed

  • XF-53 11 months ago

    @AnomalyYeet Thanks, didn't know that
    @FlyingPatriot
    @IceCraftGaming
    @100

    +1
  • XF-53 11 months ago

    Tags
    @Grob0s0VBRa
    @ToeTips
    @Bryan5
    @FlyingPatriot
    @IceCraftGaming
    @100

    +1
  • an idea of a new low-part ww2 aircraft? one year ago

    I'd like to see a P-47 or a Douglass AD (not from WW2, but still a cool plane)

  • S.A.S ALBATROSS one year ago

    Amazing build, I love it even tho my phone doesn't.

    Only thing I need to say is 712k drag points is too much and it's the main thing that makes this thing not-mobile-friendly. An airship doesn't even need any drag points at all. If drag was eliminated, I think most phones would easily handle 722 parts.

    +2
  • I made this in 69 seconds at a hospital one year ago

    This masterpiece is a national treasure and must be preserved at all costs

  • P-52B Serpent one year ago

    @LeonardorHD1 Yeah, I just wanted to go crazy on this one with those stupidly overpowered guns. There are a lot more unrealistic things on this plane, I built it in only like 5 hours, so..

  • car one year ago

    Masterpiece

  • First Glider That has no name 1.1 years ago

    @U2 Thx

  • First Glider That has no name 1.1 years ago

    @U2 Looks great!
    Do you mind if I upload an improved version?

    +1
  • Supermaneuverable Pigpen 1.1 years ago

    @GUEVANAERONAUTICS
    Thanks!

    You make the nose lighter so the CoM will be behind the CoL. This will make the plane very aggressive on the pitch axis and almost impossible to control.


    To fix this issue, you create canards or control surfaces with Funky Trees codes to create artificial stability.
    The code is something like AngleOfAttack/180+Pitch/6, the rotation angle is 180 degrees and rotation speed is 100%.
    AngleOfAttack/180 creates that additional stability, as it tries to level the plane if it detects the Angle of Attack is too high.
    Pitch/6 is just to control the Pitch axis.


    To sum it up, you just make the plane so maneuverable that it is impossible to control, and then add artificial stability.

  • FD-17A "black hunter" supersonic close air support aircraft 1.1 years ago

    Great-looking plane with good armament. I especcially like how thicc it is, it would certainly scare enemy infantry.
    Only problem is, it flies very heavily, as the CoM is too much ahead of the CoL. Would fly a lot better if you made the tail 1000 - 1500 kg heavier.

    +1
  • F-9 Mosquito II 1.1 years ago

    Excellent plane. I'd just suggest that you make the vertical stabilisers bigger to increase stability on the yaw axis. It wobbles a bit when rolling sharply.

    Other than that, the plane flies great, it's very maneuverable.

    +1
  • Is it possible to synchronize intersecting propellers? 1.3 years ago

    @ReinMcDeer That could be solved by taking RollRate into account, my actual problem is that RotorRPM doesn't work on plane props

    +1
  • Who is your favourite f1 driver ever? 1.4 years ago

    Definitely Goatifi. This guy and Schumacher have a total 7 WDC's. He also cost Hamilton an 8th WDC. Do I need to say more?

  • Is it possible to synchronize intersecting propellers? 1.4 years ago

    @SPAircraftOfficial I have tried that, but when the props don't turn very fast it looks ultra weird.
    Anyway thanks for the quick response!

    +2
  • Small Feature Wish List for v1.11 Update 2.6 years ago

    New weapons lile the Tactical Laser or the Pulse Laser from Ace Combat and more realistic Cleaver homing.
    Cleaver is a cruise missile. In SP, the Cleaver flies ditectly at its target. In real life cruise missiles fly at a constant altitude, then strike their targets from above.

    +5
  • "Pass-through" to missiles? 2.7 years ago

    @NaeNaeKing The collisions on most parts are disabled, but disableAircraftCollisions only disables collisions between the part and other parts of the same creation.

  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Ability to set an mp3 file or an mp4 file's audio as an engine's or cannon's sound

    +7
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    As you're working on cockpit elements and have already made gauges, can you please add HUD and MFD parts as well?
    Also a customizable flight column (with options like type=yoke or stick, size, buttons, etc), throttle lever (with options like engine count, reverse thrust, flaps and airbrake levers on it), yaw pedals and other control elements would be awesome.

    +4
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Please add an option to change on-screen controls.
    Why are there 2 round virtual joysticks?
    There should be throttle and yaw sliders and only one virtual joystick only for pitch and roll, just like in every other flight sim.

    +3
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    I don't know if this is possible, even if it's possible it'll probably be very difficult to implement, but...
    Please add better drag and air pressure simulation to fuselage blocks, hollow and glass fuselages and remove the default wing pieces so we'll only use those fuselage parts to make the whole airframes of our planes. In real life air pressure acts on the whole airframe of planes, not just the wings.

    +2
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Multiple selection for Overload

    +4
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Please add a strength slider to the part connections.

    +14
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    Magnets that actually create magnetic fields, would be very useful for making railguns, etc

    +2
  • Found another bug 2.8 years ago

    I've had this issue too, but in my case it gets fixed if I tap on the screen.

  • How to zoom in the designer on a laptop without a mouse? 2.8 years ago

    @VolcanicAsh I've tried that, but it doesn't work

  • Is stealth real in SimplePlanes? 2.8 years ago

    @BaconEggs And the drone is quite strong, it doesn't fall apart when I pull tens of G's on it.

  • Is stealth real in SimplePlanes? 2.8 years ago

    @BaconEggs The game still shows the drone. After the lock breaks, the missile locks again but the lock again breaks and so on.

  • Is stealth real in SimplePlanes? 2.8 years ago

    @BaconEggs Didn't understand. Can you please make it clearer?

  • Max altitude, max speed 3.0 years ago

    You can actually go so fast that it will show Infinity on the airspeed indicator

    +1
  • Please forgive me.. 3.0 years ago

    omg this is creepy

  • G-Wagon Chassis on Night Cruise 3.0 years ago

    Reminds me of BeamNG

    +1
  • Is it possible to survive a hit from a missile? 3.0 years ago

    Maybe try setting partCollisionResponse to none and disableAircraftCollisions to true on all the parts.

    Also, there was a glitch that the glass is indestructable. As far as I remember this was fixed in an update, but if not, you can cover your creation's whole body with 0% opacity glass and it will become indestructable.

    If these methods don't work then I don't know.

    +1
  • Is it possible to survive a hit from a missile? 3.0 years ago

    Set the health of parts to enormous numbers using Overload

  • Accidental optical illusion? 3.0 years ago

    Bottom

  • AH-14 DRAGONFLY - Attack Helicopter Challenge 3.0 years ago

    No problem @TMach5

  • Is my Xenoblade addiction too excessive? 3.1 years ago

    aegisssss go brrrrrrrrr

  • should i build this? 3.1 years ago

    YESSSSSSSSSS
    (and pls tag me if you build and upload it)