Mod DeezDucks Comments

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.1 years ago

    @Nerfenthusiast well your designs aren't as complex and you appear to be using a stock tail wheel.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.1 years ago

    @Nerfenthusiast yeah I know that, it's a problem with the games physics on wheels. It doesn't like taildraggers.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.1 years ago

    @ThePilotDude WNP78 suggested that it's because of how SP models wheel physics. So you can't really fix it but you can mitigate it's effects. I minimized it by adjusting the wheel friction and increasing the size of the vertical stabilizer.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.1 years ago

    @Nerfenthusiast the thing is though, sometimes it's tricky. if you over correct, you'll have to abort the takeoff. I've since mostly fixed the problem.

  • Miassichtchev M50 Bounder 6.2 years ago

    @Trainzo keep up the good work! :)

  • Should they replace the Ticonderoga-Class Cruiser? 6.2 years ago

    I think the U.S Navy should be more concerned with acquiring frigates first, the Ticonderoga seems adequate. compared to countries it's likely to face, any shortcomings seem to be supplemented by the Arleigh Burke's.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @Nerfenthusiast C model, and there really isn't a WEP setting in SP so.

  • BAC Tsr2 Sea Eagle 6.2 years ago

    @Reuben201103 Ah rip that sucks, but if you do get the PC version or something, but for iOS this is good work.

  • BAC Tsr2 Sea Eagle 6.2 years ago

    Good work on this, the shape is quite nice, and I like the work you put in around the bomb bay, but I think there is a number of things you could improve on, some are easy fixes for future builds but some might require some time.

    Firstly, you can disable the base mesh on the rotators to make them over all cleaner. Another thing would be to set flaps to VTOL instead of trim and to work on the general shape of the wings, I think they could be cleaner so work on not having gaps between the control surfaces and wings.
    Also there is a problem when rolling/ pitching where the plane suddenly jerks towards the direction of roll and it's quite irritating, try disabling collisions in the control surfaces and such. Flaps in itself don't seem to do anything at all, maybe try just having control surfaces without wings in them, and hide scaled down wings inside the body or wing roots that can act as flaps when placed on rotators?

    Lastly, having your plane accelerating at 30+ G's would probably liquidize your organs, you don't need engines that powerful. the problem is that you have 14,000 drag points. try decreasing that to about 2000-3000, that way you can decrease the engine's power multiplier and increase it's max power to increase acceleration time and generally be much more realistic. Overall really good work, keep it up!

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @ThePilotDude To be honest, not really. I've never had this problem before 1.89 and so it's a new problem for me as well. It might be the CoM is too far away from the main landing gear but if I change that, I mess up the entire flight characteristics of the plane.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @IStoleYourMeme I tried to get it balanced out with drag.

  • Role Play Responsibility 6.2 years ago

    Yeah I think a lot of other users can agree that it's getting out of hand and getting really irritating.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @ProcessedPlAnEs you won't have to wait lo g hopefully, I just have to work out this one annoying issue with the plane veering slightly on takeoff, without correction you'll soon Lutz too much correction and you'll also spin out

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @ProcessedPlAnEs yeah I'll test the BnZ capabilities, if they're not up to par I might reduce the drag, right now I have the engine at a realistic HP rating.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @ProcessedPlAnEs Yeah but I only have the P-51A and A-36 unlocked in WT, but I don't think I'm going to mess with the drag points anymore, it's at about 1900 with the drop tanks on atm, climbs well at 20 degrees but loses speed past that, has a top speed of 360mph on the deck and about 450 at 24500ft.

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @ProcessedPlAnEs It's actually modeled after the C's specs, so just a little higher top speed, a lot better range because of the center fuel cell. And I should hopefully have it uploaded in a few days :)

  • Virgin Bf-109's quake at the sight of it [Teaser] 6.2 years ago

    @randomusername Stalls around 95-100mph, easily recoverable.

  • Vulcan F MK1 (Naval Heavy fighter) 8.6 6.2 years ago

    Probably my favourite thing that you've built to date, it's so cute =3.

  • [CLOSED] Dogfight tournament! [25 upvote prize] (WW2 Fiction & Replica) 6.2 years ago

    Oof I have a replica but it has the mostly realistic flight characteristics and fuel capacity so it's super heavy and an energy fighter. Not so good with the AI who just head on each other, turn around and repeat, or turn fight until one turns into the ground.

  • Stalin creating glorious soviet aeroplane with the waving of his gulag wand. [Circa. 1967, colourized] 6.2 years ago

    @SuperSix Stalin made a decree from beyond the grave.

  • Meet the Merlin-Powered Missile: Mach Breaker 6.2 years ago

    This is a very interesting looking design for sure, the gear will be retractable right? If not that seems like it would negate the looks of the rest of the build.

  • New Moderator 6.2 years ago

    @Awsomur Or like the last few months of WWII in Europe

  • Flaps and gearboxs in simpleplanes 6.2 years ago

    @Kakhikotchauri1 can you give specifics on how it's bad? If you give specifics you may just find solutions to those problems.

  • Flaps and gearboxs in simpleplanes 6.2 years ago

    @Kakhikotchauri1 why would you need a new flap part? A lot of people have been making their own flaps and I hardly think a vanilla part would give you more of the level of control and such that we current can do with either VTOL input or custom made flaps.

  • Flaps and gearboxs in simpleplanes 6.2 years ago

    @Kakhikotchauri1 depending on the placement of the wing, control surface and CoM, you can achieve the affects of flaps without any unwanted pitching,

  • Schweizer SGS 2-33 Cadet Glider 6.2 years ago

    @J444427 being that I made this 3 years ago, I could do much better these days but thank you!

  • I'am having fun 6.2 years ago

    0:32 was by far the best part.

  • New Moderator 6.2 years ago

    @Mod Congrats Mod, the Mod, Modmaker!

  • Tank creation memes, part 3, the T-34 6.2 years ago

    @WhyAreWeHere ? just to suffer?

  • New Map coming soon... 6.2 years ago

    @Tessemi It's a miracle I haven't fried my computer.

  • New Map coming soon... 6.2 years ago

    @Tessemi I have an 8 core that draws somewhere around 286 watts being cooled by a 120mm rad 😂

  • Finally back to the website 6.2 years ago

    omG iS ReAL SoViEtWoMbLE???

  • Question for the entire Roleplay community. 6.2 years ago

    @Lahoski107 I don't see why not, though a discord might work better, there can be different chats for "introducing" new weapons and whatever.

  • Question for the entire Roleplay community. 6.2 years ago

    @BlueCitrus I what way would an arguably better way to roleplay be less fun?

  • Question for the entire Roleplay community. 6.2 years ago

    @xGeneralFischx Pretty sure you can run both in browser so that excuse is out the window, and they both would work much better than an online forum such as this and in manner that RP'ers are using the SP Forum.

  • Question for the entire Roleplay community. 6.2 years ago

    @xGeneralFischx But I don't see the problem with not having Discord or Reddit, both are completely free and they work well so I don't see any reason not to get them?

  • Kumamatanga Archipelago 6.2 years ago

    @MisterT should've made the frigate the Helge Ingstad to poke fun at the Norwegians lol.

  • ALL DUCKS UNITE! 6.2 years ago

    Do I count?

  • Douglas A-20 Boston/Havoc TEASER #1 6.2 years ago

    @TheDestroyer818 It's a little late for you to be up isn't it?

  • TBF-1C "X2" 6.2 years ago

    While it looks really good, I think the flight characteristics could use some work? the pitch feels over sensitive and the roll seems a tad bit under responsive. But I think that's about it

  • New Map coming soon... 6.2 years ago

    @Tessemi Hey! garbage CPU squad! Gang Gang!

  • New Map coming soon... 6.2 years ago

    @MisterT ah I have a 980 Ti but I'm betting g that my Fx-8350 will struggle hard

  • || The Consul BREAKING NEWS! Notre Dame Cathedral Burning Down || 6.2 years ago

    @ForeverPie The Notre Dame is a very important landmark to the whole of France and Christianity. So it burning down is a huge blow to both.

  • Extra EA-330 SC 6.3 years ago

    But can you do this!? Flies Sideways

  • How do you make very detailed aircraft and vehicles? 6.3 years ago

    Literally no secret method other than rumored scripts? You just have to build enough where you skills get better, gradually begin incorporating details and such only when you feel that you are able to.

  • Why is there a hollow Fuselage? 6.3 years ago

    @AWESOMENESS360 It cuts down the part count significantly on details, by as much as from 4 parts down to 1. Those are big savings over time, and they don't have the solid back end like the inlets

  • New Build! 6.3 years ago

    Same comrade!
    <- This man has 5+ unfinished WIP's because he has procrastination 100 even though they're upload worthy builds.

  • Tracks 2: new tracks. 6.3 years ago

    Mmm so many opportunities

  • quack quack 6.3 years ago

    Did somebody call?