looks cool but there's a number of noticeable issues right off the bat.
1: The ailerons are broke and don't move with roll.
2: the landing gear is wayy too far back, you can sacrifice 4 missiles for correct gear placement.
3: Roll is too slow.
4: Above about 70% thrust the exhaust starts to look really funky.
5: When you turn off vector thrust while pulling up or down, the exhaust nozzles lock in that position.
6:The rockets you put on the tail can be fired? I'm not sure why you made them with rockets.
7: The hover mode is very strange and not that practical.
Overall, looks cool, but heres just some things you can improve on in future projects.
Overall very decent build quality, it's nice to fly, the roll rate is a bit low but that's about it for the part count. Landing gear should be slightly angled :))
@CRJ900Pilot If you check the input I have on the ailerons, it has compression modeled, ittl lose responsibility gradually, the M/s speeds don't line up really with in game speeds from what I can tell so it's just trial and error, small # is the speed it starts to compress, and bigger number is the full compress.
@RicardoAs1515 Yeah, in further testing I noticed the elevators were stuck, the two pieces at the edge of the elevators are fused to the horizontal stabilizer, some connection editing fixes the issue.
I've used that kind of side blueprint before, it's on a site called Norebbo, it's for airline livery illustration and not quite accurate to other blueprints. Also I've seen the CRJ-900 and the tail inlet isn't that wide.
Hovering vehicles use much more power to stay in the air, and since you don't have wheels you don't have friction and therefor much less control. Have fun drifting everywhere and wrapping yourself around a tree.
Just a technicality but IIRC, NATO naming convention dictates that names beginning with "F" are for Fighter Jets. This looks like something more like the TU-144 "Charger" and therefor would have to start with "C" :)
@Diloph the programming for the door was Leehopards work, and I got the Wrappable USAF Insignia from ChiChi cause I only have an RCAF one I made myself. but the gear doors and wells themselves were paneled by me, I've actually gone to use the that style in other applications :)
Huh who made the Mirage?
Horsepower: Yes
+2@Bo1233 well it was apart of the kit so I'm counting it :T
@jamesPLANESii yes and no, respectively
@Mod Q400 is lowkey ugly so I made a -300 under a Westjet Livery lmao
was this a filter or an actual drawing? either way looks nice
+1looks cool but there's a number of noticeable issues right off the bat.
+31: The ailerons are broke and don't move with roll.
2: the landing gear is wayy too far back, you can sacrifice 4 missiles for correct gear placement.
3: Roll is too slow.
4: Above about 70% thrust the exhaust starts to look really funky.
5: When you turn off vector thrust while pulling up or down, the exhaust nozzles lock in that position.
6:The rockets you put on the tail can be fired? I'm not sure why you made them with rockets.
7: The hover mode is very strange and not that practical.
Overall, looks cool, but heres just some things you can improve on in future projects.
Good build, but I don't appreciate being tagged like this.
@KnightOfRen The current game simulates planes, helis, ships, tanks and cars and plenty of other things perfectly fine?
Another Distributor of MIG Parts lol
photoshop the masks over the inlets
Overall very decent build quality, it's nice to fly, the roll rate is a bit low but that's about it for the part count. Landing gear should be slightly angled :))
+1tHe dEvS dIDn'T adD wHaT i, aN inDiVidUal iN a lArgE cOmMuNiTy WanTeD. There I fixed it for you.
+6@ThePlaninatior I think you mean the Airacomet :)
@CRJ900Pilot If you check the input I have on the ailerons, it has compression modeled, ittl lose responsibility gradually, the M/s speeds don't line up really with in game speeds from what I can tell so it's just trial and error, small # is the speed it starts to compress, and bigger number is the full compress.
@RicardoAs1515 Yeah, in further testing I noticed the elevators were stuck, the two pieces at the edge of the elevators are fused to the horizontal stabilizer, some connection editing fixes the issue.
+1I've used that kind of side blueprint before, it's on a site called Norebbo, it's for airline livery illustration and not quite accurate to other blueprints. Also I've seen the CRJ-900 and the tail inlet isn't that wide.
This is a very beautifully made aircraft, it's quite fun to fly too, just a tad bit unforgiving :)
+1ChiChiWerx built an excellent F-20 Tigershark, which shares almost the same airframe as the F-5, Maybe give his a try to see how yours could fly.
+1Hovering vehicles use much more power to stay in the air, and since you don't have wheels you don't have friction and therefor much less control. Have fun drifting everywhere and wrapping yourself around a tree.
wow that's a fancy doorstop, The Ikea Dorostop I take it?
Ah yes, the legendary DHC-3 Otter
I'd like to have a go at testing out that 110 :)
@SpicyLuckster 4.3 years ago there weren't any re-sizable wheels yet.
@officialryanyang I've been playing this game for almost 5 years. I think I know how the missiles work.
+1@QingyuZhou I look forward to it :))
@QingyuZhou Thanks! Yeah perhaps but I felt like it turned too well if I scaled up it's control surfaces, especially with trim.
Rather good work, however the wing root area could use some work in the future :)
@TheKraken3 That's realistic to the actual Avro Arrow IIRC, being a heavy interceptor designed in the late 50's
+1@CRJ900Pilot I'll give it a thought, currently I'm making a Dash :)
@Niyyo this plane was built 4.0 years ago, it might've gotten broken. If you want I've built another one here
Actually I just checked, the propeller pitch is activated by VTOL
Delta
Which map mod is that might I ask?
2 years of teasers and this is what we get? I'm shocked to say the least, you really outdid yourself
@Ethansimmons04 Ohh I see hahaha, no it's all good
Does a one part addition really necessitate a successor?
A rather cute little Lightning, good work :)
Just a technicality but IIRC, NATO naming convention dictates that names beginning with "F" are for Fighter Jets. This looks like something more like the TU-144 "Charger" and therefor would have to start with "C" :)
+1@Mustang51 @MrPorg137 @AV8R Thanks guys, hopefully there's more where that came from :)
+1Does it come with free OJ? I sure do like my fruity beverages ;)
+2I had a stroke trying to read the title
+2@DuckMint @Blue0Bull @Diloph @Trainzo @belugasub Thanks guys :)
@Gameboi14 No one thinks that.
+1@NightmareCorporation sure but I can send you the blueprints that I used somewhere if you'd like
@SkyCloudGaming weird, I've never had a problem, and others haven't had that problem so far.
+1@SkyCloudGaming What are you playing on?
@Type2volkswagen I did consider doing a version like how I made a ground attack variant of my P-51C, but in the end I didn't go thru with it.
@Diloph the programming for the door was Leehopards work, and I got the Wrappable USAF Insignia from ChiChi cause I only have an RCAF one I made myself. but the gear doors and wells themselves were paneled by me, I've actually gone to use the that style in other applications :)
@Hedero also the Canadian version eheheh. And that's great! I look forward to yours :)
@ChiChiWerx thank you! Your flight test feedback was invaluable as always! (Definitely "Favourite")