I dunno if I’ll have time to join... might give a gunship a try after I finish the SPAD. Ironic how my 1234 challenge entry (not published) fits this too.
Double-check to make sure all everything but the missile, detached, and pylon is set to calcDrag=false and massScale=0. Drag should also be disabled on the detacher.
Double-check to make sure all everything but the missile, detached, and pylon is set to calcDrag=false and massScale=0. Drag should also be disabled on the detacher.
@SledDriver and do you mind if I implement this in some of my builds? It would be particularly useful for my low-altitude WWI SPAD
@SledDriver very cool. Kind of goes over me head as I don’t like algebra math. Ironic you need some for FT.
Been thinking... PA-18. Pursuit/Attack-18? Where be the missiles lol.
@SledDriver yeah, PIDs. Too wonky.
Very cool! I’ll have to try it later. Funny thing was I was working on an auto trim (little success) too.
@ThePropellerIsAFan Np
Good luck with landing gear, heavy plane custom gear is hard!
+1Make sure the max is greater than 0. If min=-1 and max=0, change it to min=0 and max=1, invert if necessary.
+2 points
9,069 < 10,000
Lol make a biplane
For fuse inputs, we could now do put
TargetDistance ? value : valueto make more precise flak explosions!More Beta!
I found a P-51 with auto-aim guns on it.
+1@Sol1isSunny Cool
Leaving it to be he SP community, make sure it’s not a German Corsair.
Nice. Looks quite tricky, and I’m surprised the plane didn’t explode. Usually that happens in MP.
You still active?
I dunno if I’ll have time to join... might give a gunship a try after I finish the SPAD. Ironic how my 1234 challenge entry (not published) fits this too.
+1It like my ultralight, but bigger. Has a float version too!
@KnightOfRen alright, we’ve ended this. Let’s forget it and stop commenting about it. Sound good?
+2@Alta2809 That's what the forums are for!
+1@NexusGaming I don't have any, its up to the individual person to believe. Why would I make it up anyway lol?
@BACconcordepilot lol
@Alta2809 I have not blocked you, not sure what the problem is.
@Pita The funny thing is everyone liked it except the assistant principal and the principal themselves. Unfortunately, it's not going back tomorrow.
@arentrammel Gotcha. Okay!
Look at this (below)
Glass Version courtesy of Hellosss38
@DILOPH, I see you changed your name
back lol
@KnightOfRen
@AerialFighterSnakes
Thanks!
@MobileFriendly
@Hedero
@MobileFriendly
Thanks!
@Alta2809
+1@MAHADI
@Nightgems
Thanks!
@Pita Attach to a piston and we could have new type car turn signals!
+1Nice!
This is awesome
Probably produced under licensing.
@Ergi @switdog08 Thanks!
Yeah, very cool. Would like to see it!
That bar armor looks like a lot of parts!
+2@rexzion
@KnightOfRen
@switdog08
@Noobybits123567
@rexion
@TJAirDesign
@Dad
@Planeacceleration
@KnightOfRen It’ll take a while. I’ve also got a few other SP projects in progress too.
Another! Good fun is to be done...
@KnightOfRen Thanks!
@arentrammel , what’s different between this and my plane?
Uh, whats different?
@arentrammel Lol
Kinda looks like a Viper and a Dassault Rafale.
Double-check to make sure all everything but the missile, detached, and pylon is set to
calcDrag=falseandmassScale=0. Drag should also be disabled on the detacher.Double-check to make sure all everything but the missile, detached, and pylon is set to
calcDrag=falseandmassScale=0. Drag should also be disabled on the detacher.