A bit late to the party... my guess is its the wing physics. Standard wings sometimes shake at high speeds, especially when slowing down/speeding up repetitively. The fix is simple, just go into XML and set the wing type to structural (partType = 2) and then enable control surfaces (wing > allowControlSurfaces = true).
Just spend a good while flying this thing and it is a blast!
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Took off from Wright Airport and headed towards Maywar. I was a tad bit shaky at first, but once above 15,000 feet the Draken handled amazingly. Great flight model, I don't know if this was an intended feature, but I like how the camera shakes a bit in the cockpit, especially when then parts are moving on the aircraft. I feel it captures that early jet age feeling. Coming in for a landing at Yeager wasn't too difficult, but I think I came in too fast, leading to the jet bouncing up a few times before finally settling into a roll down the runway. The landing gear is nice!
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Currently my only gripes are fuel consumption and the rear landing gear lights. For fuel, I may have just been running the jet at too high a power setting. With the landing gear lights, they look like they're just floating in front of the gear.
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In terms of aesthetics this plane is beautiful. The mixing of silver on the fuselage to look like different panels, roundels, and numbers all look so clean and crisp. The cockpit is amazing, and I really like how the canopy can be opened and features an ejection seat.
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TL:DR Great plane, deserves every upvote. Go fly!
@LIQUIDconsumer I believe you'd be better off using the rockets rather than cleavers for your JATO. Take a look at BogdanX's Tu-14, it has JATO rockets that you can disassemble to learn how they work.
@LIQUIDconsumer I think what you'll have to do is look up a custom missile tutorial. You'll essentially be building a shell around the missile, and then attaching that shell to the aircraft. If problems persist, tag me on the post unlisted and I'll take a look.
@shipfinder568 My bad, it appears that I put -roll+pitch, which would cancel each other out in the numerical values of each command. Just stick to roll+pitch.
If the devs say no- what you'll need is a plug-in map mod. Someone can make an airport that goes right over the small islands. And, to my knowledge, they still work on mobile.
@superisGOOSE rendering falls under the “misleading” area, probably due to the fact that the aircraft does not look the same in SP. Ask a mod for further clarification.
@MaverickHendricks That’s a good question. An expression that computes your angle compared the target aircraft angle would be needed, and then of course the display telling when to fire.
A bit late to the party... my guess is its the wing physics. Standard wings sometimes shake at high speeds, especially when slowing down/speeding up repetitively. The fix is simple, just go into XML and set the wing type to structural (partType = 2) and then enable control surfaces (wing > allowControlSurfaces = true).
Just spend a good while flying this thing and it is a blast!
+1>
Took off from Wright Airport and headed towards Maywar. I was a tad bit shaky at first, but once above 15,000 feet the Draken handled amazingly. Great flight model, I don't know if this was an intended feature, but I like how the camera shakes a bit in the cockpit, especially when then parts are moving on the aircraft. I feel it captures that early jet age feeling. Coming in for a landing at Yeager wasn't too difficult, but I think I came in too fast, leading to the jet bouncing up a few times before finally settling into a roll down the runway. The landing gear is nice!
>
Currently my only gripes are fuel consumption and the rear landing gear lights. For fuel, I may have just been running the jet at too high a power setting. With the landing gear lights, they look like they're just floating in front of the gear.
>
In terms of aesthetics this plane is beautiful. The mixing of silver on the fuselage to look like different panels, roundels, and numbers all look so clean and crisp. The cockpit is amazing, and I really like how the canopy can be opened and features an ejection seat.
>
TL:DR Great plane, deserves every upvote. Go fly!
Good times!
+1Looks slick!
@Simpleplanesgood99 That's awesome!
@Iliketoflyfastandlow It generated naturally, no player action is required.
@Kangy @jamesPLANESii @CooperFilms001 Thanks! It indeed has been a while!
+2@LIQUIDconsumer I believe you'd be better off using the rockets rather than cleavers for your JATO. Take a look at BogdanX's Tu-14, it has JATO rockets that you can disassemble to learn how they work.
+1@LIQUIDconsumer I think what you'll have to do is look up a custom missile tutorial. You'll essentially be building a shell around the missile, and then attaching that shell to the aircraft. If problems persist, tag me on the post unlisted and I'll take a look.
@LIQUIDconsumer I'm not sure what the attribute is off the top of my head, but here's the list of every attribute in the game: simplecheats
@LIQUIDconsumer the attribute should be
maxFuelTime
.@shipfinder568 My bad, it appears that I put -roll+pitch, which would cancel each other out in the numerical values of each command. Just stick to roll+pitch.
Impressive, very well done!
+1@CR929thenewSPplayer @Diloph Thanks guys!
@Dragorans Been busy, and the planes seem to take so long to build.
@Dragorans I'm still surprised it made it there!
@Mrherpderp the brown pearl targeting box only appears when you're within 5 miles of the ship.
What printer you got?
Kangy has a challenge going right now
@Vincent lol
@Kennneth if you’re looking for auto bed leveling for the v2, you gotta get a BL Touch probe. It makes leveling so much easier, but it’s really slow.
Geez this is kinda scary to play through. Well done!
The good old Ender 3
Quick question: does the enemy tanks shoot?
+1That’s disappointing. But, what can you expect from Communist China. Get that plane back up mods!
+4Pretty neat, however, I like Tactic radios better than Spektrum :)
I'll try to get ya a 4x4 armored vehicle for this.
+1Same here, the bug sets pretty much everything to max dimensions. Such as wheels, I click them and they jump to max height and width.
+2Hey, that's pretty cool!
@KnightOfRen yeah, probably going to scrap this because it’s outdated now.
Wanna hook me up with a VR headset first…?
+2If the devs say no- what you'll need is a plug-in map mod. Someone can make an airport that goes right over the small islands. And, to my knowledge, they still work on mobile.
+3I had to do this yesterday but instead with a calculator and paper.
I’d think so. Check the numerous videos to see if it features any racetracks of Maywar.
@Hedero ah, cool!
Just outta curiosity why aren't the props spinning in the thumbnail?
@ledownloader123 right here
Someones gonna need to fill me in I've been gone for a while.
@IndonesiaAviaton thanks!
This is one of my favorite aircraft that never got made. Such a funny face.
This made my laugh. Nice work!
+1@RussianAce Ah, cool!
+1Pretty neat! However, would a radar unit be able to fit around the intake?
@superisGOOSE rendering falls under the “misleading” area, probably due to the fact that the aircraft does not look the same in SP. Ask a mod for further clarification.
@superisGOOSE sorry to be the bringing of bad news, but in the site rules it states you cannot use rendered images as your thumbnail.
Sweet
Hell ya!
Nice
And I’ve got no clue how to do that.
@MaverickHendricks That’s a good question. An expression that computes your angle compared the target aircraft angle would be needed, and then of course the display telling when to fire.