158k BaconEggs Comments

  • RailfanEthan strikes again 7.5 years ago

    railfan had enough of boring trains with sp and snapped and stole a train

    +6
  • Ugandan Knuckles 7.6 years ago

    everyone who upvoted this must be smited

    +6
  • A moment of silence 7.7 years ago

    Literally everyone makes a flex tape reference

    +6
  • Flight Model Tutorial one month ago

    nice to see more folks giving attention to this highly neglected aspect of builds. i have some notes

    4:14 scaled down wings do not keep all of their characteristics, as the game moves their calculated forces with the part as it shrinks down. i believe the result of a configuration like this would be it having an extremely high roll rate as the forces that should be acting on the outer portion of the wing are acting closer to the center of the aircraft. the method that i do is thinning the wing part and increasing the liftScale to account for the difference in surface area. doing it like this also allows you to move it forward, as the chordwise center point of lift on a wing is around 33% from the leading edge.

    5:02 i do not recommend using the multiple wings with the rotator method, at least in the way it is portrayed here. if both wings have lift, you will get very poor control authority from this setup as they produce lift forces in opposite directions. that being said, i do actually use a combination of both of these methods; using a control surface on the main wing, and giving the surface wing part zero lift and using it for drag. the drag from the surface is especially useful for things like flap that are supposed to produce drag. it is a more complicated way of doing it, but it is the most ideal that i have found.

    5:39 absolutely not. the load factor is a limitation of the aircraft wing structure, and not the turn rate at the highest airspeed. all aircraft are capable of 9g at different airspeeds, though 95% of which would instantly fold in half. doing the adjustment to the control surfaces recommended in this segment of the video will only cause your aircraft to have poor pitch response, which will worsen the handling qualities.


    as for the lift, an important bit neglected in the video was the choice of airfoils. there are only two that matter in most civil aircraft, and two others that can be used for much more niche applications.

    symmetric / semi symmetric is a roughly close approximation to mid-high aspect ratio wings found in most aircraft. symmetric stalls extremely sharp, thus giving it a tendancy to snap roll. semi-symmetric stalls a little softer, though has a really bad drop-off with the drag which makes it a bit unrealistic. both are pretty self-explanitory for which of these to use where.

    flat bottom / nacaprop mimic low aspect vortex lift surfaces, like that of a delta wing or leading edge root extensions. these are very useful for lots of smaller things, most commonly as flaps. flat bottom doesnt entirely mimic anything, it lifts and stalls in a very strange way. it can be used to good effect in combination with other airfoils, though on it's own the effects might be a little strange. nacaprop is even more strange, producing lift linearly to angle of attack all the way until 40-45 degrees of alpha.

    (part 1)

    +5
  • BUTTONS AND SWITCHES ARE NOT CLICKABLE 9 months ago

    this has happened to me before where if you have a control base connect to the build on both ends, rather than having the rest of the build connected to the bottom and something else on the top, the game does not know what to do. you can maybe fix it easily by duplicating the buttons/switches, otherwise you should check the connections with any control base contraptions

    +5
  • How can someone say that this game is boring? 1.2 years ago

    when they are bored of the game idk

    +5
  • THE VOICES... IT'S COMING BACK. 1.4 years ago

    AUGUST 12TH, 2036. AUGUST 12TH, 2036. THE HEAT DEATH OF THE UNIVERSE

    +5
  • tutourial making rotators less wobbly 1.4 years ago

    interesting, i wonder if this is because back when rotators were first added to make something bigger you added more blocks

    +5
  • Multiplayer struggles 1.4 years ago

    yes, sometimes people arent playing mp, and other times the servers are down or borked in someway. in particular 160.251.58.131 consistently crashes if there are enough players on at once

    +5
  • Found this on youtube, any idea what it says or if this is even real? 1.6 years ago

    this is real, i also encountered this myself way way back

    i froget what exactly but it involves the scrunkly pyramid at maywar and some kinda message, the sstv image iirc generated is some kinda diagram with the pyramid, somebody else solved it much later

    edit: found the image, no pyramid but the kraken link

    +5
  • Zaineman when no PSM 1.6 years ago

    zain man has thrust vectoring disease 😮

    +5
  • I got a strike from a moderator 1.7 years ago

    lol

    +5
  • When will SP do a shader update? 1.9 years ago

    never (unless possible w/ modding)

    +5
  • I'm troubled 2.0 years ago

    @ThatKindaWeeb no its FUNNY HAJAJAJAJA also have you not read them specifically say the game is done for updates for the foreseeable future blud cant go 10 seconds without responding to any big or small interaction from devs with "waaa wa waw waaaa wa pleaes sp update" sp communiyt so annoying & ungrateful literally every 12 year old child whines abt sp not having update for the last year just have fun playing the game and if u cant either move on or take a break | i wont blabbleblrblebla on this any further caus its that shrimple

    +5
  • No Play Button Challenge 2.2 years ago

    bogdanx build challenge

    +5
  • GA airpIane 2.4 years ago

    ga airplan

    +5
  • Jundroo Should add new Tags To the Website 2.4 years ago

    what tags

    +5
  • My Thoughts About SimplePlanes 2 3.1 years ago

    @WNP78 thats kinda generalized, there are a diverse amount of ways something can become obsolete or thrown to the side, we've only seen one way of it somewhat happening + i said

    i will eventually move on to whatever new standard of building the game could bring,

    but um alrite

    +5
  • Dassault Ouragan 3.1 years ago

    @MrCOPTY your weird lol

    +5
  • Criticism that makes a "Military Enthusiast" and a Top Gun fan mad 3.1 years ago

    "waaa wa waaaaa im special", the forum post

    +5
  • I guess Reworkable was banned ? 3.4 years ago

    gets banned
    dies

    +5
  • REMOVE THE BALL 3.6 years ago

    YOU COU

    +5
  • V.16 3.9 years ago

    wow CADROBOD look at this guy hes COPYING

    +5
  • White Users be like: 4.0 years ago

    WHITE PEOPLE BE LIKE

    +5
  • Cirrus SR22 4.0 years ago

    @DieLoaf nah

    +5
  • How I got arrested 4.1 years ago

    ah yes sp content

    +5
  • Engines with wings 4.2 years ago

    mustard makes video
    sp community:

    +5
  • are F-22 is an PSM? 4.3 years ago

    get a flanker take the psm button out put it in a f14 and now the plane can do cartwheels

    +5
  • Im sorry! 4.3 years ago

    oh no anyway

    +5
  • When you can't get that one part to connect correctly: 4.3 years ago

    balls of steal balls of steal so many balls

    +5
  • Where did the time go? 4.4 years ago

    bruh i remember we met in the kamcord days

    +5
  • Legendry moments..... 4.4 years ago

    what

    +5
  • SimplePlanes/WarThunder squadron? 4.4 years ago

    @FlyingPatriot you do not know true happiness until you fly dcs i am not getting sucked into the wt addiction

    +5
  • How to create realistic planes on mobile? 4.6 years ago

    if realistic in terms of handling, mobile is a very tough spot if youre gonna take reference from other sims
    the real difference is building on mobile is far more annoying to deal with than pc

    +5
  • SimpleRadar 4.6 years ago

    The AN/AWG-9 weapons control system (WCS) is an integrated system containing the F-14’s main sensors and computer providing detection, tracking and engagement of targets in the air-to-air and air-to-ground roles.

    The DDD is the main control panel and display for the radar part of the AN/AWG-9 system. It contains all the controls for the radar except the scan volume and stabilization controls which are on the sensor control panel.

    The upper left part of the DDD panel contains four switches controlling amplification, mainlobe clutter (MLC) suppression and target size parameters.

    The TGTS (targets) switch selects expected target size which is used by the WCS to calculate missile launch zones and set parameters for target tracking in the radar. It also sets the range at which the missile ATC is sent, SMALL being 6NM, NORM 10NM and LARGE 13NM. The selected position of this switch might negatively affect target tracking and engagement if set incorrectly.

    The MLC switch controls how the system suppresses the MLC in the radar system while in pulse doppler mode. The OUT position disables the system while the IN position enables it. The AUTO position automatically enables the MLC filter if the antenna look-up angle is less than 3°.

    The AGC switch controls the automatic gain control and is used in the pulse doppler modes to allow control of the time constant used for the AGC. Normally (NORM position) the AGC uses a longer time constant to calculate a mean value used for amplification. If the radar is operating in a jammed environment or heavy clutter is present the AGC can be set to use a faster time constant to mitigate these factors but this setting can also make the radar less sensitive to real targets.

    The PARAMP, parametric amplifier switch allows for manual control of the parametric amplifier which is used to amplify weaker targets in all radar modes. Normally the WCS controls when to use the PARAMP depending on range but if tracking an unusually strong target it can be used to disable PARAMP to lessen the effect from background noise. If set to off manually it lessens the detection range by approximately 35%.

    In the upper central part of the DDD panel are located the controls and indicators for setting the radar range in the search modes. Below these are also present the indicators for radar tracking while in the single target track (STT) modes.

    +5
  • Attacked: failed training 4.7 years ago

    when jester fails to use the hcu for the 189th time

    +5
  • I’m leaving (haha April fools) 4.8 years ago

    too busy pumping gas I support the hustle

    +5
  • How i make wings. 4.9 years ago

    @Stinky give me my brain back after reading that

    +5
  • Textured fuselage block: setting by mouse. 4.9 years ago

    ayooo at least someone is developing stuff for sp

    +5
  • the community is dead 7.3 years ago

    explain this atheists

    +5
  • space shuttle dragon [teaser] 7.3 years ago

    That shuttle's wing design is not ideal for reentry
    it would pitch upwards like the population of gay rabbits goes up
    I'd recommend moving those primary wings back

    +5
  • r/boottoobig 7.3 years ago

    Roses are red
    Blasphemy is unholy
    I mean, nobody wants to admit they ate 11 cans of ravioli

    +5
  • F35 Crash 7.4 years ago

    It was bound to happen

    +5
  • Guess What?? 7.4 years ago

    better be backlit

    +5
  • GUYS ITS COMING 7.4 years ago

    buy tsad plane for $159.99

    +5
  • Someone Disliked My Game in Roblox... 7.4 years ago

    Who gives a 🍆

    +5
  • Upcoming Mod? 7.4 years ago

    ye ye

    +5