Dev AndrewGarrison Comments

  • Steam 2.4 years ago

    @LarryTad The Steam version can run mods from the Steam workshop and PC mods here on SimplePlanes.com.

  • Drag Parachute mod: final renders & animation. 2.4 years ago

    The way you used the logo here looks okay to me.

    +9
  • Steam 2.4 years ago

    When you get it from Humble, you should also get a Steam key so you can unlock the game on Steam. Here are instructions on how to do that.

  • SimpleDrone MK2 (FKT assisted weapon) 2.4 years ago

    @Nick7777 If you notice it again in the future just ask a moderator to fix the predecessor for you (and provide a link to the predecessor you wish to use instead).

  • SimpleDrone MK2 (FKT assisted weapon) 2.4 years ago

    It looks like it was linked with an unlisted build, but I have fixed and it linked it with the Simple Drone MK1.

  • PLANE UPLOAD LIMIT AFFECTING VR PLAYABILITY 2.4 years ago

    That's a good point. I have increased the unlisted upload limit to 20. Hopefully, that will help.

    +2
  • Passengers 2 (Andrew edition) 2.4 years ago

    Nice suit!

    +4
  • Simpleplanes needs to be fixed right now. 2.4 years ago

    Please contact us at games@jundroo.com and we will do what we can to help.

    +6
  • Bought SP Can't Download 2.4 years ago

    Typically it can be fixed by clearing your Google Play cache and restarting your device. If that doesn't work, you might try logging out and logging back into Google Play. If that doesn't work, contact us at games@jundroo.com and let us know what email you used to purchase.

    +4
  • Andrew Garrison Figurine 2.4 years ago

    Bravo, it really is spot on!

    +51
  • FE 34 Thunderbird V3 2.4 years ago

    I tweaked the XML on this post to fix the issue with the flight stick and it's working now.

  • BF-29 2.4 years ago

    Very nice start with the cockpit. Let me know when you add a throttle and flight stick and I'll check it out again for VR.

  • SR-71 BLACKBIRD 2.4 years ago

    Nice build. The gauges are not working properly. Ensure you are selecting Preset instead of just using Gauge Face in part properties.

    +3
  • Messerschmitt BF-110E 2.4 years ago

    @AviationCat007 sure, just ensure your plane has the VR tag and a curator will review it as soon as we can.

  • UTH-66 Blackfoot 2.4 years ago

    This is an outstanding build! Would you consider adding VTOL and throttle controls in the cockpit for VR players? If you ever do, please tag me and I'd love to check it out in VR.

    +5
  • VC-1 (VR) 2.4 years ago

    Love the unique design and spacious cabin! For now on, all of Jundroo’s business meetings will take place in this airplane!

    +1
  • RUH-58 Samaritan 2.4 years ago

    @TatsuTheOtaku That's great! I'm looking forward to checking that out in VR!

    +3
  • Lawn Mower 3000 2.4 years ago

    I would love to curate this for VR, but unfortunately, the steering wheel can't be grabbed in VR. I believe it would if the rotator was swapped out for a joystick base. The joystick base is what tells the game that connected parts can be grabbed. If you ever update the XML for this post, let me know and I'll review it again for curation.

  • RUH-58 Samaritan 2.4 years ago

    Great chopper! I'd love to curate this, but it really needs a VTOL control in the cockpit to be usable in VR. If you ever add one to the cockpit, please let me know and I'll review it again for curation.

    +2
  • SimplePlanes 2.4 years ago

    I've curated this because it is such an awesome build, but it is a little on the small side in VR.

    +24
  • Bug? 2.4 years ago

    Thanks for letting us know.

  • Rexxon Corps-F-67 Tiger Shark 2.4 years ago

    It feels pretty good in VR, so I have gone ahead and curated for VR. The MFD does appear to not work correctly as it doesn't show that the aircraft has any weapons.

    Some things that would be nice for future builds: Give your switches tooltips so the player knows what they do. More buttons for combat functions: cycle targeting mode, next weapon, next target.

    +8
  • Simple Airliner(my first aircraft) 2.4 years ago

    Nice build. The gauges in the cockpit are not working correctly. Ensure that you are selecting Preset instead of Gauge Face in the Part Properties for the gauge parts.

    +2
  • G-1 Phalanx V2 2.4 years ago

    That's okay, I know it can be very difficult to work with the wheel physics in SimplePlanes.

  • Az-4 2.4 years ago

    @yyzm okay, thanks, I have curated this post.

  • Neptune UA-5 'Stingray' 2.4 years ago

    Amazing build and it works great in VR too!

    +12
  • G-1 Phalanx V2 2.4 years ago

    This is a cool build for VR but unfortunately the landing gear glitch a lot on the Quest so I can't curate it.

  • Slashing Prices for the Steam Winter Sale 2.4 years ago

    @ren64 Can you verify that you are running version 1.12.118.2 in the about page in the main menu?

  • Droplet 2.4 years ago

    Still amazing. Nice video too.

    +7
  • Andrews bath water 2.4 years ago

    I'm not sure why players are trying to give me bath water and at this point, I'm afraid to ask.

    +12
  • Az-4 2.4 years ago

    This build has potential and I would like to curate it for VR, except it is missing a button in the cockpit to enable the engines (or at least I was unable to find one).

  • MR-100A Majic 2.4 years ago

    Nice build. One thing that could improve this for VR players is to add a throttle slider on the right side, just be careful that it doesn't intersect the lever.

    +1
  • Boeing Model 40 Port Nelson Dredger Part Transport 2.4 years ago

    Nice build. Unfortunately, the controls don't work in VR. If you wanted to update this for VR, you can basically just swap your rotators out for Joystick Base parts.

  • Bell-Boeing V-22 Osprey VR TEST 2.4 years ago

    @Beetlejuice6156 Sounds great! Please tag me when you post your final build.

  • Bell 333/2 Wanton 2.4 years ago

    This is a really nice build but unfortunately, the cockpit is far too large to work in VR.

    +2
  • Flettner Fl.301V-13 (Bremsen) : Happy upcoming 2022, everyone! 2.4 years ago

    Amazing build! Any possibility we could get a collective lever in the cockpit for VR players? I'd love for VR players to be able to experience this!

    +5
  • KP-49 Hornet 2.4 years ago

    This is a nice build and works well in VR, but I would recommend keeping the fighter throttle at 100% scale. When the throttle is scaled up, the player's hand disappears inside of it when grabbed in VR.

    +1
  • F-39 "Spectre" 2.4 years ago

    @SlimSimpy It would require resizing the cockpit and I understand that would be quite difficult to do without access to SPVR. You are a talented builder and it would be something you could consider for future builds. Ensure you are keeping flight controls (ie - throttle, flight stick, chair) at 100% scale and use that as a basis for the scale of the cockpit.

  • F-39 "Spectre" 2.4 years ago

    Beautiful airplane. I checked this out in VR tonight and unfortunately, the cockpit is too small for VR, but the airplane is awesome. Nice work. Would you ever consider tweaking for VR?

  • A-65 DarkStar WL 1.27 2.4 years ago

    It means the airplane will be visible to SimplePlanes VR players while browsing for airplanes.

    +1
  • A-65 DarkStar WL 1.27 2.4 years ago

    Yep, looks great! I've curated this post, so you are welcome to publish it anytime.

    +1
  • PELICAN cesna type model#cesna 2.4 years ago

    This build looks great in VR, but I agree with @EternalDarkness that the engine is way too powerful. If you reduce engine power, tag me on the post and I'll review it again for curation.

    +1
  • AXF-Z-17B 2.4 years ago

    Nice chopper. I would be happy to curate this if it had a lever or slider in the cockpit for VTOL so VR players can control that.

    +1
  • EC135 2.4 years ago

    This is a great build and it works well in VR. The only thing that is missing for a good VR experience is a slider/lever in the cockpit to increase engine throttle.

    +7
  • Bravo-503 Flechette (VR Test) 2.4 years ago

    Thanks for updating this great old craft for VR. Some things I noticed while flying in VR that could improve the experience:
    1) The gauges don't work correctly. Ensure you are selecting the Preset you want and not Face Type from the gauge's part properties.
    2) The yoke's bindings won't allow me to fire weapons so I end up recentering the camera instead.
    3) It would be nice to have a button to cycle targeting modes in the cockpit.

    If you make those tweaks, tag me on the post and I'll review it for curation again.

  • MIG-29 Fulcrum 2.4 years ago

    I checked this out in VR and it is mostly okay except for a few issues. The flight stick is too big and should be scaled back to 100%. The gauges are not working right. Ensure that you are selected Preset instead of Gauge Face in the gauge part properties flyout. If you fix those issues, tag me and I'll review for curation again.

    +2
  • Hornet 2.4 years ago

    This is a nice build and has potential. I'd like to curate for VR, but it really needs a VTOL slider in the cockpit so a VR player can adjust the angle of the thrusters in VR.

  • Bell-Boeing V-22 Osprey VR TEST 2.4 years ago

    Nice build. Would be nice to have a lever in the cockpit to control the VTOL angle of the engines. Or maybe some instructions. Through trial and error I found out it's AG 2 that rotates them forward.

    +2
  • [SUGGESTION] Ball Joint Rotators. SP NEEDS these! 2.4 years ago

    @jamesPLANESii I would also suggest increasing slerpMaximumForce on ControlBase via Overload and see if that helps to stabilize the joint. Not sure what setting would be best, but you could try increasing until it seems to help stabilize. (I wouldn't suggest going above 400000.)

  • [SUGGESTION] Ball Joint Rotators. SP NEEDS these! 2.4 years ago

    @LotusCarsSub This can actually be done now with the new joystick base part.