Dude. If looks could kill, this thing would not need bombs, it absolutely screams badass. The triple engine set-up is something I’ve actually never seen before, or atleast something I’ve rarely seen if I’ve forgotten a prior similar aircraft. Also I noticed the little “yeet” sound effect at 1:11 lol
@Dathcha well there are universes dedicated to these MMT Modules, seemingly created solely for their purpose, basically just a massive uninhabited stockpile of resources.
This was pain to create, hope y’all enjoy it as much as I hated making it
Also I only just now realize that it’s a damn shame this is made on mobile, a lot better potential could be had with PC graphics and capabilities
Edit: this is now my most upvoted post, y’all are ridiculous
@Dathcha Matter Materialization Technology; it utilizes the power of “infinity” to revolutionize the usage of normally expensive and/or quickly depleted resources. Basically, the MMT Module has a node that can “spawn in” a desired object, and a nerve center that controls the spawning of said object. To put it shortly, it extracts materials from other universes, or sometimes multiple from the same. To put it simple, it can essentially “browse” through universes, much like you’d browse through Netflix or something, idk lol. You can even set it to focus on a specific universe, for more specific needs. Regardless, it then materializes these materials in the form of whatever object you want; in this case, each tube of the Hornet Nest has an MMT Module that spawns in a Missile. It extracts the metal, the resources for the propellant, electronics, and other things, and manufactures them as they are transported to the node. Basically, it extracts raw materials and instantly turns them into the desired result, which can take a second or two, depending on how complicated the object is, and/or how large the object is. By utilizing this technology, it paves way to unimaginable feats of engineering, for instance, they allow the Gatling KV-2 to fire at its terrifying rates, along with basically infinite ammunition. They can also be used for infinite fuel, and in the HellFox, infinite oxygen supply, for space and underwater flight. It all sounds very complicated, and that’s because it is. I can explain further if needed, although I’ve been pretty thorough.
@V not necessarily! With MMT, this turret has near infinite Missiles that reload automatically shortly after being fired. I can explain MMT further if the above sentence made no sense at all. The only reason why it has 160 tubes is because it looks cooler, and offers a much higher fire density than say, only four tubes.
Yeah, can confirm. Although I actually found this out by making a cannon with a stupidly large caliber fire a normal non-explosive round, and eventually the explosion was big enough that it actually looked like an explosive round.
@Aviationfilms109 Well for starters, with massive projects like these, they usually require the work effort of the majority of PyrhPan, in order for the craft to be completed in the fastest time possible. The first Actias took only a couple months of planning, designing, constructing, and finalizing to be completed. For reference, the XFWB took roughly 3 weeks through the same procedures, and the XFWAC took roughly 2 months. With something more technologically complicated like the Dominator, it took 7 months of the same procedures, and the HellFox took a little more than a year through the same process. And if we ever need another one, (although more than one wouldn’t hurt regardless) we could always just duplicate the original, same as every one of our other crafts. I can explain PyrhPan a little further if needed, and elaborate on just exactly why/how we are what we are. It isn’t something that comes off as easy to understand, admittedly.
Ery noice
@JuanNotAnAlt they landed it on a freakin cargo ship rather than an aircraft carrier, prior to being lost at sea. Wdym why?!
@Chickendude you’re welcome!
@TrueNoMan huh, I guess this thing is also just way too damn big for SimplePlanes anyway, so an actual size version would be relatively unplayable.
*not actual size
@jamesPLANESii I can second this
Definitely not the first thing I expected to see when I logged in today
@Liquidfox01 that’s something I made when I was still relatively new to the game, they call her the Libelula. link
Will SPVR be mod compatible in the sense that you can download and use mods in the VR Version?
Low effort meme
Looks like the Cybertruck
What’s the point of the detachable top-wing?
@Chaka thanks, also damn nice setup
May the hent- I MEAn rising sun be with you.
Dude. If looks could kill, this thing would not need bombs, it absolutely screams badass. The triple engine set-up is something I’ve actually never seen before, or atleast something I’ve rarely seen if I’ve forgotten a prior similar aircraft. Also I noticed the little “yeet” sound effect at 1:11 lol
I second this
@Dathcha well there are universes dedicated to these MMT Modules, seemingly created solely for their purpose, basically just a massive uninhabited stockpile of resources.
This thing is actually really nice looking, a simple but fun little fighter.
Is this the Gleipnir from Ace Combat?
This was pain to create, hope y’all enjoy it as much as I hated making it
Also I only just now realize that it’s a damn shame this is made on mobile, a lot better potential could be had with PC graphics and capabilities
Edit: this is now my most upvoted post, y’all are ridiculous
This was pain to make, hope you enjoy this as much as I hated making it
@Dathcha Matter Materialization Technology; it utilizes the power of “infinity” to revolutionize the usage of normally expensive and/or quickly depleted resources. Basically, the MMT Module has a node that can “spawn in” a desired object, and a nerve center that controls the spawning of said object. To put it shortly, it extracts materials from other universes, or sometimes multiple from the same. To put it simple, it can essentially “browse” through universes, much like you’d browse through Netflix or something, idk lol. You can even set it to focus on a specific universe, for more specific needs. Regardless, it then materializes these materials in the form of whatever object you want; in this case, each tube of the Hornet Nest has an MMT Module that spawns in a Missile. It extracts the metal, the resources for the propellant, electronics, and other things, and manufactures them as they are transported to the node. Basically, it extracts raw materials and instantly turns them into the desired result, which can take a second or two, depending on how complicated the object is, and/or how large the object is. By utilizing this technology, it paves way to unimaginable feats of engineering, for instance, they allow the Gatling KV-2 to fire at its terrifying rates, along with basically infinite ammunition. They can also be used for infinite fuel, and in the HellFox, infinite oxygen supply, for space and underwater flight. It all sounds very complicated, and that’s because it is. I can explain further if needed, although I’ve been pretty thorough.
@Charris969 one could call it that
@Dathcha in terms of reloading, refer to a previous comment
@ChrisPy I found out how to do this accidentally while giving an FW-190 some AMRAAM Missiles lol
@JaphetSkie aight
@AlphagamingWw2 ?
@ReturningShu stahp tagging so many people that probably won’t care
‘Ery noice
@JaphetSkie very cool, no need to be hostile.
@V not necessarily! With MMT, this turret has near infinite Missiles that reload automatically shortly after being fired. I can explain MMT further if the above sentence made no sense at all. The only reason why it has 160 tubes is because it looks cooler, and offers a much higher fire density than say, only four tubes.
@Dathcha true, I may have to try that
wat
I rate this build 69 excessive amounts of missiles out of 420 ohgodwhys
@simpleplayer1 tonk
Use this website, it’s very straightforward and you can do it for free without even having an account!
Switch it around and you’re good
‘Ery noice
Ingenious!
Six Flags Great Adventure?!111!!!1
Just realized you’re almost at 300k, you got this man!
Yeah, can confirm. Although I actually found this out by making a cannon with a stupidly large caliber fire a normal non-explosive round, and eventually the explosion was big enough that it actually looked like an explosive round.
Gold is at 5,001 points
@JustWingIt thrice after your additional comment, poor internet probably.
@Aviationfilms109 Well for starters, with massive projects like these, they usually require the work effort of the majority of PyrhPan, in order for the craft to be completed in the fastest time possible. The first Actias took only a couple months of planning, designing, constructing, and finalizing to be completed. For reference, the XFWB took roughly 3 weeks through the same procedures, and the XFWAC took roughly 2 months. With something more technologically complicated like the Dominator, it took 7 months of the same procedures, and the HellFox took a little more than a year through the same process. And if we ever need another one, (although more than one wouldn’t hurt regardless) we could always just duplicate the original, same as every one of our other crafts. I can explain PyrhPan a little further if needed, and elaborate on just exactly why/how we are what we are. It isn’t something that comes off as easy to understand, admittedly.
@scratch LMFAO
This is animezing!
ˢᵒʳʳʸ
@ReturnOfJeffChandler ah ok
@X99STRIKER RainWorld is available on PC, PS4, Nintendo Switch, and I think that’s it, although there may be more.
Haven’t seen you here in a while, then again you can say the same about me on IG lol