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7-Segment Display Volume 1

55.3k Beefy  3.7 years ago
357 downloads

Not a very attach-sensitive component. Just remove the part attached to the blocks and save it in your subassemblies. Scaling is untested. Do at your own risk.

There are two types of indicators for airspeed and altitude. The airspeed indicators also display the AG and the gear position.

One of the altimeters automatically switch from ASL to AGL, if the plane is less than 5,000 feet above ground level.

Feel free to use it. Also, AG1 to turn on.

If you want to change its "switch" AG, change the activation group on each beacon manually. Could also be done on notepad, group="1"

also credit me when you use it in your stuff

Also, code:

ASIV2 kod

Spotlights

General Characteristics

  • Successors 1 airplane(s) +7 bonus
  • Created On Windows
  • Wingspan 21.3ft (6.5m)
  • Length 4.9ft (1.5m)
  • Height 5.7ft (1.8m)
  • Empty Weight 705lbs (319kg)
  • Loaded Weight 705lbs (319kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 1549

Parts

  • Number of Parts 260
  • Control Surfaces 0
  • Performance Cost 1,034
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  • Profile image
    55.3k Beefy

    @CenturyAerospace I'm not in the beta too, so something might have been wrong

    3.7 years ago
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    @Beefy It works now, it turns out that I didn’t have the latest beta

    3.7 years ago
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    55.3k Beefy

    @HNL ctrl + h exists, you should try it yourself

    +1 3.7 years ago
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    12.6k HNL47

    you're crazy for writing this long FT expressions but good job

    +1 3.7 years ago
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    55.3k Beefy

    @CenturyAerospace which version are you in

    3.7 years ago
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    I even activated it with ag1 and it doesn’t work, does this build work on iOS?

    +1 3.7 years ago
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    32.4k Bernkastel

    This is gold

    +1 3.7 years ago
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    8,065 Ryn176

    this is pure sorcery
    jk great job man

    +1 3.7 years ago
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    55.3k Beefy

    @superTT If not the longest, it's still pretty long lmao

    3.7 years ago
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    43.3k xSUPERTTx

    да не, код не самый длинный

    +1 3.7 years ago
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    great work!

    +1 3.7 years ago
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    5,997 JakeS

    @Beefy oh lol I've never used asl so

    +1 3.7 years ago
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    55.3k Beefy

    @JSwannyGaming148 MSL would be applicable if there were tides in the game xD

    3.7 years ago
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    5,997 JakeS

    Is ASL the same as MSL? I've never heard of it as ASL lol
    I've heard of AGL and MSL but anyways this is freaking amazing dude, good job!

    +1 3.7 years ago
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    55.3k Beefy

    @SavageMan why though

    3.7 years ago
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    Yeah we are in different worlds...

    +2 3.7 years ago
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    55.3k Beefy

    @Kenneth_ Thanks man!

    3.7 years ago
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    132k Kennneth

    Wow, good job!

    +1 3.7 years ago
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    55.3k Beefy

    @BagelPlane definitely

    3.7 years ago
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    23.7k BagelPlane

    Too complicated

    3.7 years ago
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    55.3k Beefy

    @XP i forgot to tell you that AG1 activates it

    3.7 years ago
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    29.6k TriStar

    Help it soesnt work

    +1 3.7 years ago