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Realistic AA Gun - Recoil Modeled

66.6k SnoWFLakE0s  4.9 years ago
13,561 downloads

Hello all, this is Snow back from a long period of inactivity. As I've explained in my forum post earlier, there just was a lot of stuff I had to deal with, albeit I continued to build stuff offline.

Today I bring you guys an beginning of my experiment with the impactForce attribute on the guns of this game. I know that @Minecraftpoweer has made a "recoiling gun" a long time ago using similar mechanics, albeit it wasn't the kind that I bring you today. Heavily influenced by the Bofors 40mm, I created an AA gun with the following features:

Main features

  • A fully reciprocating barrel with gun smoke, complete with an casing ejection effect, and also with a unique metallic gun firing sound instead of typical MG firing sound. Note that this has "burst mass" modeled and will produce actual backwards force. I may also bring to you guys a modified version for aircraft with the same concept. I've tried placing the gun on an aircraft; the gun smoke effect is perfect for aircraft guns and realism enthusiasts.

Details

  • A gear-controlled, hand-crank, adjusted elevation up to about 60º complete with a simple gunner's seat

  • A gear-controlled traverse, with a range of about 270º

If you look closer, you will see there are little pump/dampener things on the barrel assembly besides the recoil spring itself. Although this piece of AA does not do as well as an actual AA piece in the game, this concept of impactForce used to power pumps has given me an idea for a cool build that will get to your local SimplePlanes supplier as soon as testing is complete.

Have fun with this one-

  • SnoWFLakE0s

Spotlights

General Characteristics

  • Successors 2 airplane(s) +7 bonus
  • Created On Mac
  • Wingspan 9.0ft (2.7m)
  • Length 12.8ft (3.9m)
  • Height 6.0ft (1.8m)
  • Empty Weight 13,346lbs (6,054kg)
  • Loaded Weight 13,346lbs (6,054kg)

Performance

  • Wing Loading 6,613.2lbs/ft2 (32,288.4kg/m2)
  • Wing Area 2.0ft2 (0.2m2)
  • Drag Points 3432

Parts

  • Number of Parts 243
  • Control Surfaces 0
  • Performance Cost 654
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  • Profile image

    Mine does not work properly im playing this on mobile when i aim up the turret just go down and there is no way to fix it

    +1 3.3 years ago
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    32.3k CRJ900Pilot

    It's no problem! I completely understand @SnoWFLakE0s

    4.7 years ago
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    66.6k SnoWFLakE0s

    @CRJ900Pilot


    Sure thing! I apologize for the delay- I was originally trying to get it delivered to you earlier, but I got a bit caught up with things.

    4.7 years ago
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    32.3k CRJ900Pilot

    Sorry to bother you but is there any chance I could get it within the next day or two? @SnoWFLakE0s

    4.7 years ago
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    32.3k CRJ900Pilot

    I needs it to be 0.25 wide x 0.25 tall x long 4 @SnoWFLakE0s

    4.7 years ago
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    66.6k SnoWFLakE0s

    @CRJ900Pilot


    Just one more thing, can you provide me a reference frame to work with, i.e., how large you want the whole gun to be? I need you to provide me some dimensions in some form, preferably in fuselage units (e.g. 0.5 wide, 2 length, 0.5 height, fuselage units).
    .
    If I wasn't clear enough, I'll be happy to elaborate.

    4.7 years ago
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    32.3k CRJ900Pilot

    I just need the cannons in an easier to install form, like just the mechanism. And it’s no problem if it takes a while, the project is no where near finished

    4.7 years ago
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    66.6k SnoWFLakE0s

    @CRJ900Pilot


    Sure, but I'll need you be a little more specific. Is it also okay if I take a day or two? I'm out of the country right now.

    4.7 years ago
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    32.3k CRJ900Pilot

    Could you make the two cannons but just the bare minimum please? Also disabled aircraft collision too if thats ok?

    4.7 years ago
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    Hmm.. it just worked, that was easy hahaha!
    @SnoWFLakE0s

    4.8 years ago
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    66.6k SnoWFLakE0s

    @SpiritusRaptor The mod page says it's done by F12, and you have to take your "first screenshot" last, so in reverse order, and press the "share plane" button and they should show up.

    4.8 years ago
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    BTW, the upload with screen shots - doe you use SHIFT 3 to take them and then it works?

    4.8 years ago
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    @SnoWFLakE0s I hope it will!

    4.9 years ago
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    66.6k SnoWFLakE0s

    @iwannabeelected Thank you for all the support. I have something in the deep abyss of my builds folder that I think will finally work with your motor!

    4.9 years ago
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    16.8k redbear89

    Great.. Awesome..

    4.9 years ago
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    I really like the fact that it is rotated by the gears. It is so unnecessary complication but it's what gives the build so much charm!

    +1 4.9 years ago
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    8,909 SakuraSaku

    great design!

    4.9 years ago
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    @SnoWFLakE0s That's cool

    4.9 years ago
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    @SnoWFLakE0s I guess It might have something to do with my older building method (using intakes as muzzle) or perhaps a bug fixed quite a while ago. Now the gun is fine.

    4.9 years ago
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    @SnoWFLakE0s Hmmmm... Strange. Is it because I was in a constant banking turn (trying to mimic the AC-130) that the gun failed? I'm quite sure that the recoil mechanism didn't work properly when I was firing. I need to re-check.

    4.9 years ago
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    66.6k SnoWFLakE0s

    @ThomasRoderick Test Results

    4.9 years ago
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    66.6k SnoWFLakE0s

    @ThomasRoderick Currently going to test your claim, hold on tight...

    +1 4.9 years ago
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    Also, congrats on gold!

    4.9 years ago
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    I've tried placing the gun on an aircraft Just remember, it works great for planes aiming forward (as long as you aren't trying to fire something that fits better on a battleship from a fighter), but aiming the gun sideways like the AC-130 Spectre would for some reason make the recoil system fail. It seems that when the gun is aiming sideways from the direction of movement, the distance from the muzzle to the first bullet increased for quite a bit. I'm assuming the devs made this to allow high-speed crafts to use their guns without accidentally hitting themselves.

    4.9 years ago
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    66.6k SnoWFLakE0s

    @EliteArsenals24 Thanks for the feedback, great to see you!

    +1 4.9 years ago
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