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Kashin Class Destroyer

69.3k MintLynx  2.3 years ago

Project 61 Destroyer

Lower (748) Part version

Lowest (576) Part Version

In line with moving with my theme of 1960's ships, I've built the Kashin. Including the same missile reload system as my Boston, it also includes the new Free Diving Torpedoes and some Camera Operated guns. With some encouragement from Sparky6004 I also spent some time trying to get it to work well with the ocean mod, and found a good solution that stayed true to the no gyro buoyancy systems.

Directions are in Craft instructions

Features

Ocean mod optimized buoyancy system





Buoyancy system specially built for proper function in waves up to around 10 in ocean mod. Will naturally list and pitch in waves but remain stable.

M-1 Volna (SA-N-1 Goa) Surface to Air Missiles







Missiles capable of engaging any air or ground target, operated via cannon based fire control. Comes with two reloads for each launcher.

AK-726 Naval Guns




Camera Controlled guns equipped with proximity fuses

RBU-6000 and RBU-1000 Rocket Launchers




Cannon-Operated Rocket Launchers built for engaging submerged targets. Switch to each turret to control it!

SET-65 Enot Multi Purpose Torpedoes




Free Diving Torpedoes capable of destroying any Ship or Submarine.

Credits

BMilan for screenshot and Gifs, many thanks!

11qazxc for assistance in the FT's that built the missile launching system

EternalDarkness for introducing me to the methods toward camera aimed guns

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 58.6ft (17.9m)
  • Length 551.2ft (168.0m)
  • Height 128.3ft (39.1m)
  • Empty Weight N/A
  • Loaded Weight 240,963lbs (109,299kg)

Performance

  • Power/Weight Ratio 3.791
  • Wing Loading 27.9lbs/ft2 (136.4kg/m2)
  • Wing Area 8,623.8ft2 (801.2m2)
  • Drag Points 1260

Parts

  • Number of Parts 1715
  • Control Surfaces 30
  • Performance Cost 6,756
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  • Profile image
    69.3k MintLynx

    Tags were requested

    Pinned 2.3 years ago
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    Hell yeah

    1.7 years ago
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    what was the ocean mod shown in the thumbnail

    +4 1.9 years ago
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    Chad looking ship

    2.2 years ago
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    16.4k FlirBlitz

    @MintLynx ah... yeah makes sense. I'm pretty sure the Russian carrier can defend themselves against DDs. So carrier guards aren't as important.

    +1 2.3 years ago
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    69.3k MintLynx

    @SyntheticL Funny enough I have, been pondering on either that sub or a Romeo. Something Chinese for a change from the usual US/USSR vessels.

    +3 2.3 years ago
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    10.1k Sparky6004

    @MintLynx funny enough that’s what I actually did lol

    I’ll have to have talks via discord about new floatation designs. I have a more rugged version that seems a little more “Stone Age” but works pretty well for what I attempt. I may as well share with you while it’s on topic

    2.3 years ago
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    32.8k SyntheticL

    @MintLynx Have you thought of my country's first domestic SSN?

    2.3 years ago
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    69.3k MintLynx

    @Sparky6004 I'm thinking I might stick to the sea for a while, might build another Submarine. Also a good way to stabilize this is to turn the ocean on and off via the ocean mod menu, especially at spawn. As for Anchors, I'm not sure SP's physics will make them function properly but they might be a neat detail to include.

    2.3 years ago
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    10.1k Sparky6004

    This is awesome! It's got a little bit of a bouncing issue but its workable.
    What you should really try starting to make is Anchors. Self-explanatory why.
    Are you gonna keep making cars or are you gonna get back into the swing of the sea? Or maybe something new?
    .
    I see your description mention. Good to see you got it working!

    2.3 years ago
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    10.1k Sparky6004

    YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    2.3 years ago
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    15.4k Dastin

    When it comes to SP ship builders you're squarely in the hall of fame. I'm going to test drive this when I finish work today.

    +2 2.3 years ago
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    69.3k MintLynx

    @Bobyo I believe that's because American ships are usually built for the role of Carrier Guard ships, with the Carrier Aircraft being the primary offensive weapon of the navy. Russian Ships however are often built specifically to be able to threaten carriers, or are made to ASW and Anti-Air roles like this ship.

    2.3 years ago
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    16.4k FlirBlitz

    I always wonder why Russian warships are better armed than American ones.

    2.3 years ago
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    32.8k SyntheticL

    ooooo nice!!!!

    2.3 years ago
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    Nice ship.

    2.3 years ago
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    28.7k tarikGR

    Awesome!

    +1 2.3 years ago
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    the amount of tags is impressive, I imagine the amount of positive votes that this wonder will win

    2.3 years ago
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    29.4k Nerfaddict

    Nice

    2.3 years ago
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    69.3k MintLynx

    @Username2
    @CharlesDeGaulle
    @Ajb26

    2.3 years ago
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    69.3k MintLynx

    @MrShenanigans
    @ArkRoyalTheDDhunter
    @IndonesianFisherman

    2.3 years ago
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    69.3k MintLynx

    @Dathcha
    @Default4
    @LaunchAttempt

    2.3 years ago
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    69.3k MintLynx

    @LotusCarsSub
    @X99STRIKER
    @Bobyo

    2.3 years ago
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    69.3k MintLynx

    @Titaninfernal1
    @AWESOMENESS360
    @PapaKernels

    2.3 years ago
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    69.3k MintLynx

    @TheKugelblitz
    @RYZ3NCHR1ST3NS3N
    @BeastHunter

    +1 2.3 years ago
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