162k spefyjerbf Comments

  • AG-AA LAW 7.9 years ago

    @Planeengineer31625324 I produce a weapon every once in a while. I have a fairly extensive library of weapons. Probably more than 30 to browse. You can find them in my bio, under "useful links". They are sorted into generations, which highlight each different technology that I have discovered.

  • AG-AA LAW 7.9 years ago

    @Planeengineer31625324 You can change the mode of the AI plane that you are spawning.

  • VoidFrame Vira 7.9 years ago

    @Star2435 Press the Fire Guns button to activate the engines. You will probably need to have air-to-air targeting selected.

  • AG-AA LAW 7.9 years ago

    @Planeengineer31625324 Blue locks on the HUD mean that the aircraft is friendly, and cannot be targeted.

  • Sanctum of Provision 7.9 years ago

    @Fjorge I thought of doing that whenever I was finishing this one. I might do that, and replace the drone with some massive guns.

  • Sanctum of Provision 7.9 years ago

    @Flyboy360 Ah, that's unfortunate. Thanks though!

  • Bright Lights, Flying City (Teaser) 7.9 years ago

    @Awsomur @Exofalt @Flyboy360 I have posted the final build! You can click on the above images to be redirected to the build.

  • Bright Lights, Flying City (Teaser) 7.9 years ago

    @WEAPONSMITH @Fjorge @Solarisaircraft I have posted the final build! You can click on the above images to be redirected to the build.

  • Sanctum of Provision 7.9 years ago

    @goboygo1 Thanks! I have finished the desc.

  • Sanctum of Provision 7.9 years ago

    @BaconRoll @BrianAircraftsNew @Tully2001 Thanks! I have finally finished the desc.

  • I spent far too long making this 7.9 years ago

    Worth the time.

  • SCV-80 L "Leaf I" 7.9 years ago

    Excellent work.

  • V-DYA AquaAtmospheric Fighter 7.9 years ago

    @Ephwurd @Mumpsy Thanks! And thank you for the warm welcome back!

  • PROJECT: Radial Spread 7.9 years ago

    @doge Yes. Please tell me when you post it.

  • V-DYA AquaAtmospheric Fighter 7.9 years ago

    @Meep261 Yes. For now, at least. I might make a forum post to give some context.

  • V-DYA AquaAtmospheric Fighter 7.9 years ago

    @Fjorge I have heard of the game, but for creating a fictional universe, I would rather make maps to compliment some of my storylines. I tried to do that with the badlands map, and might do something like that with mapmaking in the future.

  • V-DYA AquaAtmospheric Fighter 7.9 years ago

    @SUPERSAMROCK Oh yeah, probably should have used custom landing gear for that.

    +1
  • V-DYA AquaAtmospheric Fighter 7.9 years ago

    @SUPERSAMROCK What about it? did I miss something?

  • SPE-FS1 Executive 8.0 years ago

    @BaconBoyXL Uploading an airplane will give you points, if other people upvote it.

  • pancake 8.0 years ago

    Extremely well done.

  • TundraTransport Mx1 8.0 years ago

    @helilover03 ok

  • TundraTransport Mx1 8.0 years ago

    @helilover03 Yes. I do remember. Congrats on gold!

  • Collaborate with Bugrino Battle Mod - Request models 8.0 years ago

    I might make some models, but they would be made in a better program than SP. If I find the time to make some, I will notify you. The map elements that I would make would be 10 meshes maximum, as opposed to SP's 100 meshes

  • SPE Retina 8.0 years ago

    @Redstreak45 It is my own design, but it most likely resembles many other aircraft of this kind.

  • Bugrino battle Mod - Develop, Ideas, Help 8.0 years ago

    The terrain is very well made. I unfortunately have no suggestions.

  • Bugrino battle Mod - Building a big map - Mission, with Unity 8.0 years ago

    @mikoyanster No problem. I had a similar problem when building my first map.

  • Bugrino battle Mod - Building a big map - Mission, with Unity 8.0 years ago

    Also, if you haven't already, in the inspector, click on terrain, and uncheck "static" in the top corner.

  • Bugrino battle Mod - Building a big map - Mission, with Unity 8.0 years ago

    How long have you waited for Unity to generate the map? It took 3 hours for it to do so on my New Portum map.

  • AG-Civ "Taurus" 8.0 years ago

    @EvilDoughnut Possibly, but the possibility is low, since I have a lot of exciting projects (irl and SP) planned.

  • AG-Civ "Taurus" 8.0 years ago

    @EvilDoughnut If the aircraft can go to space too, then I suppose it is worth more than what it originally was.

  • Incident 01-D1 | Android Beta 8.0 years ago

    @EvilDoughnut The aircraft in my profile picture is PROJECT: Null Mass.

  • Void Light Class Fighter 8.0 years ago

    It looks pretty good. You are improving greatly. The screenshots might look better from different angles though.

  • Incident 01-D1 | Beta Signups 8.0 years ago

    @dootdootbananabus That , along with other lore, will be revealed when the mod is released.

  • My YouTube Channel - GoldenGoshawk 8.0 years ago

    I might check it out. I am incredibly busy at the moment, so I might not have the chance.

  • Thanks! 8.0 years ago

    Congrats, and awesome plane.

  • Incident 01-D1 | Android Beta 8.0 years ago

    @dootdootbananabus You must email me to receive a link to the file.

  • Can I Get Mods From This Website On Steam (Mac) 8.0 years ago

    It's been a while since I've used a mac, so I'm not entirely certain.

  • Can I Get Mods From This Website On Steam (Mac) 8.0 years ago

    Yes. Both steam workshop and the SP site support the steam version of SP for downloading mods.

  • TundraTransport Mx1 8.0 years ago

    @Thepilot172 I cannot do requests at this time, as I am unable to play SP at the moment for a variety of reasons.

  • Fjayorge Mod Image Design Co. 8.0 years ago

    I find that using a slideshow program (e.g. PowerPoint) and using the program to add images, shapes, sketches, etc is a very powerful method for creating high-quality graphics. I simply convert to image format by taking a screenshot using the "snipper" tool.

  • X-Type Lightning 8.0 years ago

    Good job. This kind of craftsmanship is difficult to do on ios.

  • The Millenium Falcon 8.0 years ago

    Excellent.

  • MiG 1.44 MFI (Lord Of The Flame) 8.0 years ago

    High quality wing art. Well done.

  • Helios 5 8.0 years ago

    I don't have access to my computer, so I cannot help.

  • SSC Leo BattleCurse 8.0 years ago

    A different background would help. It's hard to see in the screenshots.

  • THERE IS NO WAY 8.0 years ago

    Nice. That reminds me that I should post a one in a million screenshot that I got during dogfighting.

  • Incident 01-D1 | Beta Signups 8.0 years ago

    @TheNCRranger Release date is highly variable. My life is fairly unpredictable at the moment (in a good way, don't worry). But yes. Beta testing is still open.

  • Gun caliber and mass parameters 8.0 years ago

    Mass changes the amount of force the bullets apply to their target. High mass destroys bridges, and throws convoy trucks up in the air. High rate of fire is best for close range (think assault vehicle), and high mass is effective in how it throws convoy tanks to their peril.

  • KTX-470 Raksha (WarFox-Inc.) 8.0 years ago

    I always love your creations, keep up the good work.

  • What!!!!!! 8.0 years ago

    This happens when the undo function is used in a weird way. I forgot how to exactly replicate this, but I do know that it is a repeatable phenomenon.