138 llFLMTll Comments

  • Variterra Archipelago 9 months ago

    @TunderTunder nice, can't wait. do u think there will be different/better/more enemy ai? would be neat...

  • Variterra Archipelago 9 months ago

    @TunderTunder When r u gonna upload Combat module ?

  • Funky Trees Missile - KADM MK.4 9 months ago

    @Ku I assume with an autopilot for planes it is the same then?

  • Funky Trees Missile - KADM MK.4 9 months ago

    @Ku is such a guidance system possible without aoa and aos/some way around it? Need that for something i wanna try.

  • Useful FT Codes 2.0 9 months ago

    I'm sure someone already did that, but for the simplicity of things i'll post it anyway. Here's an Estimated AoA using Speed vectors and pitch: (PitchAngle - atan(rate(Altitude) / sqrt(pow(Speed_ms, 2) - pow(rate(Altitude), 2))))*-1

  • [VR] HELIMASTER CGH-10X 2024 COAST GUARD 9 months ago

    please take military attack/utility helicopters into your list of future builds as welll. especially AH-64 would be cool. love this build.

  • [FT BM] Funky Trees Ballistic Missile 10 months ago

    @Ku Could you make the Paveway series? Would be really cool if you could control at which angle the bomb hits. Just thought it would maybe be a nice side project i guess.

    +1
  • Motorsport Helicopter FT Cam Pro 10 months ago

    ok, thx

    +1
  • Motorsport Helicopter FT Cam Pro 10 months ago

    @KSB24 Witch controls are used so that the helicopter circles around target ? And how can i change the radius that it circles ?

    +1
  • [FT BM] Funky Trees Ballistic Missile 10 months ago

    @Ku nice pls add the Scud-B to your list of future builds, would love to see that.

    +3
  • [FT BM] Funky Trees Ballistic Missile 10 months ago

    @Ku what happened to change your mind? i asked sometime ago and you said it wouldn't make sense in sp? even so, great as always!

    +1
  • Regarding FT Guided Weapon Systems 10 months ago

    @OpenHere I'm working on a solution for that at the moment. If I've calculated correctly I might have just what you're looking for.

  • Useful FT Codes 2.0 10 months ago

    @KSB24 and you make repeat(..., 360) for normalization, right?

    Also, could you help me with something?
    I wanna make Waypoint system where my plane does pylon turns around a selected target at specific Altitude. It's for my upcoming modification on AC-130...

  • SACLOS Test 10 months ago

    @Matuoka443 hey, could you explain the FT to me in formulas? Also nice build

  • SimplePlanes 2 FAQ 10 months ago

    @zTestPilot ah okay

  • SimplePlanes 2 FAQ 10 months ago

    @Jundroo Q1 will it have better radar mechanics? Like functioning radar systems and stuff?

    Q2 could you make it, so that you can choose which type of craft it is(land vehicle, ship/submarine, aircraft/helicopter)?

    Q3 can you also make it, that if there are several flight comps in a build(like an aircraft carrier with aircraft)? you can have two modes on a flight computer: m1 is just like simpleplanes 1 and m2 is that you can choose for it to be evaluated as separate entity/aircraft.

    +3
  • I make music (music for a potential teaser video?) 10 months ago

    @GalaxiesDontSlleep what's your Bandlab name?

  • Funky-Trees Missile Instruction Package 10 months ago

    @Ku still waitin' for the paper... Would be really helpful. (-:

  • I make music (music for a potential teaser video?) 10 months ago

    @GalaxiesDontSlleep hey, I make music too... Cool theme man, keep it up. Wanna collab sometime? I use bandlab too sometimes (-:

  • [AI Heli] Mi-2 11 months ago

    @Ku What was your DC again?

  • [AI Heli] Mi-2 11 months ago

    @dabestsock well, i'm working on it, but For some reason it won't work properly. i'll uplod it as soon as i've fixed that.

    +1
  • [PEA] Nakajima A6M2-N one year ago

    @Monarchii could you do the normal carrier based version too?

  • [AI Heli] Mi-2 one year ago

    @verxzl if @Ku approves me of using this FT, i will bring AH-64 for sure. waited so long for this ooprtunity , this dude's amazingly good with FT, keep it up.

    +1
  • [AI Heli] Mi-2 one year ago

    @Ku is this portable to any other well-handeling helicopter?

    +1
  • Ai Police Squad (Experimental) one year ago

    @KSB24 Hey, could you like, convert the ft from this build for the ai follow pilot for 4 planes? and is there a roundabout way for AngleOfSlip?

    +1
  • [FT AAM] Spear MK.1 1.3 years ago

    thx, have done that. the com was way behind the col.

    +1
  • (HOS)Power Shield Test BB-03 1.3 years ago

    @DISHWASHER2005 How'd you do it exactly? and will you upload it?

    +1
  • [FT AAM] Spear MK.1 1.3 years ago

    @Ku sorry to bug you again, but i just recently started, building a missile like the ones you build and I have trouble with the wings. I don't know how I can make it fly smooth or more specifically when I release the missile, it pitches over immediately and gets out of control. The fins and the ft codes aren't the problem, rather I think it's how the wings are aligned. I used your spear mk1 for reference, but I don't know how to solve it. For reference, the missile I built is the RIM-162 ESSM.

  • Funky Tree Professionals Wanted! Multi-Stage Automatic Cluster Munitions? 1.3 years ago

    @AWESOMENESS360 ok, so could you maybe upload the missile or send me the xml plane file? I think I just know how to do it. And how many stages do you want?

  • [FT AAM] Spear MK.1 1.3 years ago

    @Ku Ah, now I understand thx

  • [FT AAM] Spear MK.1 1.3 years ago

    @Ku how'd you manage terrain avoidance?

    +1
  • Aircraft carrier shenanigans (2) 1.3 years ago

    @TemporaryReplacement hm... OK. Well, maybe there will be a way in sp2

  • Aircraft carrier shenanigans (2) 1.3 years ago

    @TemporaryReplacement Could you try implementing the autopilot from the bush plane from @KSB24 for like, an ai Version of the carrier? I think I could manage the start sequence of the planes, but that's about it...

  • potato Ford GT 2016 Ai Police 1.3 years ago

    @KSB24 hey, could you put the plane autopilot on a jet too? Kinda struggling with getting it to work with jets...

    +1
  • Aircraft carrier shenanigans (2) 1.3 years ago

    @TemporaryReplacement are you good with the funkytrees? If yes I'd have an idea about your project that I'd like to share.

  • Aircraft carrier shenanigans (2) 1.3 years ago

    @TemporaryReplacement when will you releas that? pretty neat!

  • Boeing 707-320B lufthansa cargo 1.4 years ago

    @Erc90F4RU ah OK thx

  • Boeing 707-320B lufthansa cargo 1.4 years ago

    @CaptainBrayden what's the map from the Pic?

  • Experimental FT guided SAM MS-1 1.4 years ago

    @Super737 How can i change the pid controls for it to fly more stable?

  • ASM-60S FUNKYTREE A/G MISSLE 1.4 years ago

    @Super737 Nice PID controls man. i tried using those on my works to but the bombs/missiles always go out of control or turn the whole thing upside down. how can i fix that?

    +1
  • FT tech idea: Simulated bomb/missile camera for manual remote guidance 1.4 years ago

    @Kendog84 Look at some posts from @Ku. he definetely has the knowledge that youre looking for. personally i think if you two were to make a collab on a project it would get really interesting.

  • Funky-Trees Missile Instruction Package 1.4 years ago

    @Ku Definetely

    +2
  • KC 300 MK.2 Showcase 1.4 years ago

    @Ku Could you make like a forum post with an explanation of the calculations you use in your variables for the fin rotators of the missiles? i still have a hard time understanding them. for example how to change the time until the booster of a rocket fires up or the tracking rate(deg/sec).

    +2
  • (FT ORBITAL STRIKE) ALTIMER (SPECIAL TANK) 1.4 years ago

    @SILVERPANZER How did you do orbital strike? I'd like to utilize that to recreate a clip from a game.

  • (Camera Aim Missile) SHT-7 WIOR 1.4 years ago

    How'd you do the camera aim missiles?

    +1
  • How to make detachable weapons/deployable vehicles that can use weapons. From Carrier Aircraft to SLBM's! 1.4 years ago

    @ALTMTR may be already solved, since this post is a bit old, but you can actually use targeting pod for that. Since the plane is attached via winch, any cam that can lock on a target will do.

    +1
  • [LHI] USS Essex CV-9 (full) 1.4 years ago

    My prayers were heard! Thank you my man. Amazing work as always

    +1
  • Ai Pilot (Follow) Bush Plane 1.4 years ago

    @KSB24 could you brake down the different codes and variables? That would be really helpful. I already have a type of Ai autopilot that mostly works for me, but i have trouble regarding formation flight. My AP is coordinate based too and needs 2 separate inputs: 1. Is the desired Longitude, where it should fly to and 2. The desired Latitude. How can I use this information for an wingman offset to a desired side (either right or left) of the [target plane]?

    Additional : I need ft for the engine/s too to work with the formation flight. If possible separate examples for propeller type engines and jet engines.

    +1
  • Angle/Rate Bombing CCRP System caculation for vanilla Boom25 under 400Kts 1.4 years ago

    @Super737 This is neat! If you don't mind, I'd like to use that on a build that I'm probably gonna upload.

  • Useful FT Codes 2.0 1.4 years ago

    Can anyone tell me, if TAS, IAS, GS, GEFORCE, AngleOfAttack are global functions? Like. I have a carrier which is host to the primary cockpit. But I also have flight computers on each plane and helicopter on it. Now what I want to know is if the before mentioned Funktions can each be used on whatever I build as long as it has wings and a cockpit/flight computer.