It's a more accurate representation as to how well the craft will run on your computer. Different parts have different performance costs, and things like disabling drag, or having big wings or long funky tree expressions effects the performance cost too. The higher the performance cost, the worse the craft will run.
@BogdanX I might, but currently there's an issue in SPVR which causes planes with certain control methods to not work properly, so I think I'll wait a bit until they've been fixed
Plane looks cool, but the controls are currently a bit far away to work in VR. If you want this curated, I recommend moving them parallel to the front of the base of the seat
This is pretty good!
Couple of things before I curate it though, the cockpit camera is rather high, reaching the throttle is quite a stretch. For the best camera height, make the base of the camera 0.75 metres above the base of the seat. Also I reccomend moving it forward by 0.125 since my body is kinda in the backrest lol
Another thing that's less important, the seat and propeller have emissions, which is kinda weird at night lol. And it would be nice if the flap and trim levers were labelled
@Onedream It's the amount of power it takes for your computer to run the craft. 1 performance cost is the equivalent of how much it takes to run 1 straight block. I think fuselage blocks take about 2.7 performance cost. It's basically like part count but more accurate to how well your computer will run it.
@LarryTad It's pretty good! Currently however the nose gear retracts into the cockpit so you'll probably have to move it, and maybe raise the camera ever so slightly (should be about 0.75 above the base of the seat). Currently I can't test for the control reach, so I'll tag the other curators here see if anyone can test :)
Because for some reason, despite there being absolutely no signs of modern civilisation, there's multiple decently sized airports. And also the maps are naked and boring.
Funky trees were added in this update. Before then, if we wanted a rotator to move with more than 1 input, we had to stack rotators. You couldn't combine inputs with a plus or anything. Nobody responded to this because by then the post was over 3 years old and irrelevant, and the user probably could have worked it out on their own if they had been around for the following few months after the update. @TylerThomason2
@TylerThomason2 Funky trees were only added 2 years ago. This wasn't possible when this post was made. Also if you think you're the first person to find out you can do one input plus another, you need to spend more time here lol
Ahh, I still remember the steam release :)
+3And I recognise that link...
+3Writing in Russian is easy. You just put a gazillion question marks in a row with a bunch of random spaces scattered through them and bam. Russian! 🇷🇺
+2Will we be having onother one of these? I sure hope we do!
Or maybe a tournament of something
Dunno why, but when I grab the yoke of this, the yoke disappears, and the car goes like 10x throttle in reverse lol
I'll try and work on a fix
@MarxismLeninismMaoism Because I'm awesome
Yay!
Time to catch up to Sled Driver ( ͡° ͜ʖ ͡°)
@TheAlpha1TEST The limit has been increased to 6 for months lol
You upvote a bunch of their builds
+1lek sus
+3@Default4 No, I think Andrew curated it earlier
Okie wen results :D
It's a more accurate representation as to how well the craft will run on your computer. Different parts have different performance costs, and things like disabling drag, or having big wings or long funky tree expressions effects the performance cost too. The higher the performance cost, the worse the craft will run.
This is amazing in VR :D
+1@BogdanX I might, but currently there's an issue in SPVR which causes planes with certain control methods to not work properly, so I think I'll wait a bit until they've been fixed
+24 hours left yo :D
Is that your art?
This is really awesome!
Plane looks cool, but the controls are currently a bit far away to work in VR. If you want this curated, I recommend moving them parallel to the front of the base of the seat
+1This is pretty good!
Couple of things before I curate it though, the cockpit camera is rather high, reaching the throttle is quite a stretch. For the best camera height, make the base of the camera 0.75 metres above the base of the seat. Also I reccomend moving it forward by 0.125 since my body is kinda in the backrest lol
Another thing that's less important, the seat and propeller have emissions, which is kinda weird at night lol. And it would be nice if the flap and trim levers were labelled
Other than those, this plane is really cool! :D
Dang, I know you put a lot of effort into it, but I don't think hardly anyone is gonna read all that description lol
+3Oh gee I need to watch dune
+1I don't have access to my headset either, but when I can I will asap
+1@BaconEggs Your credit card number, the name, date, and the 3 digit code on the back :)
+5@Onedream It's the amount of power it takes for your computer to run the craft. 1 performance cost is the equivalent of how much it takes to run 1 straight block. I think fuselage blocks take about 2.7 performance cost. It's basically like part count but more accurate to how well your computer will run it.
+12dis @NimbusHeliosZex
@LarryTad It's pretty good! Currently however the nose gear retracts into the cockpit so you'll probably have to move it, and maybe raise the camera ever so slightly (should be about 0.75 above the base of the seat). Currently I can't test for the control reach, so I'll tag the other curators here see if anyone can test :)
Because for some reason, despite there being absolutely no signs of modern civilisation, there's multiple decently sized airports. And also the maps are naked and boring.
+5Boosche plein
+10I just realised, why is the prop so small?
+5This is the sea plane we all needed. My new favourite default plane!
+8NOOOOOOOOOOOOOOOOO!!!
Jandle weapon
+149K performance cost lmao
+12@PioneerThe2nd Because I'm awesome
@JuanShot2Go Thanks!
Not really sure with anything with Samsung tablets, but I'll upvote this and hope someone else sees it who can help :)
Funky trees were added in this update. Before then, if we wanted a rotator to move with more than 1 input, we had to stack rotators. You couldn't combine inputs with a plus or anything. Nobody responded to this because by then the post was over 3 years old and irrelevant, and the user probably could have worked it out on their own if they had been around for the following few months after the update. @TylerThomason2
@TylerThomason2 Funky trees were only added 2 years ago. This wasn't possible when this post was made. Also if you think you're the first person to find out you can do one input plus another, you need to spend more time here lol
@TylerThomason2 Yo this was almost 5 years ago lol
Eh, I think fiddling with the nose art for this result probably isn't the best idea lol
Go into Overload for the wheel and set the forward and side slip extremum to about 3.
Double dosed 👌👌👌
+1@GrentonAircraftCo
+21. It'll cost $9.99
2. yes
3. It has no designer, but SPVR is also integrated into the base game
Here's a tip: for a good camera height above the seat, make your camera about 0.75 to 0.8 metres above the base.
+2@MSCworldXD I doubt it'll be below 2000 unfortunately :/
Ooh, we can update crafts now? Sweet! :D
+5Wait these posts are banned now
Dayum that looks good! T
Fortunately nobody makes these posts in SP :)