118k hpgbproductions Comments

  • I need professional help here 3.7 years ago

    @Soardivision160th in engines, you don't use the sum() value to control the spin speed. Instead the entire input acts as the speed control.
    .
    Use smooth(INPUT, SPOOL_UP_RATE) and replace INPUT and SPOOL_UP_RATE
    .
    if it's a jet engine, you can use the Engine.throttleResponse parameter instead of smooth() to set the spool up rate.
    .
    Jet engines in the game are easy to deal with - input, fuel consumption, and thrust all directly proportional to each other.
    .
    Prop and heli engines are not so simple. The RPM calculation in the game is complicated and I don't know how to exactly control the thrust

  • I need professional help here 3.7 years ago

    Uhh, try to add functions to your inputs one at a time, and test run after each change

  • I need professional help here 3.7 years ago

    Using an input for rotator speed, with gradual acceleration:
    sum( smooth(INPUT, ACCEL) )
    .
    If you want the best help, you can add truth tables or graphs so others understand your design specs

  • Video concepts 3.7 years ago

    Adding to MrShenanigansSP comment
    .
    Variable sweep wings are just that. Remember that if you want weapons on the swing wings, the pylons must rotate too
    .
    For VTOL, have the CoT aligned with the CoM in the left/right and front/back directions. This stops the engines from spinning your plane which is very bad for takeoff and landing. Note that if you have decorational engines, or engines only used in forward flight, CoT positioning won't be reliable
    Also try gyros, they make hovering easier, but DON'T rely too much on them when building
    .
    Instrument panel design comes from understanding pilots' needs. Generally, things you need to look at more (e.g. artificial horizon) go high on the panel. Things you use less (e.g. fuel gauge, light switches) go lower or overhead.
    Try to copy the position of the seats, instrument panel, and flight controls from stock planes. Check the human shape by selecting the seat.
    Links to start from:
    Layout (Wikipedia)
    Planning your instrument panel (EAA)

  • gaming rn 3.7 years ago

    aircraft
    controller gaming

  • Tone Generator 3.7 years ago

    @PlaneFlightX set spatial blend to 1
    I didn't know what it does before, but, this is an important setting

  • Tone Generator 3.7 years ago

    @PlaneFlightX set the minimum and maximum distance

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @ZWLenning ok, I changed the instructions to specify .NET Core 3.1 runtime

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @ZWLenning how did you run it? any instructions that I can add?
    also, I went to check and the program is targeting netcoreapp3.1

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @Technodium maybe your device is not powerful enough, try using less pixels

  • How Do I Add Comments to XML Files? 3.7 years ago

    The game doesn't "edit" the XML like code, it basically converts between XML and aircraft parts.
    But you can write your comments on paper or in another text file

  • Supersonic plane ideas? 3.8 years ago

    If you want some less known stuff, try the S-21 sukhoi/gulfstream concept jet, i came across the wikipedia page a few days ago

  • So Jundroo accidentally added 1 part custom images to the game... 3.8 years ago

    @Ku maybe try the source code version?

  • So Jundroo accidentally added 1 part custom images to the game... 3.8 years ago

    @Ku I don't know
    Nothing appears at all?

  • Program Window Display 3.8 years ago

    @FujiwaraAutoShop use the dev console command ListWindowsWithName to find it

  • Teki no Kichi 3.8 years ago

    @MyNameIsAXY it's all in english unless someone has been reposting the mod somewhere else

  • [SOLVED] War Robots Aegis Shield and Repair Effect 3.8 years ago

    @JustWingIt you mostly just use the alpha tag, or color tag if you want to fade colors as well.
    Get some kind of animation timer variable and use it to decide the alpha or color value
    how to make circular label (you can use other characters than the pipe |, like period or large square)

  • MOds? 3.8 years ago

    Maybe if it's not like 1 gb, i'm running out of disk space

  • Drag Parachute 3.8 years ago

    @MOPCKOEDNISHE 100 files at a time, so splitting a mod into 2 or more upload cycles works

  • Drag Parachute 3.8 years ago

    you can upload source code on github, infinite space

  • H e l p , I h a v e p r o b l e m w i t h t e x t 3.8 years ago

    Use alpha to hide elements you don't want to use
    <alpha=#{TargetSelected ? "FF" : "00"}>
    .
    Add leading zero
    {TargetDistance/1852 < 9.95 ? "0" : ""}
    .
    Writes the target distance with 1 d.p.
    {TargetDistance/1852 ;F1}
    .
    Good practice to close style tags when you're done with them
    </alpha>
    .
    Text after ; is for format specifiers, there should only be one letter and 1-2 digits

  • Map To Designer 3.9 years ago

    @bonng this one maybe

  • Map To Designer 3.9 years ago

    @bonng that's the default bomber that appears in bomber escort
    The file name is something like __bomber__.xml, remove underscores to unhide it

  • daredevil 3.9 years ago

    4:50
    it is harder than it looks

  • Plane rolling painfully slowly 3.9 years ago

    • Check that both aileron wing parts are actually rotating and they are not connected to the main wing
    • Increase the size or lift scale of the wing parts

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @11qazxc I tried that and the behavior of the text alignment becomes offset.
    In the following code, 1 and 4 are just to the right of the vertical center line
    123&lt;pos=0em>&lt;voffset=-1em>45

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @11qazxc @XiaoPiao141 https://www.simpleplanes.com/a/izFNR2/KomiShouko_Anime-png-565-KB

  • Somebody please explain what variables is and what it do 3.9 years ago

    You can use it to:
    - Use the same FT many times while only having to write it once. Good since most machines have more than one of the same part
    - Perform complex, multi-step calculations
    - Parts with data outputs can be used for feedback or an alternative to timing

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @XiaoPiao141 maybe:
    Image pixels: 400+ million (you won't hit it)
    String size (affects file size): 1 billion characters (probably won't hit it either)
    Labels: idk, but komi loads for me
    .
    Posterize or dithering should be high enough to look good but not too high to have gradients or sonething

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @VenusLancer i don't know why so many people are getting this problem, it always works for me

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @XiaoPiao141 it works for me, try re-downloading the program
    also that pic is way too big to use on a plane, at 565 KB
    and you should use the dithering mode that doesn't generate patterns (just updated the quick guide to say this)

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @poenix unfortunately that's not possible, you have to reduce colors yourself

  • Flight Park Kirama 3.9 years ago

    @LarryTad i also noticed there's no direct way on github, but this seems good

  • Flight Park Kirama 3.9 years ago

    @LarryTad if you have SP on PC, you can find it in the game folder (the one where the EXE is in)
    On steam it's .../Steam/steamapps/common/SimplePlanes
    or you can download the /Assets/Jundroo/ModTools folder from my source code

  • Flight Park Kirama 3.9 years ago

    @LarryTad what kind of mods are you making and what issues do you face? reddit guide (very old)
    Preparation:

    1. project settings > player, change API compatibility level to .NET 4.x
    2. graphics, change color space to linear

    For map mods:

    1. Import mod tools package. The SimplePlanes entry will appear on the top menu.
    2. Go there and add service provider (if you want to make custom scripts, if not you can skip this)
    3. Go and add a map object. This is the root object of the map and everything you want to appear in your map must be a child of it in the hierarchy.
    4. Write the map name and description in the map script component.
    5. Create your map by adding terrains and meshes. This one you have to learn yourself
    6. Remember to add starting locations. Choose one of them as the default in the map script component.
    7. In the SimplePlanes menu, open the mod window. Fill in the map name, author, and description, and click start creating mod.
    8. Click on the map object entry on the hierarchy and click on save game object. This adds the map to the mod.
    9. Build your mod
    10. Fly around and see how it looks, then do steps 5, 8, 9 again

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @XiaoPiao141 idk what's happening, link a screenshot or exported aircraft

  • Bazooka charlie!!! 3.9 years ago

    @DieLoaf test
    - Reference image 1
    - Select the decal part with free select tool, delete everything else, and unselect. Try to keep the selection sides in line with the aircraft lines, which will help in the next step
    - Use handle transform tool, select each corner of the remaining image contents. Transform until it looks right, the result should be a rectangle. I did this by eye, using a side view blueprint of the cub on internet for reference
    - Crop to contents and further resize image to what it is now
    - I used posterize to 16 colors
    Note:
    - I expected distortions that can cause the decal to flatten towards the right, but didn't see them, so I didn't account for them

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @XiaoPiao141 the image is still produced correctly regardless of the output messages, move the xml from the desktop into the game and see
    The line count message is just an easy way to show that the code is running and not frozen

  • So Jundroo accidentally added 1 part custom images to the game... 3.9 years ago

    @XiaoPiao141
    - Intel i7-9750H at 2.60GHz
    - 16 GB RAM
    - GTX 1650
    - in laptop package so it makes jet engine sounds every time
    .
    Don't open the label settings page, only use Overload to change label settings. But I understand it's easy to open the settings accidentally
    I also haven't used image labels in any builds yet, but I've downloaded planes that have a few

  • FT Stabilizer Weirdness 3.9 years ago

    Could be because memory functions like smooth() aren't evaluated if the ternary function doesn't reach it
    Maybe try using smooth() in a variable

  • Bazooka charlie!!! 3.9 years ago

    Make your own images (or edit them from photos) and convert it to a label yourself
    Reference 1 image 9
    Reference 2 image 4

  • F-14 Tomcat 3.9 years ago

    Nice watermelon

  • Autosave and Backup 4.0 years ago

    @SnoWFLakE0s autosaves can't have timestamps because it's still on the in-game editor.xml function
    backups have them in the file name, but using a numbers-only format

  • So Jundroo accidentally added 1 part custom images to the game... 4.0 years ago

    @WolfHunter9111 it loaded perfectly for me
    You can't change the size of the label (Label.width and Label.height) after it is generated. Use font size or scale tool to change label size. Use an image editor to remove empty edges.

  • So Jundroo accidentally added 1 part custom images to the game... 4.0 years ago

    @WolfHunter9111 your image path seems to be half combined with another path, C:\Users... appeared twice

  • So Jundroo accidentally added 1 part custom images to the game... 4.0 years ago

    @Stinkypinky looks like BMP, GIF, PNG, JPEG, TIFF ( info )
    It also worked with a random ICO file I have lying around

  • So Jundroo accidentally added 1 part custom images to the game... 4.0 years ago

    @Stinkypinky drag the image from the file explorer to the command window

  • So Jundroo accidentally added 1 part custom images to the game... 4.0 years ago

    @Upv0te ok, I changed the guide at the top to link to the releases page, so hopefully more people can find it