118k hpgbproductions Comments

  • Did I cook? And should I build this? 1.3 years ago

    Amount owed is positive btw (unless your class specifies otherwise)

  • Untitled 1.3 years ago

    @NalanjiWaffles when the

  • Opinion on low effort builds with very high recognition? 1.3 years ago

    It is susge and/or says a lot about our society

  • If a plane is on a Conveyor belt can it fly? 1.3 years ago

    @ToeTips
    The conveyor belt causes a very small acceleration of the plane in the direction of the conveyor belt due to rolling frictional force, assuming the brakes are off. This is true for either direction.
    .
    Thrust is the main factor of acceleration and will easily overcome this friction, just like it does on a plane on a normal runway.
    .
    Tip: draw a free body diagram

  • Curators are back? 1.3 years ago

    green gy

  • ntnc_dry_valley 1.3 years ago

    @126 sure, it is free to use for spmods

  • Images Are Dying In This Site 1.3 years ago

    @ShinyGemsBro i am not politically or economically invested, so my reaction to that incident: xdd

  • Images Are Dying In This Site 1.3 years ago

    I am stealing elon musk's bandwidth
    Good unless you were sent to brazil

  • Is thrust linear across throttle for all engines? 1.3 years ago

    @Graingy thrust is proportional to throttle, except for the spool up/down time, which also has linear thrust

  • Is thrust linear across throttle for all engines? 1.3 years ago

    Yes, use the thrust output variable

  • naowalo.bmp 1.3 years ago

    @Salah001XTripleVage it's just blocks, it does not move (?)

  • Drunk Ahh Kalashnikov [2D Pixel Art Challenge] 1.3 years ago

    reminds me of the borgar guy from undertale

  • naowalo.bmp 1.3 years ago

    @TheUltimatePlaneLover i am thinking that in another timeline, she has a compact machine gun, and her sister has a recoilless rifle
    idk if this combination is gank or bad at arena 2v2s

  • naowalo.bmp 1.3 years ago

    @StinkyRice what small picture? If you mean emotes, you find a url and add it like normal pictures

  • Could anyone help me? 1.3 years ago

    You can press F9 to hide the hud. When you pause, you can also move the camera with right click and drag

  • Do you like spicy food? 1.3 years ago

    @ComradeSandman i should really stop using goofy descriptions and name the thing, but it's funnier to be indirect

  • Do you like spicy food? 1.3 years ago

    @ComradeSandman curry
    i don't like almost all other spicy food, the taste isn't good enough
    a nerfed version of """"south korean rations"""" is also good

  • Do you like spicy food? 1.3 years ago

    No unless the taste is good enough
    The funny gravy that the bri'ish put all around asia is usually pretty good

  • [TEASER] Do i know how to draw? 1.3 years ago

    It's really good, i can't do isometric views xdd
    Also extra tip, not about drawing, but the car is very short and maybe narrow, so be careful about that

  • how do you make a rotator that rotates according to your speed? 1.3 years ago

    Settings: Set JointRotator.speed to a large number
    FT: Some hints:
    - Use the sum function - sum(speed) to control the rotator
    - Argument speed: Use the magnitude of wheel rpm multiplied by some constant (you will need to find this yourself as it is build-specific)
    - It is the same FT as custom wheel rims

  • How can I most effectively break things? 1.4 years ago

    @Graingy just craft it

  • AngleOfAttack Input difficulties 1.4 years ago

    The idea of the code is solid, but check the actual output of the variable, it might not be what you expect

  • How can I most effectively break things? 1.4 years ago

    Diamond pickaxe

  • What’s your favourite kind of view? 1.4 years ago

    @ComradeSandman barren wasteland fan💀

  • What’s your favourite kind of view? 1.4 years ago

    Mountains or lakes

  • I can’t stand with it 1.4 years ago

    The video might be made in response to recent events, but it's about a problem about the community that has been around since early SP, so it doesn't have a strong feeling of making fun of an incident too soon. However, it's not clear if tcg is on either side (I don't know them). It is also a common meme format.

  • Is there any way to make your build face you all the time 1.4 years ago

    If the build is targeting your aircraft, yes. The FT deltaangle(Heading,TargetHeading) and deltaangle(PitchAngle,TargetElevation) gets the angle an aircraft needs to rotate to face the target.

  • Nagatetsu 11000 "Ise Bay Liner" 1.4 years ago

    @Windows2000 sure, you may use it

  • legally distinct train game 1.4 years ago

    @DDVC so cockpit switches can break spawns?

  • legally distinct train game 1.4 years ago

    @DDVC i never had builds spawn clipping into the tracks before, so i don't know about that issue
    My trains don't have any dummy parts. Just make sure the wheels are low enough from the fuselage blocks on the bogies. But the spawn could be controlled by my wheels, which have a size of 1 but are scaled down to 0.3x. This is changed slightly from winterro's Brighton Class example build for SPR.
    The stop markers have dummy parts to center the build in the designer and simulator. I think AI aircraft always spawn with the cockpit block in the same place.

  • legally distinct train game 1.4 years ago

    train released
    tested in sp 1.12.203.0 with spr 1.0 (9/23/2021) on low and high physics, the spawning seems consistent enough
    east acw
    east cw
    west acw
    west cw

  • Silvia 180-SX 1.4 years ago

    @AbdulRivai not yet, also the joke is now less obvious since the image links are dead

  • Silvia 180-SX 1.4 years ago

    sannis livisa 180rs

  • I 'bouta get fired 1.5 years ago

    Glassgy time

  • [SOLVED] Weird Sharp Edge on Fuselage Part 1.5 years ago

    Might be a mismatch in the fill values of fuselage blocks that are connected front to back. Since the blocks are close enough together and using the front/back attach points, the game will try to match the normals, which is impossible due to the fill differences. Try to change attach points.
    At the same time, idk since i haven't seen any bug this bad before

  • Do you eat raw onion? 1.5 years ago

    @ComradeSandman i could go for good onion rings rn, local burger king killed their old recipe and their new ones are kinda trash

  • Do you eat raw onion? 1.5 years ago

    Onions are best fried, whether of the pan or the deep variety

  • can we make custom labels? on mobile 1.5 years ago

    check the version of the software, the old versions have a bug in certain locales (especially euro ones)
    anyways, there is no reason to use it, since there are better alternatives

  • What do these buttons do? 1.5 years ago

    Fun tip, sometimes you don't want them all on or all off, but mixed together, usually if you're not building normal planes. (Maybe i should write a post about how smoothing works, and some tricks)

  • Cebu Pacific Shuttle Bus - Hyundai Aerocity 1.5 years ago

    weirdge detail
    it could have been good, but bro decided to throw it away

  • how to display gif here? 1.5 years ago

    It's the same for non-animated pics
    I used ezgif for converting videos to gif before, maybe it still exists
    Btw be careful when converting videos to gif, or everyone's wifi router and data plan will cry

  • Need funky trees help for a hingerotator that goes 2 directions 2 w/ 1 input 1.5 years ago

    Nice
    Anyways, I just call it animation-style, there's no such term for it. Not exactly the same as your code though, here's an example I digged up from one of my planes
    .
    Wheel assembly: lerp(0, 1, inverselerp(0, 9, smooth(GearDown?0:10,1))
    .
    Main door: lerp(1, 0, inverselerp(5, 10, smooth(GearDown?0:10,1))
    .
    I'm using a code structure I call a linear map

  • Need funky trees help for a hingerotator that goes 2 directions 2 w/ 1 input 1.5 years ago

    I use an animation software style of funky trees for most timed animations. It is based around a timer variable, e.g., smooth(GearDown?0:10, 1).
    Each rotator will have an input which is basically in the form x(t), or x varies with the timer above.
    If your animation is the same (but reversed obviously) on activation and deactivation, this method is very easy to write and edit

  • Need funky trees help for a hingerotator that goes 2 directions 2 w/ 1 input 1.5 years ago

    Since the first argument of your smooth functions are constants, each smooth function will only perform one movement each, as soon as it is chosen by the ternary operator. You need a way to reset the smooth functions.
    Also, clamp(val,min,max) clamps val between min and max. Since min=max, val=min=max

  • No mirror on switches? 1.5 years ago

    You can but usually they don't attach correctly

  • Mighty Lighthouse 1.5 years ago

    @Dpdfuzz @DatFiat126Fan19 it's the afterburner effect from AQF-24
    a lighthouse beam is a pretty interesting use of it
    .
    edit: saw new comment, the code is the same except for the color

  • NIKE ONE 2022 1.5 years ago

    @LowtusF139 lol i always write weird things to see if anyone calls them out

  • (TEASER) JDM POWER!! 1.5 years ago

    please make a 2000 hp version with the most peaky and laggy turbo known to man