Pistons only move objects that are connected to them (and parts connected to them).
Unlike fuselage blocks, pistons have specific attach points. If you use finetuner, parts may not attach well.
Piston attach points are weak, which is, parts can flex a considerable amount on them. Parts connected this way break easily, so i recommend putting a small fuselage block on the piston and connecting the wing to that or use multiple pistons braced together at the ends
Most important: make sure the moving parts are not connected to the base parts in any way
If you want to post a walking variant:
1. No WIPs. There is a forum post about it
2. No WIPs. (Did I just say that?) I wont report finished versions, but I wont report this WIP now because I'm in a good mood
3. Good luck. It was never designed to walk
Tip: you can provide a .zip file so as to have 3 mods under 1 link (you may have to put an external link instead of using simpleplanes.com server storage)
@dillonmanyo
1. Locate a picture. If on a computer, right click. If on a mobile device, hold on it.
2. A menu should appear. Go to "view image"
3. You should be taken to a new webpage with only the picture in it. Copy the url from the top bar
4. Paste it in between the round brackets
I have made one (four, actually) for an old simple project the Nimbus rotary rack bomber
My rotary racks use a fuselage block with bombs attached to it. It releases bombs and rotates the rack with an AG and VTOL or something else
Need a tutorial?
Try CoM shifting. It increases the effects of dead weight. Make sure the CoM is lower than the buoyant point on the hull. Alternatively, for multihulls or flat-bottoms, you dont have to do intensive modding
Also i heard the devs are
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
@LukeDaDuke this i guess
Make sure you can run JavaScript
12 more points!
You can make hexagonal fuselage with 2 fuselage blocks, one on top of the other, and some Overload
@EliteIndustries1 the limit is 150 parts
Hmm... interesting
Wow your grammar is the best
Your assets shouldnt break, but you wont be able to convert your project into a mod
If you want to post a walking variant:
1. No WIPs. There is a forum post about it
2. No WIPs. (Did I just say that?) I wont report finished versions, but I wont report this WIP now because I'm in a good mood
3. Good luck. It was never designed to walk
@pavthepilot @Fishbowl1121 i heard it was because they were used for spammy "kill the dummy" builds
Its more suitable for ground machinery tho
I have one on xbox 360 that i dont play anymore
2 doesnt crash me, it just rips the plane apart
At a smaller scale, a power of 1E+10 only makes the plane very pixelated and flat spins around
@JakeTheDogg yep it was based off the GTT-01 and GTF-11
It looks like a APC drove over it, maybe it should be taller
Youre wrong, there are 3 pics
@Tully2001 ohhh ok
You can only add sound effects if you make a new part mod
Anyone want to try importing war robots weapons?
We need that! For bomb bays, cargo doors and stuff like that
@Tully2001 they are physical builds, how can he/she tell?
Even if you scale them down, they retain their original hitbox
You should play subnautica, it has a cat poster which may trigger you
Tip: you can provide a .zip file so as to have 3 mods under 1 link (you may have to put an external link instead of using simpleplanes.com server storage)
@Fishbowl1121 no, it actually has 3 arms and 1 leg, if you notice, there is a difference in the structure of the 3rd arm and the leg XD
It appears as ANYTHING weighing like 200000 lbs will have floppy rotators
+1@dillonmanyo
1. Locate a picture. If on a computer, right click. If on a mobile device, hold on it.
2. A menu should appear. Go to "view image"
3. You should be taken to a new webpage with only the picture in it. Copy the url from the top bar
4. Paste it in between the round brackets
@Fishbowl1121 @Joco80 anything with no wings (structural panel included) has the same vslue
Use this format:

Where things in regular brackets are the URL
Make sure you have a image file postfix
Will there be unused areas in the map? If yes, do you need any out-of-town industrial and/or research centers?
@TemDesBur i was (probably) gonna make one too
Wow... i only have like 15
Because jelly (dont hate me pls)
I have made one (four, actually) for an old simple project the Nimbus rotary rack bomber
My rotary racks use a fuselage block with bombs attached to it. It releases bombs and rotates the rack with an AG and VTOL or something else
Need a tutorial?
A mix time lapse-voiceover tutorial is one of the best options
I like mondays, i post on sunday and see the ahem positive ahem feedback on monday
"Parshots"? Did you mean : parachutes
I am one of those guys who likes watching cr battles but dont play it
Lol no one is here
...
Wait... im here!
...
How is this possible?
...
What have i done?
Well good luck flying it!
Cool! Only thing is that the speed and meter angle are not inversely proportional to each other
Try CoM shifting. It increases the effects of dead weight. Make sure the CoM is lower than the buoyant point on the hull. Alternatively, for multihulls or flat-bottoms, you dont have to do intensive modding
@CaesiciusPlanes brake force is modifiable in the xml (for resizeable wheels only)
It would be the most unbalanced car in the game, no matter what its classified as
Also, have you heard about the new song coming to minecraft? Its not from C418 tho
@EternalDarkness @KDS @EliteIndustries1 im sure you can export it as a different file type and load it into a 3D printer
If you want to play minecraft in simpleplanes, you can...
Nope, that would be advertisement
@jamesPLANESii @destroyerP @Tully2001 but unfortunately, i am going to make it just a structure UNLESS special rotators come out...
@Tully2001 i know how to make them
Also i heard the devs are
+1Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you