If you download it and it looks the same for you, then its normal (i am too lazy to download it)
From what i can tell, its not a cockpit block, but a fuselage block or cone
When uploading a plane, there should be an empty space. Tap on it and the on-screen keyboard should come up. You will notice you cant leave any lines.
If you need to update or add lines to the description, you can do so by tapping the white square next to the downloads counter and selecting edit
You can now write descriptions with paragraph breaks (yay.mp3)
Note: if the white square is not there, make sure you are logged in
Tip: For those that write a lot, or just do not want people to click off seeing there is no description, I recommend you write it in a text file or document and copying it over
I have made a very realistic lenny face, unfortunately its hidden on one of my creations. Maybe I should extract and re-upload it...
Also I have that illuminati pixel art (a replica) to the left over there
I don't really like to re-upload stuff though, I feel its cheating
XML TIP: setting input of RCN:
1. Open the .xml file or Overload
2. Under ReactionControlNozzle, set autoAssignType to false
3. Edit type. This is the input that will activate it.
4. Edit reverse. This is whether a positive or negative input will activate the RCN
5. Profit
Note: there is little use in changing the input type of RCN
Press New Aircraft when opening a new project, dont use the cockpit from the previous creation.
OR: should get your simpleplanes checked, this is not related to the precedessor. You will have to reinstall if this is a permanent problem
Methods:
- Overload and Fine Tuner (recommended)
- 1. Download, install, and activate both mods.
- 2. There should be 2 new buttons on the bottom of the screen
- 3. While selecting a part, tap on one of the buttons to open a menu
- 4. Add or edit required fields
- Accessing the .xml file:
- 1. Download a file editor app
- 2. Find your SimplePlanes folder
- 3. Under Aircrafts, find your plane or the Editor file
- 4. Edit accordingly
To create a vehicle to tow another vehicle:
- For a pre-attached vehicle:
--- use hinge rotators (or hinge substitutes) on one or both ends
--- connect with detachers and/or fuselage blocks
- To tow an AI vehicle:
--- add aforementioned hinges on one or both vehicles
--- add a grabber or piston lock system that will lock connections upon an input
Wow that pic is nice, the two circles are perfect, and the rectangle is straight and centered In other words, you should see my screen right now, the pic doesnt work
Very nice (for a bronze)! I find griffin hard to build as it focuses on overlapping round shapes. How are you like in war robots?
We need race support scripts so we just need to place rings
Check your controls, you might have changed them
If you download it and it looks the same for you, then its normal (i am too lazy to download it)
From what i can tell, its not a cockpit block, but a fuselage block or cone
Definitely blew me away
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k
it seems to happen specifically with wheels with the suspension enabled and there is enough force pushing it into the ground, and only at that airport
@ramjet if anyone could provide me with a free engine Unity package, maybe
And also other sound packages
Could be a mod
Someone can try scripting special fuselage blocks with a health system
Yes we should be able to make a plane 'read only', maybe we can see planes in the editor but cant take them apart
imagine a number beside every comment
+1Check for drag imbalance, it can cause auto-roll
Possible, but only for custom landing gear
Fly a car through it
Now I have a legit use for my ramp :D
Try a mech or a missile launcher
Note: if the white square is not there, make sure you are logged in
Tip: For those that write a lot, or just do not want people to click off seeing there is no description, I recommend you write it in a text file or document and copying it over
If its detacher-based, youre too late
Missiles:
1. Primary cockpits only
2. Between 900 and 1200 mph
3. Seems to be yes
Guns:
1. A lot
2. Yes. Like the ships, the bridge uses a similar health system
3. Doesn't matter
Bombs:
1. Infinite (check out bomb launchers)
USS Beast:
+11. Untested
You can make a missile pod or missile holder, but those parts wont fly with the missile
Would spotlight this one
Strengthen your plane. Check for parts that wobble under drag or lift forces.
I have made a very realistic lenny face, unfortunately its hidden on one of my creations. Maybe I should extract and re-upload it...
Also I have that illuminati pixel art (a replica) to the left over there
I don't really like to re-upload stuff though, I feel its cheating
Cool, actually has enough ammo
White is suitable, but maybe a different secondary color
What type of aircraft are allowed?
@HellFireKoder if sp runs on C#, can I import javascript instead if importing a script?
It fits within the gray circle O_o
Don't know about any later updates
Lol
Beta is long over
With the structurally weak design of starfleet spacecraft, im surprised the main characters have survived more than 0 movies
You have android, you can download mods or file openers
XML TIP: setting input of RCN:
1. Open the .xml file or Overload
2. Under
ReactionControlNozzle, setautoAssignTypetofalse3. Edit
type. This is the input that will activate it.4. Edit
reverse. This is whether a positive or negative input will activate the RCN5. Profit
Note: there is little use in changing the input type of RCN
+2@helilover03 press Alt+F4
Saw my build, its not connected to the road lol
Ecks dee
We need the ability to bind missile lock on range to cameras!
Mod is possible, but doesnt exist yet
CALVIN232 (yes, thats you)
Press New Aircraft when opening a new project, dont use the cockpit from the previous creation.
OR: should get your simpleplanes checked, this is not related to the precedessor. You will have to reinstall if this is a permanent problem
FSX steam edition confirmed
@MemeKingIndustriesAndMegaCorporation inserts a song reference
Methods:
- Overload and Fine Tuner (recommended)
- 1. Download, install, and activate both mods.
- 2. There should be 2 new buttons on the bottom of the screen
- 3. While selecting a part, tap on one of the buttons to open a menu
- 4. Add or edit required fields
- Accessing the .xml file:
- 1. Download a file editor app
- 2. Find your SimplePlanes folder
- 3. Under Aircrafts, find your plane or the Editor file
- 4. Edit accordingly
Can i enter an existing creation? Its glide rate is quite good
To post pictures:
Go and use the search function to get info
To create a vehicle to tow another vehicle:
- For a pre-attached vehicle:
--- use hinge rotators (or hinge substitutes) on one or both ends
--- connect with detachers and/or fuselage blocks
- To tow an AI vehicle:
--- add aforementioned hinges on one or both vehicles
--- add a grabber or piston lock system that will lock connections upon an input
Wow that pic is nice, the two circles are perfect, and the rectangle is straight and centered
In other words, you should see my screen right now, the pic doesnt work
How is this a successor? Make sure to use New Aircraft when starting a new project
Play a different game for a while, you will be flooded with ideas