@MechWARRIOR57 if you use wheels (with rails forming two rings at the bottom) it theoretically bypasses the wobble as well as allowing for infinite range, however if you flip/roll, the turret falls off
If you download it and it looks the same for you, then its normal (i am too lazy to download it)
From what i can tell, its not a cockpit block, but a fuselage block or cone
When uploading a plane, there should be an empty space. Tap on it and the on-screen keyboard should come up. You will notice you cant leave any lines.
If you need to update or add lines to the description, you can do so by tapping the white square next to the downloads counter and selecting edit
You can now write descriptions with paragraph breaks (yay.mp3)
Note: if the white square is not there, make sure you are logged in
Tip: For those that write a lot, or just do not want people to click off seeing there is no description, I recommend you write it in a text file or document and copying it over
I have made a very realistic lenny face, unfortunately its hidden on one of my creations. Maybe I should extract and re-upload it...
Also I have that illuminati pixel art (a replica) to the left over there
I don't really like to re-upload stuff though, I feel its cheating
XML TIP: setting input of RCN:
1. Open the .xml file or Overload
2. Under ReactionControlNozzle, set autoAssignType to false
3. Edit type. This is the input that will activate it.
4. Edit reverse. This is whether a positive or negative input will activate the RCN
5. Profit
Note: there is little use in changing the input type of RCN
Like corner blocks?
One guy allows you to order custom parts, forgot who...
@MechWARRIOR57 if you use wheels (with rails forming two rings at the bottom) it theoretically bypasses the wobble as well as allowing for infinite range, however if you flip/roll, the turret falls off
Bleach helps to keep your stomach clean! Trust me
Wow 3314 parts
@MechWARRIOR57 try a wheel-based rotator system
Hey i recognize that link
Pls release the project folder :D can only explore in unity
I can do most stuff
@marcox43 i can do it through modification. Its easier than making the part from scratch
+1Cool design and concept! Its nice to watch, but lacks in accuracy and range
Round fuselage would be more laggy if it acted round
Lol
Idk, i only know that the successor has a fatal flaw, which is that there is such a huge weapons bay with JUST A FEW MISSILES AND GUNS
You cant... its quite sad that custom pictures are not allowed, but it helps prevent fake screenshots
+1Would be nice to fly this around a farm :D
Very nice (for a bronze)! I find griffin hard to build as it focuses on overlapping round shapes. How are you like in war robots?
We need race support scripts so we just need to place rings
Check your controls, you might have changed them
If you download it and it looks the same for you, then its normal (i am too lazy to download it)
From what i can tell, its not a cockpit block, but a fuselage block or cone
Definitely blew me away
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it seems to happen specifically with wheels with the suspension enabled and there is enough force pushing it into the ground, and only at that airport
@ramjet if anyone could provide me with a free engine Unity package, maybe
And also other sound packages
Could be a mod
Someone can try scripting special fuselage blocks with a health system
Yes we should be able to make a plane 'read only', maybe we can see planes in the editor but cant take them apart
imagine a number beside every comment
+1Check for drag imbalance, it can cause auto-roll
Possible, but only for custom landing gear
Fly a car through it
Now I have a legit use for my ramp :D
Try a mech or a missile launcher
Note: if the white square is not there, make sure you are logged in
Tip: For those that write a lot, or just do not want people to click off seeing there is no description, I recommend you write it in a text file or document and copying it over
If its detacher-based, youre too late
Missiles:
1. Primary cockpits only
2. Between 900 and 1200 mph
3. Seems to be yes
Guns:
1. A lot
2. Yes. Like the ships, the bridge uses a similar health system
3. Doesn't matter
Bombs:
1. Infinite (check out bomb launchers)
USS Beast:
+11. Untested
You can make a missile pod or missile holder, but those parts wont fly with the missile
Would spotlight this one
Strengthen your plane. Check for parts that wobble under drag or lift forces.
I have made a very realistic lenny face, unfortunately its hidden on one of my creations. Maybe I should extract and re-upload it...
Also I have that illuminati pixel art (a replica) to the left over there
I don't really like to re-upload stuff though, I feel its cheating
Cool, actually has enough ammo
White is suitable, but maybe a different secondary color
What type of aircraft are allowed?
@HellFireKoder if sp runs on C#, can I import javascript instead if importing a script?
It fits within the gray circle O_o
Don't know about any later updates
Lol
Beta is long over
With the structurally weak design of starfleet spacecraft, im surprised the main characters have survived more than 0 movies
You have android, you can download mods or file openers
XML TIP: setting input of RCN:
1. Open the .xml file or Overload
2. Under
ReactionControlNozzle
, setautoAssignType
tofalse
3. Edit
type
. This is the input that will activate it.4. Edit
reverse
. This is whether a positive or negative input will activate the RCN5. Profit
Note: there is little use in changing the input type of RCN
+2