115k hpgbproductions Comments

  • Anti Missile Ball 1.8 years ago

    @Ihavesnowball just because it's not called "sam destruction"

    +3
  • Winston FF3/097 KA 1.8 years ago

    @ZER0G but you really only just need to change material 0 and 1
    I added one color variation (but that one also changes the label colors)

    +1
  • Winston FF3/097 KA 1.8 years ago

    @Ownedpilot yeah it's quite hard to copy the handling, so i just made sure it had the same controls
    Also the custom chase camera is probably quite jank

    +1
  • mario kart for drug abusers 1.8 years ago

    @kaokaoo if that's true then the mod tools i'm using is older

    +1
  • mario kart for drug abusers 1.8 years ago

    @DCSplanepro12 i checked again and the unity version i use is 2020.3.19f1, either andrew mistyped or the mod unity version is different from the game version

  • mario kart for drug abusers 1.8 years ago

    @DCSplanepro12 unity is free bruh

    +1
  • mario kart for drug abusers 1.8 years ago

    @DCSplanepro12 from andrew's blog post, it's 2022.3.9

  • mario kart for drug abusers 1.8 years ago

    @DCSplanepro12 currently i use whichever is the recommended version rn
    I tried to make a easyroads map recently, but scrapped it

  • mario kart for drug abusers 1.8 years ago

    @JacksEpicGamingYT i'm using a heli rotor for some rotation control, it makes the sound

  • mario kart for drug abusers 1.8 years ago

    title references a quote from some random video essay i no longer remember
    it is probably about a ps1 demo disc, but i'm not gonna check
    released

  • Anti Missile Ball 1.8 years ago

    @Hellfire3627 you cannot use source code directly, it's just so people can see how the mod works

  • Map building help 1.8 years ago

    The hierarchy should look like Map > Road Network > (roads). Currently you have the road network and roads outside the map so they won't appear in the map.
    Terrain tab is in the road network component. Idk if there are any differences between your version and mine.

  • Map building help 1.8 years ago

    You need to use the "import assets to folder" function under the terrain tab. Don't save the road as ome of the game objects, only save the map.
    Also, it seems that wheels need the built-in suspension to work with easyroads terrain

  • How many people are running the old version of Simple Planes ? 1.8 years ago

    I updated, but I think the new version is slightly more laggy. Not downgrading yet

  • Car motor questions 1.8 years ago

    All wheels receive the same torque. The amount of torque is proportional to input regardless of speed. Since power is proportional to torque * speed, power increases continuously.
    You need funky trees methods to make a gearbox. The easiest method to control power is to divide your input by the average rpm

  • Someone please explain what the commands in the dev console mean and do? 1.8 years ago

    If you're accessing unity components (game object path has >), you probably want to learn about c# programming and unity first
    There is a way to hide the ui on mobile using the dev console, but i don't remember it, can probably be found with search feature

  • VE-60SNA Stun Needle Launcher 1.8 years ago

    Amazing model and animations, unfortunately fake screenshot

    +2
  • How many people actually bought Simple Planes? 1.8 years ago

    I have it on google and steam
    I might have pirated it on android for a bit in the v1.4 days (i'm old), luckily that package only had an easy-to-remove adware on it but still stupid

  • Control guided bomb without crashing plane 1.8 years ago

    activation groups

  • Activate rotators with "FireWeapons"? 1.8 years ago

    Try clamp01 or the ternary operator if you only want the airbrakes to extend for as long as FireWeapons is held down

  • Chaparral 2J 1.8 years ago

    gt4 all american championship moment

  • video depicting driving at maximum skill and difficulty 1.8 years ago

    @PUMPKINSIDD if only i had one

  • video depicting driving at maximum skill and difficulty 1.8 years ago

    @Nerfaddict probably about 8 minutes

  • video depicting driving at maximum skill and difficulty 1.8 years ago

    low gears/ cbt mode are actually useful now
    assist prototype with ft that i may or may not use in the future
    does not need elliptical grip model to work (but the change is more obvious with the mod as it makes tires lose cornering ability with too much forward slip)
    ABS example image, you can also see TCS marks
    if the rear wheels alternate being under extreme load, that's the kinda bad funky LSD from a previous elliptical grip model demo. it only serves to remove one wheel peel and is good enough(tm) for that

  • Funky trees help 1.8 years ago

    Use a resettable timer. I have a webpage with some timers and other stuff
    rate(BOOL) is a good rising edge detector. BOOL is your variable that is true when you fire a weapon when the cannon is selected. To prevent it from being true when reloading, you need another timer

  • monitor radar screen label stickers 1.8 years ago

    @GrandPrix @Kerbango i think that now, since people haven't spammed the website like i thought would happen, i'm more ok with image packs
    Extra tip: if you want to make screens, building the bezel with fuselage makes it look better

  • Elliptical grip model 1.8 years ago

    @rexzion me too

  • A counter that counts up from 0 when a switch is activated ? 1.8 years ago

    @Zaineman don't change your variable names to match other users' code (especially one-liners). It just leads to chaos on your end.
    You also need to replace charge rate and discharge rate with your own numbers. If they are the same, you can replace the second ternary section with a constant.
    When I provide code, I put variable names in all caps so they become easier to spot, but I don't actually use those names

  • A counter that counts up from 0 when a switch is activated ? 1.8 years ago

    smooth(APU_ON?10000:0, APU_ON?CHARGE_RATE,DISCHARGE_RATE)

  • Is it possible to silence a propeller engine ? 1.8 years ago

    No, just use T1000 for the least sound
    You can try to increase power and decrease input amounts, works for jets but idk for props

    +5
  • Funky Trees Bandit Callout 1.8 years ago

    I misread and thought you wanted to find bandit airport 💀
    4 and maybe 3 still apply

  • Tone Generator 1.8 years ago

    @RaptorAerosystemsCorp despair

  • Modding question 1.8 years ago

    To handle FT, you can use input controller, but it's not a good solution since mod parts can only have one input controller (i think)

    +1
  • Anti Missile Ball 1.8 years ago

    @CrestelAeronautics2 no

    +1
  • Is there any text part guide? 1.9 years ago

    textmeshpro rich text
    There also are the "rotate" and "scale" tags which this page doesn't mention

    +4
  • Funky Trees Bandit Callout 1.9 years ago

    1. Represent the target location as longitude (x) and latitude (z), and hence find the displacement from the player to the target in each axis.
    2. Find the absolute/magnetic bearing from the player to the target. Try atan2().
    3. Find the relative bearing from the player (nose) to the target. Try deltaangle().
    4. Design a code to convert this to 1,2,3..12. You might want to use repeat() and round().

  • The outside was made but... 1.9 years ago

    Cannon-launched missiles: just put missiles in the cannon. The missiles should have disableAircraftCollisions = true and proximity fuse enabled for the best function, given sp quirks.
    Hydraulics: idk xdd

  • Summer Clouds 1.9 years ago

    @Masotan86 appdata folder may be hidden by default, so use the file explorer settings to show hidden folders
    Also on mac, the file will be somewhere else, check the modding guide to find your simpleplanes folder
    Dw about it, i'd like to blame mod settings mod's poor documentation for how i do things today

  • Digital Painting Tool 1.9 years ago

    @Majakalona you can draw rick astley on it (jk jk... unless?)

    +2
  • Summer Clouds 1.9 years ago

    @Masotan86 unfortunately, all i can say is that if you follow the instructions above, you will know where to find the folder and what the different settings do. My limited programming ability and the history of simpleplanes modding (>5 years ago) lead to this kind of very cursed user experience

  • Summer Clouds 1.9 years ago

    @Masotan86 NACHSAVE\CLOUDGEN folder

  • Summer Clouds 1.9 years ago

    @CoachPickles86 increase the maximum particle count for the cloud settings you are using, or try to decrease cloud density by making particles bigger and spread further apart

  • What do you upload pictures with? 1.9 years ago

    twitter if posted previously
    discord is going to block images from being accessible outside discord soon
    can try github but there is a significant chance of getting banned from there

    +1
  • Some help how to brake automatically when going in edges, curves in a car track? 1.9 years ago

    @Rjenteissussy subtract the engine throttle input by the turning input, but this will only slow down the powered wheels
    if you want to slow down the other wheels, you must assign another engine to them

    +1
  • 7:22 on Nordschleife with updated NIKE ONE 2022 1.9 years ago

    @ToeTips LateralG is not a predefined variable. It is defined using setter GS * (YawRate*pi/180) / 9.81, using the physics formulas v = r * OMEGA and a_c = v^2 / r
    But this setter doesn't include the effects of gravity.
    .
    I think that as Yamashiro is a manufacturer, it will only run its own cars in races. Manufacturers also don't sponsor teams using other cars. For accuracy, you can probably only make the livery for a Yamashiro car.

  • 7:22 on Nordschleife with updated NIKE ONE 2022 1.9 years ago

    @ToeTips gold prix test and using LateralG variable in the aircraft:
    100% throttle, full input using assisted steering mode, record LateralG when reaching speed:
    100 km/h: 2.69, 1.92, 1.89, 2.59
    120 km/h: 2.79, 2.78, 2.09, 2.80
    140 km/h: 2.81, 2.79, 1.61, 2.74
    160 km/h: 2.52, 2.25, 2.73, 2.48
    it would be nice to have a variable data logging mod for this
    I use 100 km/h and 160 km/h as reference points since that's what i know from forza

  • 7:22 on Nordschleife with updated NIKE ONE 2022 1.9 years ago

    @ToeTips there is no standardized list, you just change grip until the turning g-force seems right

  • I make a car! 1.9 years ago

    Large

  • make it so blueprints can be seen without orthographic veiw 1.9 years ago

    @Majakalona i haven't played juno on pc yet xdd

    +1