16.6k edensk Comments

  • this game is kinda dead 5.7 years ago

    Negative.

  • Lik 2 get rid of Coronavirus 5.7 years ago

    I don't have it so I won't.

  • F/A-18F SuperHornet 5.7 years ago

    Nice vortices.

  • Turrets! 5.7 years ago

    @asteroidbook345 There aren't any variables related to targets yet, so it's currently not possible.

    +1
  • Bean ACV-20 5.7 years ago

    @asteroidbook345 Ask Diloph, not me.

  • Bean ACV-20 5.7 years ago

    @asteroidbook345 No.

  • [solved]Help pls 5.7 years ago

    @PointlessWhyshouldi Nice, you're welcome.

  • [solved]Help pls 5.7 years ago

    Collisions.

  • How well do yall know me 5.7 years ago

    This is getting spammy...

    +1
  • Do you know me? 5.7 years ago

    7

  • Distance 5.7 years ago

    @AWESOMENESS360 Thanks, lol.

  • [SOLVED] PLS help. Why SP physics 5.7 years ago

    Set the massScale of the entire control surfaces to 0 to prevent wobbling...

  • How well do you know me? 5.7 years ago

    Lol, another one.

  • Su-47 ''Berkut'' [READ THE DESCRIPTION] 5.7 years ago

    The user you are wanting to credit is Tessemi.
    .
    Nice plane.

    +2
  • well this is getting out of hand pretty quickly 5.7 years ago

    I'm already on a 2 weeks long break.

  • Build Trailer Challenge (Cash Prize) 5.7 years ago

    Time to work on my Hornet...
    By the way...

  • A dangerous problem on my plane 5.7 years ago

    Increase the strength of the landing gear.

  • Lift of a Wing 5.7 years ago

    It also changes depending on AoA.

  • I have a question that not many people may be able to awnser 5.7 years ago

    There are at least 4 different "electric" propulsion methods.
    All of them use gizmos like airbrakes, pistons, rotators, shocks... (One of them also uses wings).
    .
    It's all about pushing air back. For example, a piston moving an activated airbrake that's pointing backwards or a rotator moving wing parts like a propeller.
    .
    I'm pretty sure randomusername could explain it a lot better than me though.

  • New tag suggestion: Gold 5.7 years ago

    A bit pointless for such a specific thing, a "special" tag would make more sense.

    +3
  • This issue may cost a lot of issues if not worked on 5.7 years ago

    If you still don't get what DickBrazen is saying:
    - Quick Edit: an app that can be used to view/edit xml files (SP designs are in this format). You would be able to find and fix any error in the file to recover the build.
    - Backing up: Just upload your craft as unlisted while you're making it, just so you don't lose everything if something like this happens.
    .
    Since you're on your iPad (iOS), there's nothing you can do, as you can't access your files... So sorry, but you've lost it forever.

  • I regret buying this game 5.7 years ago

    Okay.

    +1
  • TFW 5.7 years ago

    Nice, good luck.

    +1
  • TFW 5.7 years ago

    @GeneralPatrick2 You're welcome, I do see quite an improvement from your older builds, I'm pretty sure you will make great crafts anytime soon.

    +1
  • How do I upload custom photos for my planes 5.7 years ago

    @ProjectVideoGame @NFIGMT, android users with version 1.9 or higher can't use any mods other than map plugins. iOS users can't use any mods.

  • Distance 5.7 years ago

    Thanks, @MegaFox

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345 Oof, okay.

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345 Okay, the formatting messed it up, reeeeee.
    This:
    clamp01(Activate3) * clamp01(GS>15.4333) * clamp01(GS<66.8778)

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345 I probably messed up with the booleans, try this:
    clamp01(Activate3) * clamp01(GS>15.4333) * clamp01(GS&lt;66.8778)

  • Reverse thrust idea 5.7 years ago

    Congrats, you mentioned me 4 consecutive times, have a cookie.

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345 Oh wait, I just saw you are putting it in the ActivationGroup, and not in the input.

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345 My formula is finished and ready to use.

  • Reverse thrust idea 5.7 years ago

    @asteroidbook345
    Oof.
    That's not what I said.
    It would be clamp01(Activate3) * clamp01(66.8778>GS>15.4333)

  • Reverse thrust idea 5.7 years ago

    Just add * clamp01(Activate3) to the input.

    +1
  • Dassault Mirage IIIc 5.7 years ago

    @SimplyPlain No problem, it's probably the length, you should never use different values in the exhaust scales, changing the engine's max would do the job.

  • Dassault Mirage IIIc 5.7 years ago

    One of my favourite aircraft, really nice replica, good job!
    .
    I've noticed some flaws though:
    - AG6 only detaches the left pylon.
    - The engine's exhaust scale (without afterburner) is a bit messed up.
    Other than that it's pretty nice.

  • Distance 5.7 years ago

    @Hedero Thanks! :)

  • Possible feaure 5.7 years ago

    Select machine gun ---> open Overload ---> go to the menu called "Gun" ---> add a new line ---> in the left box put tracerColor and in the other box put the hex code of the colour you want, for example: FFFFFF (which is white).

    +2
  • My blueprint picture is not working. 5.7 years ago

    What James said, it doesn't work on any version older than iOS 13.

  • What should I try to make next? 5.7 years ago

    ⬇️

  • ALL HAIL ÒwÓ 5.7 years ago

    I prefer owo, to be honest...

    +2
  • Distance 5.7 years ago

    @GentonGengar Thanks! I'm glad you like it. :)

  • Distance 5.7 years ago

    @TheBlueRobotProduct Thank you, I appreciate it.

    +1
  • Shooting Worm Game 2.0 5.7 years ago

    This is quite fun, lol.

  • Distance 5.7 years ago

    Thanks, @QingyuZhou :)

  • Distance 5.7 years ago

    @ChisP Thanks and congrats, kek.

  • Distance 5.7 years ago

    @FlyingHueman @Stormfur
    All the colours are located at the end of the file and are called "materials".
    I extended that list and then assigned each part their corresponding "material" number (with overload) to give them the correct colour.


    Thanks for your comment, btw, FlyingHueman, I really appreciate it. :)

    +1
  • Distance 5.7 years ago

    @ChisP Thank you! It actually took less than 2 weeks, not that much (for me), lol.


    @UnguidedCylinder Thanks!

    +2