click me!
edit:
If you're on mobile, you have to turn on dev console. To take a screenshot midair, pause the game, and run the command //MainCamera>Camera.set_depth 10. If you want to make it better, also run the command //MainCamera>Camera.set_fieldOfView 10. I personally use 10, just because it feels right for me. You can change it between 5-60. 60 is the normal FoV value. Not recommending to go higher past that, because it looks kind of bad.
@Korzalerke
yes, Lt. was correct, I did mean to say "just make a custom nozzle" but I somehow typed that instead
I do agree though, TVC is pretty tedious to do, and I'd love seeing one.
Playing with a keyboard?
The thing is, keyboards always put the input to max amount or the minimum amount regardless of how long you press it.
If you're not playing with keyboard, I suggest just putting the com further away from the col, but not too far
looking from the fuselage design and the color scheme, I'd say a Su-33 Flanker-D.
also, note that the Su-33 does not have a tvc, and the newer versions have blue afterburners.
I honestly think it's the Hornet (aka Wasp). The whole thing is very good.
Although two thing I don't like about it are the fbw system and the thrust/weight ratio. the fbw sometimes just messes with your maneuvers, and I just don't like unrealistic t/w ratios. The hornet has a pretty weak engine, since the T/W of the hornet is around 0.8,while the game's Hornet is around 1.3. But then again I could easily change it.
Oh also, @ReinMcDeer I vote for either the red, or the yellow. Just because Idk, it looks better than the rest. Plain is also good, since well... It's the most common.
Did you play on low physics settings? shocks/wheels usually does that.
on how fixing it, tune the damper and the suspension strength so it can be stable. It works for me.
Nvm. Just checked the GIF and it's the rotator problem. To fix it, go to the overload menu, go to the Joint Rotator section, put damperMultiplier and put the value above 1. Should make the rotator less wobbly.
Not a really big car lover, but I very much agree. Especially wheel physics.
In case you didn't know, if you mirror a wheel to the other side, it'll steer to wherever side you last mirrored it. It isn't too noticeable if you're making a car, but if you're making planes with custom landing gears, it is very noticeable. This can be fixed by tuning down the sideways traction. But that causes another problem. Massive understeer. Not only that, if you steer too much, you will drift. This is super annoying.
Idk what you mean by smooth. And I've never built an airliner.
Put the Center of Mass (CoM) slightly infront of the Center of Lift (CoL) and keep adjusting it until it flies smoothly. It works for me.
Idk what you mean by that, but what I do know is you can make custom landing gears by putting a fuselage with a car wheel on a hinge rotator that has the XML input to "LandingGear". If you're in PC, you can simply l ctrl+click on the input to enter "Funky" which means you can put something that the base options won't put. If you're on mobile however, you have to enable the Overload mod so you can edit the part properties by files.
This one is very simple. Get a hinge rotator, put the input to pitch, put a jet engine, and put the intake onto the jet engine. If you want to have it to also have an input for a roll, you can have another rotator connected to the first rotator and change the input of said rotator to roll. Mirror it to the other side, and put the invert to false. Keep in mind that jet engines put in a rotator will disregard any intakes outside the intakes that is put to the engines. I'll explain this better in a post later.
This is kind of tricky, but the most simplest way is to get a panel, attach it to a hinge rotator, have the input to VTOL, and attach the rotator into a fuselage block. Mirror, and boom, done.
Again, I'll explain these things better in a post later.
how are most of you guys surprised by the fact that mods don't help on the development of the game? They're just a mod, what can they do? Delete the game off the appstore and steam? Yeah, like they can do that.
Dude, uncool.
You stole a plane, sooo uncool.
"tHis ToOk sOoOooOoO lOng" like get outta here you don't even belong here literally just ctrl+c and ctrl+v and you expect people to like it? Hell na, nobody likes art thieves and sell it to get profit really, REALLY wanted to drop the f bomb, but not here
why are you guys so confused? It's literally as simple as Pitch*1+Roll*-1 (depending on the side, if it's on the left side, use -, if it's on the right side, just use it do it normally)
yep, same here. Sometimes when I tried to comment, it'll lag and send an error message. And pages sometimes don't refresh itself, which lead me to believe that I didn't send the message, which resulted in me sending the same message twice. It also just happened to this comment. Somehow my first comment about this wasn't sent, and I ended up refreshing the page. But when I checked, the comment wasn't there. And then the third message (which is the same exact message as this one, except this part was edited) which I accidentally sent, wouldn't wanna be gone from my screen no matter how much I refreshed this page.
it is advised to have the com in front of the col just a bit.
Although, having the com just in front of the col will make your plane harder to control, but it gives more maneuverability. If too close, your aircraft will perform PSM easily. if it's pretty close, it would either make the plane able to fly straight, or pitch up slowly over time. This I think is based of physics quality. This comment was based on my experience in low physics.
@BORISQWERTYXDTM
please read the description before I get unnecessarily defensive.
I would like to not be unnecessarily defenesive because on top of it being stupid, it is cringe.
click me!
+1edit:
If you're on mobile, you have to turn on dev console. To take a screenshot midair, pause the game, and run the command
//MainCamera>Camera.set_depth 10
. If you want to make it better, also run the command//MainCamera>Camera.set_fieldOfView 10
. I personally use 10, just because it feels right for me. You can change it between 5-60. 60 is the normal FoV value. Not recommending to go higher past that, because it looks kind of bad.@Korzalerke
+1yes, Lt. was correct, I did mean to say "just make a custom nozzle" but I somehow typed that instead
I do agree though, TVC is pretty tedious to do, and I'd love seeing one.
Playing with a keyboard?
+1The thing is, keyboards always put the input to max amount or the minimum amount regardless of how long you press it.
If you're not playing with keyboard, I suggest just putting the com further away from the col, but not too far
@AviationCat007 @Aaronrossdouglas22
+1There we go, now I can finally rest.
@Bryan5 @NARGII @LarryTad
+1isn't there a button for it in the fine tuner menu?
+1looking from the fuselage design and the color scheme, I'd say a Su-33 Flanker-D.
+1also, note that the Su-33 does not have a tvc, and the newer versions have blue afterburners.
you still could make it a clickable text by doing this:
+1[text](link goes here)
@ImRookieCookie
+1Hey, I'm playing on low physics. And I'm very fine with it.
@ImRookieCookie
+1no prob
I honestly think it's the Hornet (aka Wasp). The whole thing is very good.
+1Although two thing I don't like about it are the fbw system and the thrust/weight ratio. the fbw sometimes just messes with your maneuvers, and I just don't like unrealistic t/w ratios. The hornet has a pretty weak engine, since the T/W of the hornet is around 0.8,while the game's Hornet is around 1.3. But then again I could easily change it.
Waivaaaaan
+1This'll be good
Oh also, @ReinMcDeer I vote for either the red, or the yellow. Just because Idk, it looks better than the rest. Plain is also good, since well... It's the most common.
+1This really looks better than my wip f-15s lmao. T.
+1@Fineilldoitmyself
+1Yes, I do.
something to do with repeat, Ig? Idk.
+1w h a t .
+1I legit don't understand...
Did you play on low physics settings? shocks/wheels usually does that.
+1on how fixing it, tune the damper and the suspension strength so it can be stable. It works for me.
Nvm. Just checked the GIF and it's the rotator problem. To fix it, go to the overload menu, go to the Joint Rotator section, put
damperMultiplier
and put the value above 1. Should make the rotator less wobbly.@Selcukk
+1No prob
what?
+1the aircraft itself, obviously.
+1Not a really big car lover, but I very much agree. Especially wheel physics.
+1In case you didn't know, if you mirror a wheel to the other side, it'll steer to wherever side you last mirrored it. It isn't too noticeable if you're making a car, but if you're making planes with custom landing gears, it is very noticeable. This can be fixed by tuning down the sideways traction. But that causes another problem. Massive understeer. Not only that, if you steer too much, you will drift. This is super annoying.
Uh yeah, um, there currently is no way of changing the fuel consumption rate of an engine.
+1There is currently no way to turn off huds on SimplePlanes mobile.
+1- Is what I would've said if the dev console doesn't exist.
Again, I'll explain these things better in a post later.
@Soardivision160th
+1"engine" part in the overload
@Orao
+1No it obviously didn't, all that did was change the FoV. Not hide the hud.
I think it has to do with //Hud or //InstrumentPanel, Idk.
I'm sorry, do you mean the SR-71? Because the SR-72 hasn't even been made yet.
+1how are most of you guys surprised by the fact that mods don't help on the development of the game? They're just a mod, what can they do? Delete the game off the appstore and steam? Yeah, like they can do that.
+1@X99STRIKER
+1Oh, believe me. Somebody made one longer.
after some research, I think it is a satellite panel. Not really sure as I have never studied the C-130
+1Dude, uncool.
+1You stole a plane, sooo uncool.
"tHis ToOk sOoOooOoO lOng" like get outta here you don't even belong here literally just ctrl+c and ctrl+v and you expect people to like it? Hell na, nobody likes art thieves and sell it to get profit
really, REALLY wanted to drop the f bomb, but not here
@Noname918181
+1Ah, thank you.
Would the parts be invincible to our missiles as well?
why are you guys so confused? It's literally as simple as
+1Pitch*1+Roll*-1
(depending on the side, if it's on the left side, use -, if it's on the right side, just use it do it normally)Yoooooo! F/A-18F Block III(?) pog!
+1unrealistic amount of load, but damn, that looks good.
yep, same here. Sometimes when I tried to comment, it'll lag and send an error message. And pages sometimes don't refresh itself, which lead me to believe that I didn't send the message, which resulted in me sending the same message twice. It also just happened to this comment. Somehow my first comment about this wasn't sent, and I ended up refreshing the page. But when I checked, the comment wasn't there. And then the third message (which is the same exact message as this one, except this part was edited) which I accidentally sent, wouldn't wanna be gone from my screen no matter how much I refreshed this page.
+1pasternak moment
+1how about the F-2 (japanese F-16, but not really)? Since it's pretty easy to make in just a week.
+1it is advised to have the com in front of the col just a bit.
+1Although, having the com just in front of the col will make your plane harder to control, but it gives more maneuverability. If too close, your aircraft will perform PSM easily. if it's pretty close, it would either make the plane able to fly straight, or pitch up slowly over time. This I think is based of physics quality. This comment was based on my experience in low physics.
how tho?
+1It's the base avatar now.
+1the original base Avatars are replaced with these abstract Avatars. Although, I've seen some people retain their base avatar
Idk, seems like people just doesn't want simplistic designs here in SimplePlanes.
+1I don't think so... Would be cool though.
+1@ReinMcDeer
+1oh well, I tried.
When it comes to strike aircrafts, I don't know the optimal configuration. I studied too much about A2A and ignored A2G.
ah. Making a realistic B-17?
+1@Karmen
+1Is the mass 0?
did you put the maxFuelTime to 0?
are there some parts of the nozzle connected to the main fuselage or anything that connects to the main fuselage?
+1wdym? couldn't you just use the rotator? (not the hinge, the normal one)
+1@BORISQWERTYXDTM
please read the description before I get unnecessarily defensive.
I would like to not be unnecessarily defenesive because on top of it being stupid, it is cringe.
@LTHank
everything? likely not.
most things? yes.