It's definitely an F-22.
That elevator barely resembles the KF-21's elevator. The vertical stabs are too close to the back, where as the KF-21 did not.
It resembles too much of a similarity to the Raptor, minus the thrust vectoring nozzle.
Closest I can think of is the FC-31, but it's not even close.
That weapons bay door placement looks too similar.
Although, the cropped delta wing almost gave me away, but that is most likely an unfinished product.
bro
wtf sp
SO IT WAS UPLOADED
I THOUGHT YOU SAID "OhoH, CrAft CanNot bE UplOaDed HaAHa, cHecK YoUr INterNet ConNecTIon"
imma keep it, just don't upvote it
no it's 19
if you add 10 cookies to 9 cookies and you count them you'll get 19 cookies
scientists have proved that 9+10 is 19 through a series of calculations, trial and error
also that meme is old it's kinda unfunny
@KDnotSpy
People told me so, so yeah.
Speaking of yaw, they really should fix the yaw aerodynamics. It's getting kinda annoying when you have to roll and pitch just to adjust a little bit of angle when landing.
@Korzalerke
I agree.
I'm not going to defend my pointless statement like I usually do.
Instead, here's some actual tip:
Download the aircraft that you think looks good. And once you have that in the designer, look for tricks and techniques that the creators do in their designs. For example, custom airfoils.
There are generally alot of custom airfoil techniques, such as putting a circle cornered wide fuselage on the wing, but follow what you think is the best. It's one of the reason how I can do these things.
But before getting into the details, you gotta get used to the fuselage block for a bit. Play around with it, do some slicing, make some cockpits, or frame. Then you can move on to the complicated stuff.
And then, you get to the part where you rotate and nudge your parts around. These two features are very important in designing your aircraft. Nudge lets you move parts around according to the X, Y, and Z positions. X is horizontal position, Y is vertical, and Z is front to back position.
Nudging can be done in two ways, the fine tuner way, or the basic way. Fine tuner is generally more practical, and it lets you move multiple parts at the same time, but when you don't feel like changing the value of the nudging, I suggest using the one implemented on the game.
The Fine Tuner can be activated in the "mods" section, where you'll normally found two mods, Overload, and Fine Tuner. These two are very important, so be sure to activate them. I'll get into Overload later if you're interested.
For the base nudging mechanic, first, you'll need to select a part. Done? Good. The next thing you'll see on the right side is an arrow, and a gear icon. The arrow is what you want to click on. Now you'll see more icons. But if you click the wrench-in-a-gear icon, voila! You found yourself a nice little nudge menu.
That my friend, is a thing you have to find out yourself. It's not really easy, complicated fictional/replica builds that costs over 300 parts usually takes 3-4 months to finish. And the realistically accurate builds take even longer to do.
I will say though, to make good creations involves how to use fuselage correctly and using blueprints.
That's the only hint I'm going to give you.
@Almost
1. Already did, check my Eurofighter. And the F-16C is in the making.
2. These low-part builds are just a side project.
3. The high part and larger size builds take a long time, 1-2 months at best.
@Amirabadi
turbojets are the engines with J at the beggining.
There is no solution into separating VTOLs, trust me. If I know there was one way, I could've put many effects on my F-16, alas I ended up using the J-15 for my gun smoke effect.
one VTOL engine is enough for it to power any vtol nozzle, and the first VTOL engine will always override the 2nd VTOL engine. Recommend using turbojets if you want the cool rocket flame thing instead.
Definitely need to re adjust my Typhoon's cockpit... It looks like a mess.
And I definitely had to redo my F-15, I feel like it's a little meh due to a deadline I set...
It's definitely an F-22.
+1That elevator barely resembles the KF-21's elevator. The vertical stabs are too close to the back, where as the KF-21 did not.
It resembles too much of a similarity to the Raptor, minus the thrust vectoring nozzle.
Closest I can think of is the FC-31, but it's not even close.
That weapons bay door placement looks too similar.
Although, the cropped delta wing almost gave me away, but that is most likely an unfinished product.
input -> funky: 1
+1look at them details
+1wowo
ya
+1just
with more pain
ok
+1rather than fun fact this is more of a boring ass fact
just saying
@FalcoOne
+1considering how fast I got to gold, I wouldn't be surprised if he overtook me in like 2 month
@OrderlyHippo
+1I said cockpit parts, as in any cockpit part.
When I first upvoted this, you're white.
+1I came back here, and you're already 200.
No.
+1There's currently no way, I believe.
+1@DameTheMobileFriendly
+1eh, I prefer the F-15I tbh
just because it has the bullshit Python-5 missile
jetstream sam helped me here
+1also nice
Don't think I need to know the answer anymore.
+1But maybe it'll change, who knows. Let's just see.
bro
+1wtf sp
SO IT WAS UPLOADED
I THOUGHT YOU SAID "OhoH, CrAft CanNot bE UplOaDed HaAHa, cHecK YoUr INterNet ConNecTIon"
imma keep it, just don't upvote it
If it isn't saucy james?
+1that landing gear looks cursed af lmaoo
+1@jamesPLANESii
+1just put
BoostPump
on the inputId and make a variable with the same name and put a value of 1 in thereiIrc that's how it works
no it's 19
+1if you add 10 cookies to 9 cookies and you count them you'll get 19 cookies
scientists have proved that 9+10 is 19 through a series of calculations, trial and error
also that meme is old it's kinda unfunny
You could put + or -.
+1@KDnotSpy
+1People told me so, so yeah.
Speaking of yaw, they really should fix the yaw aerodynamics. It's getting kinda annoying when you have to roll and pitch just to adjust a little bit of angle when landing.
That's not actually the trim button... That's the yaw button since SPVR doesn't have rudder pedal access.
+1@Korzalerke
+1I agree.
I'm not going to defend my pointless statement like I usually do.
Instead, here's some actual tip:
Download the aircraft that you think looks good. And once you have that in the designer, look for tricks and techniques that the creators do in their designs. For example, custom airfoils.
There are generally alot of custom airfoil techniques, such as putting a circle cornered wide fuselage on the wing, but follow what you think is the best. It's one of the reason how I can do these things.
But before getting into the details, you gotta get used to the fuselage block for a bit. Play around with it, do some slicing, make some cockpits, or frame. Then you can move on to the complicated stuff.
And then, you get to the part where you rotate and nudge your parts around. These two features are very important in designing your aircraft. Nudge lets you move parts around according to the X, Y, and Z positions. X is horizontal position, Y is vertical, and Z is front to back position.
Nudging can be done in two ways, the fine tuner way, or the basic way. Fine tuner is generally more practical, and it lets you move multiple parts at the same time, but when you don't feel like changing the value of the nudging, I suggest using the one implemented on the game.
The Fine Tuner can be activated in the "mods" section, where you'll normally found two mods, Overload, and Fine Tuner. These two are very important, so be sure to activate them. I'll get into Overload later if you're interested.
For the base nudging mechanic, first, you'll need to select a part. Done? Good. The next thing you'll see on the right side is an arrow, and a gear icon. The arrow is what you want to click on. Now you'll see more icons. But if you click the wrench-in-a-gear icon, voila! You found yourself a nice little nudge menu.
That my friend, is a thing you have to find out yourself. It's not really easy, complicated fictional/replica builds that costs over 300 parts usually takes 3-4 months to finish. And the realistically accurate builds take even longer to do.
+1I will say though, to make good creations involves how to use fuselage correctly and using blueprints.
That's the only hint I'm going to give you.
Agree.
+1@GrFrog
+1gphbproductions has the instructions, check him out.
I love how it uses a turbofan engine, which makes it like 1.4x more expensive than the actual thing with turbojets.
+1@Almost
+11. Already did, check my Eurofighter. And the F-16C is in the making.
2. These low-part builds are just a side project.
3. The high part and larger size builds take a long time, 1-2 months at best.
@Almost
+1I know, but it was a part of the low-part builds like my MiG-29.
ayy :)
+1one reason why I didn't make the cockpit prettier was to make the part counts lower.
@SOP
+1maybe you're putting it wrong.
the
*3.28084
shouldn't be put at{Altitude*3.6}
, nonoononononoInstead, put it in
{Altitude;00,000}
.@SOP
+1Oh yeah, forgot about the decimals. They're right behind the first number.
I can't see it... Can you send me the link of the photo?
Oh nvm,
ono
+1So you see the "Altitude" input, correct? Well, add this:
+1If you want it to be approximate, add
*3281
.If you want it to be exact, add
*
.328084
@Amirabadi
+11.
Yeah.
2. No, you can't. It just does that. Its's weird tbh.
@Amirabadi
+1ever heard of the xml "throttleResponse"?
@Amirabadi
+1turbojets are the engines with J at the beggining.
There is no solution into separating VTOLs, trust me. If I know there was one way, I could've put many effects on my F-16, alas I ended up using the J-15 for my gun smoke effect.
one VTOL engine is enough for it to power any vtol nozzle, and the first VTOL engine will always override the 2nd VTOL engine. Recommend using turbojets if you want the cool rocket flame thing instead.
+1they can just...
+1Go around the winner's profile and upvote the other stuff.
I
+1fucking
want
this
thumbnails, they look gud when used correctly
+1I did the same thing when I was bronze, I don't think you can have too much forums.
+1dude
+1nice maverick models
also wow
updoot
Definitely need to re adjust my Typhoon's cockpit... It looks like a mess.
+1And I definitely had to redo my F-15, I feel like it's a little meh due to a deadline I set...
Dude
+1How do you do the intakes?
@LegoJoe
+1Almost everything.
@Korzalerke
+1I mean, you can just make them look prettier.
@Korzalerke
+1Better custom geometry, I guess.
Better custom missiles.
+1recommend using blueprints next time... Because that looks nothing like the F/A-18 and looked more like a Сухой Су-75.
+1air combat intensifies
+1