@ReinMcDeer
Yeah, it has it. Though I like rate(Heading) more.
@WolfHunter9111
No. The colors are there to represent moving parts. Red are slats, Yellow are fins, Blue are elevons, and Orange are Flaperons. Grey are misc, like Airbrake or Chute doors or whatever you call them.
Alright. Let's see.
First of all, SP has a set of different physics settings. I don't imagine it's going to be like: "Oh, yeah, our multiplayer supports all graphics and physics settings in one server", I would imagine it's going to be like: "Dude, we have to program servers to be able to separately support low, mid, and high physics to give players absolute maximum experience on playing with your friends". And that, that would cost more storage than it already had for the basic features already.
You mentioned how "Devs can definitely pull this off right now because of the last update", and I'm just going to say that that is a big, big misunderstanding. Last update was big, sure. But it wasn't big because "YOOOO they added insert something super complex", but because it was the addition of cockpit parts and fuselage cutting. Something we wanted for convenience. And moreover, coding multiplayer is hard. I'm not a programmer, but I feel like it's kind of basic knowledge to understand that making multiplayer is hard. This difficulty can be captured through a video from a YouTuber named Dani. He's made a couple of multiplayer games, and is also the creator of the infamous Crab Game, and Muck. If you want more details, watch his videos. I highly recommend you watch him.
His games are, well, simple. Everything is already modeled, the game had everything Dani wanted, and all he needed was a multiplayer, and he mentions how it's a pain in the ass to code it, do this that, minor tweaks, adjustments, etc.
Now look at SimplePlanes. SimplePlanes on it's own without MP is way more complicated than Muck or Crab Game. They have to make the game available for every. Single. Platform. They have to tweak little bits of things to make it available to other devices other than PC, they have to make it available to link it with their own web, they have to make sure players can model whatever they want, and if they really wanted multiplayer integrated into their game, I'd imagine that they'd have to work like, 10x as hard just to make it working. Sure, they have alot of time, but at this point time became useless. It's more of "is there motivation or not".
That being said and done, I don't think MP should be integrated into SimplePlanes. As much as I'm sad by how Mobile has too much limitations, I feel like we just can't force the devs do that. They're humans too, y'know.
I'm not gonna lie to you
but that is an X-29
sick
@ReinMcDeer
+1I plan on doing that, don't worry.
@Tookan
+1Uhh, not quite.
@KDnotSpy
lmfao
@KDnotSpy
who was it
what are you two talking about
@ReinMcDeer
+3Yeah, it has it. Though I like
rate(Heading)
more.@WolfHunter9111
No. The colors are there to represent moving parts. Red are slats, Yellow are fins, Blue are elevons, and Orange are Flaperons. Grey are misc, like Airbrake or Chute doors or whatever you call them.
ampun dah kenapa bisa nyampe kesini
+2That's not how your jetstream works...
+1oh damn this is cool
why is the tag rick lmfaooo
@KDnotSpy
nothing, I just thought it's funi
I am casually dominating the competition lmfao
+2this feels unfair
more dudes need to join I feel like I'm crushing it too much
I can't unsee the fact that it is a m2k
+3just l o n g and the intake is square
@L0RR3B0RR3
+1Challenge, unfortunately.
Honestly, I think that's good enough.
@WolfHunter9111
+1still better than most "german" aircrafts
YESSS LMFAO
+2f*ck you, this is my plane, I'm reporting this
dude it's got the little luftwaffe roundel as well :D
+1now this is an effort :)
@ChamDel7
+11st of August, read more carefully next time
@BeastHunter, you were the only one who requested a tag.
+2@Vincent
+2I'm sorry, but can you make this thing a successor to this?
ah well I didn't work hard enough
I think I know what it is.
@MOTAPANES234
+1hehehehehehehhehehehe
ty :)
Idk, they just decided to.
+2sad
+3happy bday
hmm yes prop and jet
hey guys it's dream from minecraft!!!!!!!!
@Mlancer
I currently am doing multiple aircraft at once.
@NRGCLIX

@NRGCLIX
don't just tell what it looks like, show it
cool
+2hmm lemme guess
+6labels on some level of alpha and emission?
welcome back after 3 years of hiatus, we got new cockpit features now
+1ahem please stop making teasers like this
Alright. Let's see.
First of all, SP has a set of different physics settings. I don't imagine it's going to be like: "Oh, yeah, our multiplayer supports all graphics and physics settings in one server", I would imagine it's going to be like: "Dude, we have to program servers to be able to separately support low, mid, and high physics to give players absolute maximum experience on playing with your friends". And that, that would cost more storage than it already had for the basic features already.
You mentioned how "Devs can definitely pull this off right now because of the last update", and I'm just going to say that that is a big, big misunderstanding. Last update was big, sure. But it wasn't big because "YOOOO they added insert something super complex", but because it was the addition of cockpit parts and fuselage cutting. Something we wanted for convenience. And moreover, coding multiplayer is hard. I'm not a programmer, but I feel like it's kind of basic knowledge to understand that making multiplayer is hard. This difficulty can be captured through a video from a YouTuber named Dani. He's made a couple of multiplayer games, and is also the creator of the infamous Crab Game, and Muck. If you want more details, watch his videos. I highly recommend you watch him.
His games are, well, simple. Everything is already modeled, the game had everything Dani wanted, and all he needed was a multiplayer, and he mentions how it's a pain in the ass to code it, do this that, minor tweaks, adjustments, etc.
Now look at SimplePlanes. SimplePlanes on it's own without MP is way more complicated than Muck or Crab Game. They have to make the game available for every. Single. Platform. They have to tweak little bits of things to make it available to other devices other than PC, they have to make it available to link it with their own web, they have to make sure players can model whatever they want, and if they really wanted multiplayer integrated into their game, I'd imagine that they'd have to work like, 10x as hard just to make it working. Sure, they have alot of time, but at this point time became useless. It's more of "is there motivation or not".
That being said and done, I don't think MP should be integrated into SimplePlanes. As much as I'm sad by how Mobile has too much limitations, I feel like we just can't force the devs do that. They're humans too, y'know.
if you're talking about the ones on the site yeap
+1if you're talking about the ones on the game yeap but they're all just ai planes tbh
ok, we definitely need a catapult rework and catapult parts, and also arresting wire parts
+1the current catapult is uhh, let's just say meh
Have you ever heard of better performance devices my dude?
no
+1The aircraft disintegrater.
Seeing an F/A-18 Hornet with canards is kind of... Cursed, tbh.
@IDNSatyaBUKANNova
+1itu pake rotator itu bukan pake kameranya langsung
Looking back at this, I just realized that the landing gear is weaker than my energy everytime I woke up.
@xNotDumb
Idk, I might but Idk
@ReinMcDeer
+1Dude, same
the AC0 part I mean
@IDNSatyaBUKANNova
+1Oh maksudnya kaya 1 kamera ngarahin terus yang lain ke arah yang sama?