Dev WNP78 Comments

  • DesignerSuite 6.3 years ago

    @MTakach not sure why you'd want to but there's nothing stopping you pulling them off the uploaded aircraft page...

  • Part Batch XML editor python script 6.3 years ago

    @Kweed10 make sure you actually reload the aircraft into the designer, even if it's already there. If it's definitely not working, try running the script through a command prompt or something so that it doesn't close and you can catch whatever error it's outputting. If it got around to prompting for the property and value then it would have succeeded with opening the file so I'm not too sure what would be wrong...

  • DesignerSuite 6.4 years ago

    @Zoomzoom999 interesting. Try re-downloading the mod, I've made a small change. Unfortunately I can't test on mac.

  • DesignerSettings 6.4 years ago

    @FLYGUY101 no, but it seems to work fine with 1.8 for me

  • DesignerSuite 6.4 years ago

    @Zoomzoom999 open the debug console (` button) and then close it, then try pressing the "open image" button, open the console again and send a screenshot of any errors that are there.

  • DesignerSuite Mod update (bugfixes/tweaks) 6.4 years ago

    @Brields95 I supposedly fixed it, give it another go?

  • DesignerSuite 6.4 years ago

    @JohnnyBoythePilot When did you download the mod? I supposedly fixed thataround 8 hours ago as per my comment.

  • DesignerSuite 6.4 years ago

    @MisterT @Brields95 the issue should be rectified now, please redownload and sorry for the inconvenience.

  • DesignerSuite 6.4 years ago

    @Topfighter the "show platform" checkbox in the ortho/images panel is for that.

  • Help with Designer Suite mod 6.4 years ago

    @BogdanX I've had similar problems with the android version and haven't tested on a mac since I don't have one. My suspicion is that the mac has stricter security and does not allow the file browser to access the main filesystem causing it to fail to open.

  • Help with Designer Suite mod 6.4 years ago

    Where did you get the game from, Mac App Store, Steam, or elsewhere?

  • DesignerSuite 6.4 years ago

    @BlueCitrus what kind of bugs do you mean?

  • DesignerSuite 6.4 years ago

    @Z3RO the default fov is 60 degrees. Do you have a mod that changes it? What have you set it to? It shouldn't break it...

  • DesignerSuite 6.4 years ago

    @FairFireFight wouldn't say that's why I made it - it's been around like this for over 6 months and I finally got around to it.

  • Refuel 6.4 years ago

    @FLYGUY101 look at the comment just a bit below from BRuthless

  • Refuel 6.4 years ago

    @FLYGUY101 it spawns automatically 10 seconds into the level

  • Overload 6.4 years ago

    @cptangel multiplayer! It's at the top of highest rated if you need to find it.

  • Why No Air To Air (Yes...Unguided) Rockets? 6.4 years ago

    But yeah, rockets are hardcoded to be A2G.

  • Refuel 6.4 years ago

    @P0TET0Z the screenshots were taken by @BRuthless and I can't find it on his profile so you'd have to ask him.

  • how to remove drag and mass from entire aircraft (ft. regex) 6.4 years ago

    @AstleyIndustries it wouldn't cause an issue if there were no other attributes after calculateDrag, which I don't think there usually is, but it's good to be airtight...

  • how to remove drag and mass from entire aircraft (ft. regex) 6.4 years ago

    You might want to make the calculateDrag=".*" lazy matching (calculateDrag=".*?") so that it doesn't delete things after it. For instance, calculateDrag=".*" would match all of calculateDrag="false" health="200", including the health tag, since the wildcard includes as much as possible.

  • Overload dissapeared 6.4 years ago

    Yeah the current version is designed for 1.8. How have you rolled back the update, and did you report the issue? the old version of overload is here

  • Underwater Camera 6.5 years ago

    @NFIGMT @GiuliMBorgesYT it should be fixed for 1.8, I updated it 16 days ago

  • Overload 6.5 years ago

    @Okvitu correct

  • Account Hacked 6.5 years ago

    If you're still skeptical, the author of the site is Troy Hunt, an MVP for Microsoft.

  • Account Hacked 6.5 years ago

    @SuperSix it's pretty well reputed. If you have the know-how, and a good network connection, you can download the hash table and check on your local machine without sending them any data.

  • Even More Help Needed! 6.5 years ago

    Go into File>Build Settings>Player settings and set the "API Compatibility Level" to 4.0.
    If you are exporting for Android too, select Android in the build settings window and change it for that too.

  • Overload 6.5 years ago

    @NoyaN I don't think that that property ever existed....

  • 1.8 Mod Updates / Fixes 6.5 years ago

    @ImmaChargingMahLazor it should be updated on the main page now.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 yeah, they aren't in there any more. I think there's something like that in the Unity Standard Assets "Environment" package.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 if you have SP installed by steam, right click on SP in steam, press properties, then local files, then browse local files. Open the ModTools folder and there should be two packages, the one ending in Assets is the one with the map reference.

  • Advanced Targeting 6.5 years ago

    @ThomasRoderick I had to temporarily disable it on the 1.8 version since Mod Settings broke with 1.8, though they have now been updated so I will have to update it again to enable settings.

  • Craft Generator Script 6.5 years ago

    @Nerfaddict your version of python doesn't appear to tkinter installed correctly - see this post about that.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 a way to speed up exporting is to go into Window>Rendering>Lighting Settings and disable both "Baked Global Illumination" and "Auto Generate". There is a change in the new version where when exporting for PC/Mac, instead of exporting the mod once, it is actually exported twice, once for each platform, and both are put in the same file. However for testing, you can press "Save Mod - Debug" which only saves it for the currently selected platform (make sure you have the correct platform set in File>Build Settings). Due to the newer unity version exporting for debug should be a little quicker.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 2018.3.8. Yes, it runs better because it's far newer and more optimised. If you need to check in the future, on windows you can find SimplePlanes.exe in your steam files, right click, press properties, then details and look in the "file version" field.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 yeah, it is a bit random.

  • Please, a long asked-request by everyone, and should’ve been done already! 6.5 years ago

    @Lahoski107 it does happen to be some kind of ancient Egyptian civilisation though....

  • Overload 6.5 years ago

    @GriboBass make sure you've got the right version of the mod for your device and you put it in the right folder as described here

  • BAC TSR-3 6.6 6.5 years ago

    @RamboJutter yaw-induced-roll (especially at low airspeed) is a thing, don't shy away from it!

  • BAC TSR-3 6.6 6.5 years ago

    Excellent plane!
    Minor points:
    - Rudder ineffective
    - No countermeasures
    - The deceleration rate on the hook could be turned down a little bit.

  • Winch and missile bug (for wired missiles) 6.5 years ago

    Yes, missiles do not start targeting or consider themselves fired until they are no longer connected to the main cockpit.

  • SimpleCheats - a slightly comprehensive guide 6.5 years ago

    @randomusername it goes at the top of the aircraft file, in the line beginning <Aircraft

  • Craft Generator Script 6.5 years ago

    @WingMan yes. The text box in the window defines a python function allowing you to enter any kind of formula/expression you want. For instance using sin or cos, squaring, etc.

  • Craft Generator Script 6.5 years ago

    @WingMan other shapes?

  • The secret of the Brown Pearl 6.5 years ago

    @SledDriver it's pointless now, since you've already given it away. Still it was fun to do it properly, and at least a bit realistically (I admit I had to mod the missiles a tad since the ship actually outpaced them), using tankers to extend your range and having the satisfaction of completing a long but successful mission.

  • The secret of the Brown Pearl 6.5 years ago

    @SledDriver no, I did not. That would be pointlessly inefficient.

  • The secret of the Brown Pearl 6.5 years ago

    @SledDriver no, I was about to leave the distance and bearing but decided against it since that would be cheating :)

  • Underwater Camera 6.5 years ago

    @Fellout re-download it and replace the old file in your mods folder, then re-enable it. If you need to find your mods folder, see here