Dev WNP78 Comments

  • Mod Tools Bug 9.4 years ago

    @Flightsonic @HellFireKoder Well, it's been going a few minutes now. No sign of stopping. From what I've seen it happens in scenes with large terrains. I have a 1600x3040x1600 terrain. Maybe this is to do with it?

  • Mod Tools Bug 9.4 years ago

    @HellFireKoder @Flightsonic I'm trying it now, we'll see.

  • NEED HELP! 9.4 years ago

    Is this on SP Steam? Or just in general? I have no knowledge of Apple stuff (repeatetly shoots an Apple logo stuck to the wall), but if you're on a Steam game you can press F12. You then have to upload them when you exit the game.

  • New map! 9.4 years ago

    @BOBCAT Some feedback:
    -remove that light. it's unnecessary
    -go into terrain settings (select terrain > inspector > gear icon) and change material to "built in legacy diffuse" that should get rid of the shiny-ness on the terrain.

  • Idea. 9.4 years ago

    This was just a test, sort of. I'm surprised it worked and hope nobody took it badly.

  • Idea. 9.4 years ago

    Mwuhahaha 12 people so far... Please, be my guest, click. :D

  • Buggy Jump 9.4 years ago

    @PhilipTarpley based on the times that I have coded games, I find that surprising. :D

  • Idea. 9.4 years ago

    Note to devs:
    You might wanna fix this. Code:
    ```

    huh. It's not escaping the code. You can probably guess

  • Buggy Jump 9.4 years ago

    @PhilipTarpley So why are you doing it in Unity preview? Hmm?

  • Forklift 9.4 years ago

    PS:
    If ever you make a faulty aircraft you can use this:
    [ ![NEW VERSION](http://i.imgur.com/mXtTsWM.png) ](url of your new aircraft goes here)
    For example:
    [ ![NEW VERSION](http://i.imgur.com/mXtTsWM.png) ](https://www.simpleplanes.com/a/OTPVN4/Forklift)
    Comes out as below.

  • Forklift 9.4 years ago

    NEW VERSION

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    @nathanmikeska How might I use Recources.Load to use the DameagableBody script?

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    FIX FOR THE TERRAIN REFLECTIVITY


    Terrain>Settings>Base Terrain>Material --> Built In Legacy Diffuse

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    @nathanmikeska the default textures in the map mod tools have the alpha right up. Maybe you should change that when you rebuild them, to make it a bit easier for new people. Thanks for the advice.

  • Some help with the Ignore floating Origin script needed. 9.4 years ago

    @HellFireKoder Oh, I was getting confused. I though I tried it without the ignore floating origin but there's this really annoying glitch that means that half the time I save a mod it doesn't update on the game. It's wierd, and I don't know why it happens.

  • WW3 Aircraft Challenge/Group 9.4 years ago

    Nobody's posted a link here, so here it is:
    Own an Island Challenge
    and here is the source if you need to post it

    [ ![Own an Island Challenge](http://dabuttonfactory.com/button.png?t=OWN+AN+ISLAND+CHALLENGE&f=Ubuntu-Bold&ts=24&tc=fff&tshs=3&tshc=000&hp=21&vp=27&c=5&bgt=gradient&bgc=000&ebgc=f90&be=1&shs=8&shc=444&sho=se) ](https://www.simpleplanes.com/Forums/View/301459/Own-an-Island-Challenge)

  • WW3 Aircraft Challenge/Group 9.4 years ago

    @SimpleTechAndResearch That makes sense. I was confused for a minute.

  • WW3 Aircraft Challenge/Group 9.4 years ago

        Team Counts
    ___________________
    North Korea     |  7
    NATO            | 18
    Russia          | 16
    OVERALL: 41
    

  • WW3 Aircraft Challenge/Group 9.4 years ago

    @SimpleTechAndResearch Did you used to be called SimpleName11?

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    @nathanmikeska I see what you mean. Does that mean everyone will need to get the newest version of Unity and reupload their mods?

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    @nathanmikeska But it's not just my maps, other people's maps, and old one i've had for a while. Also, how is it possible to manipulate the alpha channel of the default textures?

  • Pretty sure this is a bug and I'm not mad. 9.4 years ago

    @andrewgarrison @philliptarpley

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska Can you notify me when you do?

  • Unity mods by nickasaurusrex 9.4 years ago

    @Nickasaurus I think maps are a good place to start. Then you can start making interactive parts of the terrain, learn a bit of scripting. Then get into part moddding.

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska yeah, I usually learn stuff to do with coding by reverse-engineering. I'll try

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska I saw in another post that you have rebuild the Mod tools and put them on the website, I was wondering if you updated the map mod tools as well?

  • Own an Island Challenge! 9.4 years ago

    @IStoleYourMeme we are not fighting for the big islands in this challenge. Bandit, Yeager, Wright, Maywar and SnowStone are there as reference points.

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska How do you access the assets? I heard somewhere that they are in a .assets file.

  • Own an Island Challenge! 9.4 years ago

    @Seabo14 you're missing the last underscore on your signature.

  • Own an Island Challenge! 9.4 years ago

    The rest of my submissions will come tomorrow (or some of them at least). That's tomorrow evening (BST)

  • Own an Island Challenge! 9.4 years ago

    Another aircraft: https://www.simpleplanes.com/a/B4UW5X/TAH42-Blackfoot
    This is for getting troops on and off the battlefield. And light targets. It can operate from USS Tiny, staying away from the battlefield. Again, fighting for K2

  • Own an Island Challenge! 9.4 years ago

    PS: ISLANDS ON MAP ARE NOT TO SCALE

  • Own an Island Challenge! 9.4 years ago

    @Thefalloutplayr Cthulhu is to the east of K4

  • Own an Island Challenge! 9.4 years ago

    @Thefalloutplayr no, that's Wright, I forgot to label it

  • Own an Island Challenge! 9.4 years ago

    Test signature for @Seabo14


    Seabo14
    Leader, NATO
    NATO

  • Own an Island Challenge! 9.4 years ago

    This can't land on the island, but it can eliminate anyone who wants to. Island: K2

  • Own an Island Challenge! 9.4 years ago

    @IStoleYourMeme @Himynameiswalrus @amazingperson124 @AaronSonAirCrafts @W0ND3R0U5 @ShatterFox @SimpleName11 @Shawniepie @Luke92778 @Supercraft888 @Thefalloutplayr @Tully2001 @Seabo14 @WNP78 @Matt7709 @ValtsuAir
    craftIndustries @ACMECo1940 @ChunderDownUndeR @bskngshrk @fishheads88 @DogOfWisdom @TheMasterSoldier @Barron_Vickermanski @Dredex @Brazilian_dude @PikeovlevPlanes @PINK

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska yeah, I saw through the dev console. sometimes I can't be bothered to take them out, so I do this

  • Where are our mod tools? 9.4 years ago

    @nathanmikeska and when will that be? (if you're allowed to say). I'm guessing that's the final release (Friday).

  • How to get past security at the island? 9.4 years ago

    1.Open dev console (press `)
    2.type :

    //MissileLauncherRight>DamageableBody.OnExplosiveForce 10000

    3.enter
    4.type:

    //MissileLauncherLeft>DamageableBody.OnExplosiveForce 10000

    5.` again to exit dev console
    6.do what you like
    RESULT:
    RESULT

  • Where are our mod tools? 9.5 years ago

    A side comment - are the turret scripts included in the old mod tools (i.e for the destroyers)? If so, could someone tell me how to find them? If I dedicated myself, I could proabaly get the rotating functions working by myself. It's just the missile launch and player tracking systems I need.

  • Hey! Modding community! 9.5 years ago

    I've tried, it killed my computer

  • WW3 Aircraft Challenge/Group 9.5 years ago

        Team Counts
    ___________________
    North Korea     |  5
    NATO            | 11
    Russia          | 11
    OVERALL: 27
    

  • We need new visual affects! 9.5 years ago

    @SimpleKingdomAerialTesting yes that would be great. (careful which affect/effect you use (affect is a verb, effect is a noun) )

  • *Spoiler* East of Yeager 9.5 years ago

    @AgDynamics Yep, in the code it's called Cthulhu. Kinda weird you know that by heart.

  • WW3 Aircraft Challenge/Group 9.5 years ago

    To all,


    The recent beta update has triggered debate over what islands should be owned by who. A decision and proper allocation of territory will be made soon. Remember that not everyone has this update yet.


    @IStoleYourMeme @Himynameiswalrus @amazingperson124 @AaronSonAirCrafts @W0ND3R0U5 @ShatterFox @SimpleName11 @Shawniepie @Luke92778 @Supercraft888 @Thefalloutplayr @Tully2001 @Seabo14 @WNP78 @Matt7709 @ValtsuAi
    rcraftIndustries @ACMECo1940 @ChunderDownUndeR @bskngshrk @fishheads88 @DogOfWisdom @TheMasterSoldier @Barron_Vickermanski @Dredex @Brazilian_dude @PikeovlevPlanes @PINK


    WNP78
    Co-Leader, NATO
    NATO

  • Small jet 9.5 years ago

    @PikeovlevPlanes,


    I am acting on behalf of @Seabo14 because I am his Co-Leader and he is not present. Also, it's not like it's your choice either. We should leave this discussion until @Seabo14 is present. If you want to talk about it further, move it to here.


    WNP78
    Co-Leader, NATO
    NATO

  • Small jet 9.5 years ago

    @PikeovlevPlanes,

    CC:@Seabo14


    I'm trying to stop a drastic imbalance. Russia being allowed to have the mountain base would be unfair, as they already have the biggest carrier, all the destroyers, and a whole island group to themselves. The only interactive scenery-embedded turrets on the map are on the destroyers and on Snowstone. If we give you what you want, Russia will own all of them, which is going a bit far. North Korea are your allies, like you said in very large text, therefore to give them it would be to give all turrets to the axis. Also, NATO has two countries against them, fighting a long and a short range war. We need somewhere to go back to and be protected. I hope you see the sense in this.


    WNP78
    Co-Leader, NATO
    NATO

  • Small jet 9.5 years ago

    @PikeovlevPlanes,


    Snowstone is easily accessible from Yeager by taking off and flying at a bearing of about 355 degrees. Therefore it should probably be ours. Also, I can hack the turrets. The Desert is accessible through Wright, making it logical to give that to Russia. I know it seems that I am taking the island with the cool stuff for ourselves, but it would be very bad to let Russia have the carrier/destroyer group and the cool mountain base. We like turrets too.


    WNP78,
    Co-Leader, NATO