Take off from yeager, and turn until the number at the bottom of your screen says 350 or slightly higher. Keep flying till you see it. Recommend jets at his altitude because it's a long flight.
@EternalDarkness @MemeKingIndustriesAndMegaCorporation I've just done some testing, it appears it only happens when facing south. After that the problem was obvious, I've fixed it and I will upload shortly.
@EternalDarkness @MemeKingIndustriesAndMegaCorporation I experienced similar problems during testing, but to be honest I thought I fixed them.... I'll have to have another look into it.
@BaconEggs not a bug, it's to stop keys getting interpreted by the game. For instance if you're typing and you hit W, without that it would rotate your part
@StormstarHTF because multiplayer is platform specific kinda and also very resource intensive. They've only just got it to work on PC, so please don't bother them..
@Ctracerx2 quite well actually, I have got past one of the main hurdles, I just need to finish adding options and then fix a minor bug before release. I think after I've released it I might make an attachment editor which would be cool, but that would be after this release.
@SupCom if it's android
@Mightymk yup. Mass Scale in the Part properties. Putting it to 0.5 for instance would make it half as heavy.
"executive files" just made my day. Don't ask why I just read this...
@Johndfg I posted this 5 days ago.
@Thomas243 perhaps you could read the description and use this thing we humans call a brain? Hope it helps :)
@drdoom222 multiplayer
Take off from yeager, and turn until the number at the bottom of your screen says 350 or slightly higher. Keep flying till you see it. Recommend jets at his altitude because it's a long flight.
@PilotOfFuture It's quite simple and I don't have much time, Gestour should be capable.
@BoxGlow thanks!
@EternalDarkness @MemeKingIndustriesAndMegaCorporation Updated, new downloads are up!
@EternalDarkness @MemeKingIndustriesAndMegaCorporation I've just done some testing, it appears it only happens when facing south. After that the problem was obvious, I've fixed it and I will upload shortly.
@EternalDarkness @MemeKingIndustriesAndMegaCorporation I experienced similar problems during testing, but to be honest I thought I fixed them.... I'll have to have another look into it.
@jamesPLANESii That's what I was asking. It says it in your post...
Add to dictionary?
You know, the AI system actually works like this. It's on my list for potential mods, but it's a long one.
@BirdOfSteel that would be pretty hard to stop in code, just hold control while pressing it
@Cjredwards yeah fuselages are weird... they need to be regenerated, if you quit and enter the designer it works. Same with propeller diameter.
@Cjredwards what changes are you trying to make?
@BaconEggs not a bug, it's to stop keys getting interpreted by the game. For instance if you're typing and you hit W, without that it would rotate your part
@BirdOfSteel the CoM option changes the centre of mass of the part. It's actually an XML option, but it's hidden like disable collisions.
@Randomed it's the easy way to xml mod stuff!
@Nexus24680 that's just a few attributes such as prop radius... It's to do with how the game works and would be a pain to circumvent.
@cobalT try putting
>OverloadMain..blockKeys false
into the dev console@1997toyotasupra sure
@GINGER01 flaps? Oh, thats the flaps on the side of the medium prop engine that fold out when you fire it up.
@cobalT weird....
@cobalT Once you've exited it they should work again.
@BaconAircraft lol
@BaconAircraft I just released it. Check the mods section and mind your language :P
or this?
@BirdOfSteel It's like editing the XML files, but there's a nice GUI and you can do it from the editor
@Supermini555 oh, you upvoted the announcement post so I assumed you were interested.
@BirdOfSteel of a prop? yup!
@MrMecha @BobTheTitanSP @Ctracerx2
@BoatyPlanes @Feanor
@Supermini555 @MrSilverWolf @ian8811946
@EternalDarkness @Dovahkiin420 @HellFireKoder
@Patrick20206 @Nexus24680 @Flightsonic
@oDDDity @MechWARRIOR57 @SkullsAndCrossbones
@StormstarHTF because multiplayer is platform specific kinda and also very resource intensive. They've only just got it to work on PC, so please don't bother them..
@DesertEagle3450 that is not part of this mod, it's the multiplayer mod, not developed by me. If you scroll down you'll see another person asked :)
If you want to find that mod, just look in highest rated all time mods :D
@SkullsAndCrossbones you'll have to :D, but I'll try to be quick, now I've posted this the pressure is on for me
Windows!
@BirdOfSteel oh, hellfirekoder is currently working on exactly that
@Cadin so, a modded wheel..?
@MemeKingIndustriesAndMegaCorporation seeing inside your (or other people's) crafts, and taking cool screenshots
@Ctracerx2 quite well actually, I have got past one of the main hurdles, I just need to finish adding options and then fix a minor bug before release. I think after I've released it I might make an attachment editor which would be cool, but that would be after this release.
@ViperGB technically yes but the AI is set to drive it like a car...
Maybe I'll actually enter this time...
@FrogmasterAereonautics yes, I was on holiday.