@ElTruenito that'll be nice actually! Maybe I'll tag you in an unlisted build if I ever need VR help, since it takes a while to get a (plane)build up and going. Thank you for the offer.
@ElTruenito it's not fully VR compatible. Though I modeled the cockpit as best as I can, some inputs like Yaw and Trim still require keyboard controls. I don't have a VR rig so I can't test out the actually compatibility of my cockpits
@ThatRandomCouchPotato that's the neat part- I don't. As my laptop really only allows me to play builds under 2k, so everything above that is me fighting the game
@EternalDarkness I would've added more but lag made taking closeup screenshots a bit difficult (you see there comes a point when the game fights back). But thank you, I will keep that in mind
@Sakorsky ah it's been a while since I worked on pike hulls, but if I recall this is the first time I did it and it was a bit difficult to get it to work. My other tries is much more simpler, starting with the main hull and leaving the front last. I then use Fine Tuner to angle the Z or vertical axis of a plate of fuselage, then just using run and rise to slope it down and back to get that pike hull shape. You can see it much more clearly in with this one:
@Sakorsky thank you! For the most part it takes a lot of careful nudging and angling using Fine Tuner. I've done it with some other vehicles as well so its easy to get the hang of it
@Isosceles51 completely sober
@TateNT34 thank you
Umazing!
+1Very nice design
+1@ALRX my specialty
+2A Mongoose
@Rakoval500k don't worry, I don't intend to stop
+1@SleepyKitty and it's mine
@RepublicofKomi no problem, take care and good luck with your knee
@RepublicofKomi thank you for the offer, if I ever get to it then I shall tag ye
@ElTruenito Aye noted, I always design my cockpits to be within arm distance based on the seat model. I sent you a DC friend request, It be ManaRese
@MobileBuilder21 thank you. Regardless of the design, you can always expect me to try make the build quality and details as best as I can make it
@ElTruenito noted on the simpler builds but no promises. I'm notorious for being the opposite of simple
I have touched them
@DwiAngkasaAeronautics thank you
@Graingy sky's the limit
@ElTruenito that'll be nice actually! Maybe I'll tag you in an unlisted build if I ever need VR help, since it takes a while to get a (plane)build up and going. Thank you for the offer.
@Graingy my Avantrielle
@Graingy if you think this thing's part count is holy
@Graingy how about the 9 slim inlets in clear view
@RobertsAeronautics 100% from the start
@ElTruenito it's not fully VR compatible. Though I modeled the cockpit as best as I can, some inputs like Yaw and Trim still require keyboard controls. I don't have a VR rig so I can't test out the actually compatibility of my cockpits
@StrikerUreka22 Amongus Intelligence yes
@jamesPLANESii love me some weird wings. Thank you, I try to make my designs viable regardless of how suspicious they are
+1@AnonymousCicada thank you
+1@PHURH It is I, I did
@Noname918181818181818181 fishe
@MABURv2 thank you, I try to make them weird one way or another
@NotRob119 thank you, I tried to make it unholy from the start
+1@Ace117 thank you!
@WinsWings thank you!
Wandering into the submarine base, well that's for later. Absolute cinema of a session, I will definitely commit electronic warfare next time
+3@ThatRandomCouchPotato that's the neat part- I don't. As my laptop really only allows me to play builds under 2k, so everything above that is me fighting the game
+1@EternalDarkness I would've added more but lag made taking closeup screenshots a bit difficult (you see there comes a point when the game fights back). But thank you, I will keep that in mind
@TheCommentaryGuy as long as they don't lose it
@Sakorsky goodluck with your pike hull! Glad I could help :)
+1@Sakorsky ah it's been a while since I worked on pike hulls, but if I recall this is the first time I did it and it was a bit difficult to get it to work. My other tries is much more simpler, starting with the main hull and leaving the front last. I then use Fine Tuner to angle the Z or vertical axis of a plate of fuselage, then just using run and rise to slope it down and back to get that pike hull shape. You can see it much more clearly in with this one:
https://www.simpleplanes.com/a/4ihZ8m/AML-127-Lapphund
I forgot how to hyperlink, I haven't been in touch with SP for a while now.
+1@Sakorsky thank you! For the most part it takes a lot of careful nudging and angling using Fine Tuner. I've done it with some other vehicles as well so its easy to get the hang of it
+1@MAINE thank you, my will to build ships is enough to overcome the lag. That and I still refuse to learn an actual 3D modelling software
+4@MAINE an old 2019 Acer Nitro 5 with AMD Ryzen 5 2500U and upgraded to 12gb of RAM, plays about 0.5fps
+1@PilotBug from me
@PilotBug what specifically
@Nitsu that sounds like a great idea
@BMilan thank you mr sussy baka
@EternalDarkness thank you!
@TheCommentaryGuy very carefully
@HoshimachiSuiseiMyBeloved Violence
Looks fantastic
+1slimmy
+1@BMilan aye, thanks for the correction