11.2k ThomasRoderick Comments

  • LAF 12 propulsion system 4.7 years ago

    Too many RIDs, it's a wonder that it can maintain atmospheric flight without shaking itself apart, let alone getting to orbital velocities. I had some discussions w/ @Spefyjerbf a few months ago about similar systems, and I hope it may be of some use to you.
    Also, in case anyone's wondering, the grey cylindrical engines behind that saucer are the drive units. Feel free to take it apart to see how it works!

    TL;DR: The underlying principle of such engines is that the higher the miniguns' muzzle velocity the more stable it is.

  • AMA TF-73K Kingfisher 4.8 years ago

    Bombs away!!! Seriously, is this loadout designed to destroy a small city or what?

  • Auto-lock missiles - and how to make them 4.8 years ago

    @Mic56qp Thanks again for that holiday greetings! And also, happy Thanksgiving!

  • Auto-lock missiles - and how to make them 4.8 years ago

    @EliteArsenals24 Also, the other bomber I talked about, turns out it's not a V-bomber afterall...

  • Auto-lock missiles - and how to make them 4.8 years ago

    @EliteArsenals24 I deemed the previous builds to be of low quality or of outdated lore.

  • Auto-lock missiles - and how to make them 4.8 years ago

    @EliteArsenals24 Nah, the ones I provided links of are simply the ones I marked as favorite, and I can sorta figure out a design by seeing it in action once, so...

  • Auto-lock missiles - and how to make them 4.8 years ago

    @NormalPioneer
    enter the list of xml commands for the missile
    then tell people how to attach those both custom missile body and commands
    That's basically what I was trying to do in this post. Also, it's less XML and more exploiting a system bug...

  • Auto-lock missiles - and how to make them 4.8 years ago

    @RamboJutter Hey thanks mate! Also, how's the drone?

  • Auto-lock missiles - and how to make them 4.8 years ago

    @NormalPioneer Well, let's hope this post makes slightly more sense than that one...

  • Auto-lock missiles - and how to make them 4.8 years ago

    @Spefyjerbf @EliteArsenals24 @Sadboye12 Something I managed to find via reverse-engineering. Not sure if you guys already have entire stashes of such weapons in your arsenals, though...

  • Auto-lock missiles - and how to make them 4.8 years ago

    @NormalPioneer That... abomination that looks like something spewed by someone completely void of reasoning and sanity, and then mangled by some machine-translator intentionally designed to reduce the sanity of any and all who read its finished translation to negative?

  • Auto-lock missiles - and how to make them 4.8 years ago

    @rexrexThezion Well, try out the drone, take apart the six missiles underneath its wings, and you might get a better understanding of what I'm saying.

  • Auto-lock missiles - and how to make them 4.8 years ago

    @rexrexThezion About what?

  • Auto-lock missiles - and how to make them 4.8 years ago

    @rexrexThezion As in? I mean, that also what I thought when I first saw that Reuben nuke in action...

  • SPE FeatherGun 4.8 years ago

    All these years... The only change this craft would need would be a new gauss cannon (and prolly a working landing gear) and it wouldn't look out of place...

  • Obscured Missile Targeting Test 4.8 years ago

    Hmmm... Not bad... I myself have tested such systems on the rare days when my work is less busy, and I'm assuming the first weapon systems is some sort of guided plasma cannon? I'll do quite a few more tests on such designs when I have the time.

  • AS-7 II '145 4.8 years ago

    @Nerfaddict Ten?!

  • AS-7 II '145 4.8 years ago

    How TF did you manage to upload five screenshots?

  • Per Aspera Ad Astra VII 4.8 years ago

    @AndrewS4 Thanks!

  • ATLAS ADMM 4.8 years ago

    Wait, what's an ADMM again?

  • ATR 72-500 "Base" 4.8 years ago

    *sniff* beautiful...

  • AMA TU-40K Tornado (Naval Variant) 4.8 years ago

    @AtlasAviation Not really, but spent enough hours browsing the wiki to appreciate the aesthetics...

  • AMA TU-40K Tornado (Naval Variant) 4.8 years ago

    @AtlasAviation Ha! No wonder why I'm wondering where that beautiful but blocky aesthetics come from!

  • Verglas Class Battlecruiser 4.9 years ago

    @AsteroidAsteroidTheBook Well, it's not as if modern jet fighters and bombers have that many external sensor suites... And that's why I said it's a "viable" instead of a "good" design. And of course, modern planes are supposed to have a myriad of AWACS and JSTARS planes plus a full dozen satellites guiding them, while IIRC capital ships are actually supposed to be feeding other ships information instead of the other way around...

  • Verglas Class Battlecruiser 4.9 years ago

    @AsteroidAsteroidTheBook Well, I never said the starships in Star Trek are good: at least the Enterprises are civilian research vessels first and foremost, and the Bird of Prey is a strike craft (I mean, that ship have only a dozen crew and space for four POWs), aaaand... the only viable (and not even good designs while we're at that) ships in the entire franchise is prolly the Defiant-class - and that's it. And even the Defiant-class is more strike craft than capital ship based on weapon emplacement and fighting style.

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @mad414max Thanks!

  • Elven Moray 4.9 years ago

    @ArcturusAerospace My only question is: what have the elves been smoking/drinking when they designed this thing?

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @YoDudeChase Thanks!

  • Why your builds are not getting more upvotes 4.9 years ago

    Should this be considered some sort of shower thought or "onsen thought"?

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @UtsuhoReiuji Hey, ya 'ave me thanks nukie lassie! Or shall I say, Oi, bomm gal, tank yer lotz fer yer up-voot!
    Sorry for speaking in a dwarven and then an orcish accent.

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @ChrisChrisThePy LOL...Yup, the best description is "Magic" and "do some trial-and-error and figure out a good number for your build"

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @BagelPlane Thanks!

  • Some Random (But Probably Useful) Findings 4.9 years ago

    @AWESOMENESS360 Thanks!

  • v1.10 Radar/Targeting Technology Demonstrator 4.9 years ago

    @vcharng Ok now for the real question: how does that AA rocket work? Like, how do es the system calculate its lead?

  • v1.10 Radar/Targeting Technology Demonstrator 4.9 years ago

    Other than the fact that I'm REALLY not willing to bail out of this thing, nice design!

  • GCP-MR Wasp 4.9 years ago

    Congrats on Gold!

  • PAA M1A1 SRM 4.9 years ago

    Hey! Welcome back Neko!

  • Flak AA Autoturret (broken) 5.0 years ago

    And the code given by WNP78 worked better at shooting down planes.

  • New Beta - v1.10.103 5.0 years ago

    @WNP78 Huh, so the rate(targetDistance) is no longer bugged, good. And that the old projectileLifetime is now completely useless, I assume?
    Also, can we get FT-capable setting on missile speed (aka maxSpeed setting) and the like?

  • RamboJutter 4F.1 Pug 5.0 years ago

    That's a lot of parts...

  • Flak AA Autoturret (broken) 5.0 years ago

    @NumbersNumbersTheMan The entire problem, I assume, is that the target is moving and the fuse is set to detonate at the point the plane was when the shells fired instead of where the plane is when the shell passes by the plane... Because even with the Snowflake code the shells still pass by the plane (even the slowest vanilla bushplane, that is) and harmlessly detonate 50 feet (if not 100 or more) behind it...

  • Flak AA Autoturret (broken) 5.0 years ago

    There's one slight problem: the shells detonated nowhere near the enemy plane, so unless we can get a direct hit it's not really working... Is it due to lag?

  • SRSM-2 (tactical nuclear missile) 5.0 years ago

    I knew it! I knew something like that would happen! Good job!

  • SRSM-2 (tactical nuclear missile) 5.0 years ago

    Beautiful...

  • X-02S -Archange- 5.0 years ago

    @KnightOfRen How else are you gonna tag a replica of a fictional design?

  • 1.10 Beta is now available 5.0 years ago

    Holy... Finally...

  • Turboprop one 5.0 years ago

    7.5lbs/ft^2...

  • SPG-3B2 5.0 years ago

    That's a 150mm gun?

  • Per Aspera Ad Astra VII 5.1 years ago

    @Ferrolon Used to. Loved the aesthetics of the Tyrant-class gunship (yeah I call them gunships as for me battleships need to have multiple turrets, so Overlord and Megalodon counts but Tyrant does not). And I might make a build inspired by it one day.

  • Per Aspera Ad Astra VII 5.1 years ago

    @spefyjerbf But IIRC you still need to manuver in space to actually fight... How I wish that we can get longer radar ranges in SP...