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LAF 12 propulsion system

6,768 Gx  3.4 years ago
16 downloads
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For a new upcoming plane that again has space capability , Thank you @ThomasRoderick for the suggestion

Info

a gun based propulsion system im probobly gonna use . I posted so that people can use it for their builds to ,without crediting me that is

How to use

Fire the guns, the propel the aircraft

Lore

LAF succesfully sold the e40 internationally but they werent done! they wanted to take their next build to a whole different level of space so they developed a system that did not require any type of fuel other than radions, radions are particles in the air that is made by uranium and nitrite. since a war was on going (deep lore stuff) uranium was pretty much filling the air and No2 was present in the air for quite long

General Characteristics

  • Created On Windows
  • Wingspan 17.8ft (5.4m)
  • Length 14.8ft (4.5m)
  • Height 6.4ft (2.0m)
  • Empty Weight 3,715lbs (1,685kg)
  • Loaded Weight 3,715lbs (1,685kg)

Performance

  • Wing Loading 46.8lbs/ft2 (228.5kg/m2)
  • Wing Area 79.4ft2 (7.4m2)
  • Drag Points 501

Parts

  • Number of Parts 30
  • Control Surfaces 3
  • Performance Cost 136
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  • Profile image

    @Greggory005 Yeah, gyros can be good especially when you actuality go to space...

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick it flies without gyros, but I still put them on just to make like a different mode thing by activating AG1

    +1 3.4 years ago
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    6,768 Gx

    Is this better
    @ThomasRoderick

    3.4 years ago
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    @Greggory005 On a technicality, right in the middle of where the "bullets" strike. That's why on my drive units i have them arranged in groups of four, so that the center of the drive mount is also the COT of the thruster.

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick in that case i need to know where the cot is with these system,I'm assuming right at the center of both rows of the gun

    +1 3.4 years ago
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    @Greggory005 Not really, the impactForce and roundsPerSecond is what determines the thrust of the engine, and a higher muzzleVelocity only made the engine more stable, so there's literally nothing to do w/ the gyros. Hell, Spef had three flyers w/ this drive before we even had gyros in the first place!

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick 1 final question, if the speed is increased ,do gyros also need tweaking?

    3.4 years ago
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    @Greggory005 Also, this might be useful if you need to know more about formatting and the like.

    3.4 years ago
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    @Greggory005 If the impacForce of the back row miniguns is x, set the impactForce on the front row to -2 * x. The miniguns have a natural impactForce of 10, so set the front row to -20 if you didn't set up the back row.
    To insert a link, type [text](link)

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick and how do I put the link in a text?

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick i made the muzzle velocity better now, it flies completely fine now
    But it reverses when pitching down

    3.4 years ago
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    @Greggory005 Try to fly with the plane, notice that it shakes a lot regardless the airspeed? That vibration is what Spef and I call the RID, and it shouldn't be there.

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick No I know what it is but like what I don't understand it

    3.4 years ago
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    @Greggory005 That's why I have a link there...

    3.4 years ago
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    6,768 Gx

    @ThomasRoderick wait so I don't exactly know what RID is

    +1 3.4 years ago
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    Too many RIDs, it's a wonder that it can maintain atmospheric flight without shaking itself apart, let alone getting to orbital velocities. I had some discussions w/ @Spefyjerbf a few months ago about similar systems, and I hope it may be of some use to you.
    Also, in case anyone's wondering, the grey cylindrical engines behind that saucer are the drive units. Feel free to take it apart to see how it works!

    TL;DR: The underlying principle of such engines is that the higher the miniguns' muzzle velocity the more stable it is.

    3.4 years ago
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    6,768 Gx

    again if want too use this for ur build dont credit, its fine

    3.4 years ago
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    6,768 Gx

    tag to @ThomasRoderick and @spefyjerbf

    3.4 years ago