10.4k ThomasRoderick Comments

  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.3 years ago

    @IceCraft IIRC there's a mission called the convoy assault...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.3 years ago

    @IceCraft Feel free to try them out! Bombing truck convoys is my favorite past-time anyways...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.3 years ago

    @IceCraft And also yes, those metric-ton monstrosities (the Mk.84 and the tomahawk) is gonna put a huge dent in whatever they hit.

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.3 years ago

    @IceCraft Yes. Read the last paragraph. I used the Taylor's formula (graciously gifted by spefyjerbf, the one and only) to sorta determine how they'd work.

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  • Simple UTV 4.3 years ago

    Kako! Good ta see ya 'round 'ere!

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  • AI Air-to-Ship Missile 4.3 years ago

    Am I the only one who just spawns a plane loaded with a shit ton of missiles (all set to multirole) and try my damndest to shoot them all down?

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  • Lautern Skyly J2 4.3 years ago

    @Hardy1 Better question: is the replica of a fictional design considered replica or fictional?

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  • APPROVED FOR PUBLIC RELEASE 4.3 years ago

    @spefyjerbf Yup, that's why trim is important... Same goes for real-life planes (hell, with lifting surfaces trim would be even worse with speed and lift and the like involved!). Also, those dumb-fire rockets are apparently nuclear-tipped for some reason...

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  • SPE-Orbidyn Edgecrusher 4.3 years ago

    One quick question: is the Worker's Republic closer to the Nordic States or to the USSR? Basically, what I mean is that a properly regulated market is good but having an authoritarian (or worse, totalitarian) regime that clamps down on basic human rights and freedoms not so much...

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  • SPE-Orbidyn Edgecrusher 4.3 years ago

    Is it just me or does this resemble the GOG Milano? And of course half of the Star Citizen fleet was added into the mix as well.

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  • SPE-Orbidyn Edgecrusher 4.3 years ago

    Cool!

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  • Turn the USS Tiny into an aircraft carrier/battleship 4.3 years ago

    @Blaize1380 Guess not everyone knows orkish... Basically what I wanted to say "that's a lot of guns, although there's never a time we can have too many guns, so perhaps we should add even more". Or literally: "more guns, (you can) never (have) enough guns, *maniacal shouting*"

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  • Koken Long-range monoplane 4.4 years ago

    @GESICHERT Ok, it's just that "you can steer while looking at the left and right windows" sentence seems to contradict with the "folding windsield" part so I asked to be sure.
    BTW, what's this plane based on?

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  • A14 Wild Wolf 4.4 years ago

    The gears look a tad bit too small, but pretty nice otherwise.

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  • The first E racer 4.4 years ago

    @Greggory005 So the enemies are made out of graphite?

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  • T-280 Skyliner 4.4 years ago

    f i r s t

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  • A-110 ''Tyrant'' 4.4 years ago

    @AzureCorp True, as long as you don't dive in too steep on a target and got caught by AA further out all is fine, right?

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  • A-110 ''Tyrant'' 4.4 years ago

    @AzureCorp Ok sorry for that threatening tone, but still, for a successor built on the airframe of the A-10 it feels very wrong to have only a single engine...

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  • Testing Propeller Aircraft 4.4 years ago

    @Revan13152 There are three more of us aspies that I know of: MintLynx from Texas, Avro683Lancaster from Australia, and FeatherWing from the UK.

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  • Variable Depth Charge For Ships 4.4 years ago

    @Revan13152 The reason why I asked? The last thing I need when discussing about someone's build is to have someone telling me that I used the wrong pronoun. And also, I now view you as a friend, so I now need to know if it's appropriate to call you things along the lines of "bro" and "my lad"! Yeah, guess it's just me being autistic enough to actually care about such things...

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  • Testing Propeller Aircraft 4.4 years ago

    @Revan13152 Read my bio, we aspies aren't normally that good at art anyways, and it took me like what, five tries to get their aesthetics right. For each one of them. Just because we aspeis suck at arts doesn't mean we can't even get a basic idea down in orthographic.

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  • Testing Propeller Aircraft 4.4 years ago

    @Revan13152 I mean, the point is to first get a clear picture on what you want to build: is it a fighter, a bomber, a transport, or something else? Then with that in mind, we can sketch down some basic shapes on what the plane will look like, including the aesthetics/artstyle, the wing configuration, the fuselage configuration, engine types, etc. Then we build. And try our best (with the help of XML, of course) to recreate what we wanted to make.
    A few examples of my sketch:
    Starfire "Nightprowler" attack bomber, something I've been working on as of now.
    Roderick Airworks "Nimbus" high-speed bomber and Nelan Drive Yards "War Drake" Aerospace fighter, two projects I'll start working on after I finish my current project.

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  • Variable Depth Charge For Ships 4.4 years ago

    @Revan13152 Also, what's your preferred pronoun?

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  • Variable Depth Charge For Ships 4.4 years ago

    Revan, waterproof is first, a setting found only on missiles, and its job is to keep missiles functioning after it has touched water. I'm pretty sure they don't help with missiles and bombs disappearing after reaching a certain depth by any means.

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  • Testing Propeller Aircraft 4.4 years ago

    Below 15,000 meters / 45,000 feet? Seriously, it depends on what you're trying to build.

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  • “Helltaker” AGM 4.4 years ago

    @Revan13152 Well, it's not as if I myself am that careful myself... Like, for multiple posts, I only realized I made a typo half a week after I posted it...

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  • Flare Lazer Beam 4.4 years ago

    The old and trusty flare gun, for some reason it can only damage ships and can't even damage USS Beast while we're at it...

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  • Variable Depth Charge For Ships 4.4 years ago

    Well, other than the fact that bombs automatically disappear under water, not too much of an issue...

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  • “Helltaker” AGM 4.4 years ago

    Ok, perhpas, just perhaps, you should put something like "activate 1 to fire the cluster" somewhere in the description...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @Sadboye12 I'm pretty sure you haven't missed any forum posts either...

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  • “Helltaker” AGM 4.4 years ago

    Although I myself hate any weapon that's not "plug n' play" with a passion, the weapon is still pretty nice.

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @Sadboye12 No, it's because I don't upload that many things...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @Sadboye12 No, I man IIRC you haven't missed out on anything as of yet...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @Sadboye12 ...Again? Thanks anyways

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  • U4 4.4 years ago

    Wait wait wait wait where the -bleep- are the horizontal stabilizers?

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @spefyjerbf Your... experience? With the Taylor solution? We're still talking about SP... right? Just give me a shout when you're nowhere near the polar regions yet the sun's already up at midnight...
    Jokes aside, it's just that my ballparking about the in-game damage of a cruise missile compared to a 500lb bomb, and IIRC according to that function twice the explosives (and probably twice the energy released) would result in a blast wave with the radius of 2^(1/5) times of the original, and 1.8 is around 2^(1/5) times of 1.6, so I just decided to go full "**** this, I'll just use this equation here", so I have literally zero idea if that's how it works or not, it's just a random guesstimation based on a random guesstimation...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @Griffon1Crosswind Yeah, like who in the world still uses semi-active radar homing missiles after we got active radar homing ones? The problem is, only a Sidewinder visually resembles that abomination of a Guardian...

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  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.4 years ago

    @rexzion Well there isn't one in either families so you can't use vanilla weapons to make them without adding another detacher into the mix and thus screwing over your ability to use ejector racks... Anyways, thanks for the upvote!

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  • 17B Flying Fortress 4.5 years ago

    Inspired by this, right?

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  • minefield (working, kinda) 4.5 years ago

    May I ask... HOW? How does the mine work?

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  • Auto-lock missiles - and how to make them 4.5 years ago

    @EliteArsenals24 Actually IIRC that cannon-missile set was first made by some @riko guy in an anti-ship missile launcher sorta build... Then someone else made a British V-bomber with the same set...

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  • Auto-lock missiles - and how to make them 4.5 years ago

    @spefyjerbf Also, I've just built my first orbital strike uplink based on both this principle and something I scrounged up from @AtlasAviation's build. So now I can freely blow up everything from the other side of the mountain range...

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  • Auto-lock missiles - and how to make them 4.5 years ago

    @Yourcrush Thanks, and sorry again...

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  • PROJECT: Null Mass 4.5 years ago

    The beginning of the PROJECT division and your profile pic, I assume?

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  • AT1W2 "Zeus" 4.5 years ago

    @AzureCorp Inhales TANKS FOR LIFE! TANKS FOREVER!! CRUSH UNBELIEVERS UNDER OUR ALMIGHTY TREADS!!!1!!1!

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  • AT1W2 "Zeus" 4.5 years ago

    "Slow, Heavy, and hard to move"
    Tanks may be heavy, but IIRC most walkers can't sprint at 40mph for extended periods of time without destroying the entire road... And something tells me the ground pressure of tanks is already large enough to get them sinking into the mud, let alone something with similar mass but a much smaller contact area with the ground...Granted, this particular platform is more like a mini-mech designed to engage infantry (or perhaps a tankette designed to flank larger vehicles) instead of a front-line armored vehicle built to fight an enemy armored column head-on...

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  • HT Trojan 4.5 years ago

    HONSE

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  • Baldovino's Challenge 4.5 years ago

    Given the gears, I assume a stealth fighter/bomber of sorts?

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  • Bomber Turret FT AI Test Plane 4.6 years ago

    Wait, they slow down?

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