@Jusevs You don't need to put {} brackets around a value if the whole expression is already stored in {} brackets. The entire expression needs to be stored within a single pair of brackets, otherwise it's going to display parts of the expression as non-variable text.
Secondly, after doing some testing, I found that the label input was trying to convert a string-type value into a single-type value, displayed as Cannot convert type System.String to System.Single in the developer console. I did some more testing with variables and expressions but continued encountering errors.
I know a decent bit about Funky Trees but not much about VR interactable parts. I'd recommend asking someone who has more experience with VR parts than I do. I'm sure they would have some helpful advice.
One more thing: when in doubt, check the developer console. It can help a lot for debugging.
@Jusevs {RCMFD>=1 ? Trim : " "}
Copy and paste this into the text label.
The code brackets shouldn't be repeated. If you want to put more complex expressions in the text field you can put () brackets instead of {} brackets.
@Hiimakeplanes You can use a separate missile as a rocket engine.
That's the method I'd recommend anyways. They're far more customizable, though they're also a bit more tricky to set up.
@ThatRandomCouchPotato I don't know much about Mac devices, but I do know you don't need Unity.
Also, @TFGAerospace doesn't send me a notification. You'll have to use my username for @ tagging.
@CaptainXMLRenzo The server isn't down. I'm on it right now.
Likely either an issue with your connection or the server simply refused to let you connect (happens sometimes).
@XtarsAgency I'm not quite sure what you mean by "sub-super-hypersonic". Every hypersonic aircraft is subsonic before going supersonic, and is supersonic before going hypersonic.
In a hypersonic dive bomber, you're still flying really high and fast. I suppose it's at least possible, but you'd need to bleed off a lot of speed to do it without pulling an unrealistically high amount of G force. Of course at that point you'd be better off with a regular dive bomber.
Also, I'm fairly certain the Boom 50 would decelerate far below hypersonic speeds by the time it's reached its target (due to lack of thrust and increasing drag as altitude decreases).
A hypersonic strategic bomber might work better however. You'd be able to remain straight and level, maintaining airspeed and altitude while still being a difficult target.
The title is a little bit confusing...
Supersonic is from Mach 1 to Mach 5, and hypersonic is from Mach 5 upward.
I don't think a hypersonic attack plane is practical, mainly because you'd be flying too high and too fast to hit ground targets with guns (even if you use missiles, you're still flying too high to get a lock).
Integrate a map of the entire world into SP as a default feature? No.
Create a mod that integrates a map of the entire world? Theoretically possible.
I know it's been done on a browser-based flight simulator using Cesium. Unity has a Cesium addon. If it's possible to get Cesium data into SimplePlanes via Unity, then we could theoretically have a map of the entire Earth.
That's not a guarantee that the terrain imagery will be high quality though. The flight sim I mentioned above has pretty low-quality terrain texture.
@LinusTouchTips Following what Husky said, I can almost 100% guarantee you that someone is going to have a fit in the comments section if they see a Confederate flag.
It's pretty risky in my opinion. Might be best not to, but that's just me.
@Rebirth Sorry to bother, but there's a user starting drama on 61.78.212.160 using racial/sexual slur, going by the name of Derp. The evidence will be around 1:10-1:25 UTC (assuming the chat log includes timestamps).
Thank you in advance.
Select a group of parts and drag it to the box in the top-left corner of your screen. A UI will appear asking you to name your sub-assembly.
Name your sub-assembly and save it.
@simtangs Ah ok. That's technically not against the rules, but I would recommend trying to make greater changes to a build before posting a successor, as it can seem like a cheap copy or a post made to milk points.
Someone else might mistakenly report the build as a copy of the predecessor if there aren't many changes.
@Mohammad5336 As I said, from what I understand Google removed modding support for mobile devices.
You can only download a small variety of map mods, but that's it.
There's a few map mods for Android I think, but I don't have them.
Aside from that, you can't have mods on Android anymore due to Google removing mod support (or something on that order).
Go to the designer and open the MP user interface.
Enter a username.
Enter a server IP address (if it doesn't let you, uncheck the "Localhost" box).
Press "Join".
The main server IP is 160.251.58.131. It's more active during certain times of the day than during others. Please don't be a troll, and don't bring any high-part builds.
@RepublicOfCursedPlanes The bit about why tank tracks probably won't be included is a great point. Haven't thought about that before.
There's lots of neat stuff in the markdown guide.
Greetings More "Or Less" Back.
As far as I know you have to be bronze rank to insert images.
@Jusevs You don't need to put {} brackets around a value if the whole expression is already stored in {} brackets. The entire expression needs to be stored within a single pair of brackets, otherwise it's going to display parts of the expression as non-variable text.
Secondly, after doing some testing, I found that the label input was trying to convert a string-type value into a single-type value, displayed as
Cannot convert type System.String to System.Singlein the developer console. I did some more testing with variables and expressions but continued encountering errors.I know a decent bit about Funky Trees but not much about VR interactable parts. I'd recommend asking someone who has more experience with VR parts than I do. I'm sure they would have some helpful advice.
One more thing: when in doubt, check the developer console. It can help a lot for debugging.
@Jusevs {RCMFD>=1 ? Trim : " "}
Copy and paste this into the text label.
The code brackets shouldn't be repeated. If you want to put more complex expressions in the text field you can put () brackets instead of {} brackets.
@Jusevs Remove the quote marks around the code brackets.
Dassault Mirage 4000?
It's the only twin-engine interceptor that I can think of that looks similar in terms of inlet/fuselage dimensions.
@Beesechurger2 No.
@tset19 The server is probably just refusing to let you in due to capacity.
You'll just have to wait a bit.
@Hiimakeplanes You can use a separate missile as a rocket engine.
That's the method I'd recommend anyways. They're far more customizable, though they're also a bit more tricky to set up.
You don't.
You can check the SimpleCheats documentation for proof.
Hey man, how've you been?
Haven't seen you around MP for a while.
@ThatRandomCouchPotato I don't know much about Mac devices, but I do know you don't need Unity.
Also, @TFGAerospace doesn't send me a notification. You'll have to use my username for @ tagging.
tomcot
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⠀⠀⠀⡀⡀⢀⡀⠄⣀⠐⡀⡐⠈⠔⣄⠢⡐⠠⠐⡀⢈⠀⠀⠀
⠀⠀⠀⠀⠀⢀⡔⠰⠲⡄⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⠀⠀⠀⢈⠀⠄⢂⠐⢂⡀⡂⡐⠠⢁⠸⡀⠌⢃⠌⡁⠔⠠⢀⠁⠆
⠀⠀⠀⠀⠀⢋⠶⢑⣋⣤⣩⢩⢓⢾⢣⡶⣁⡀⠀⠀⢀⠀⡀⠀⠄⠄⠁⡠⠀⠀⠀⠌⠀⢀⣀⠨⠀⣄⡴⣤⣮⢲⣬⣶⣺⢽⣲⣧⣀⠖⡐⠌⢂⠐⡐⢈⠠⠈⠀⡀
⠀⠀⠀⠀⠀⠀⠀⠐⠛⠢⢯⠵⢯⣧⣙⠒⣎⠱⠒⠂⠄⠂⠀⠀⠀⠒⠀⢢⢔⣠⠀⠀⠈⣜⣿⣮⢗⣫⠴⠿⢏⡋⠙⡮⣛⢟⠽⣳⣾⡖⠬⢑⠨⡀⠀⠄⠠⠠⠀⢀
⠀⠀⠀⠀⠀⠀⠀⠀⣀⣄⣴⣤⣤⣴⣦⣿⣶⣇⡋⠄⠀⠀⠀⠀⠈⠀⢕⡪⡾⣣⡆⣉⠘⡌⠯⠞⠛⠟⠓⠞⠚⢿⢻⠷⠿⢽⣹⠷⣟⡞⣴⠁⣒⡼⠒⡃⡽⠡⢈⠰
⠀⠀⠂⠀⠀⠠⢴⣿⢟⣯⡷⣾⣿⢿⣿⡾⣿⣿⣿⣮⣔⡄⠀⠂⡈⢐⢈⡼⣎⣷⡹⣦⣹⠜⣄⣺⣷⣶⣶⣶⡶⣶⣤⣴⣬⣠⠫⢍⡙⠤⣔⡵⢃⢒⣴⠊⣠⡶⠉⢂
⠀⠀⠀⠤⣤⣴⣿⡿⠿⢧⣀⠻⣆⣾⣿⣽⣿⣽⣿⣧⠘⡄⠀⠌⡐⠡⢆⡲⣹⣿⣿⣿⣿⡾⢿⣿⣿⡿⡿⠛⢛⠛⣿⣿⣿⣿⣿⣾⣤⡱⢊⢌⠔⡋⣡⠴⠋⠠⠂⠒
⠀⠀⠀⠀⠛⠉⠻⢧⣀⠚⢿⣲⣟⠟⣛⣩⣿⣛⣫⡻⢀⠡⠀⠂⠁⡢⠜⡡⢛⢽⣟⡽⣻⣗⠾⠿⣿⠷⣧⣤⣼⣦⣿⣿⣿⣿⣿⣿⣿⣷⣎⣼⣶⣷⣋⣴⣲⣆⡠⢄
⠀⠀⠀⠀⠀⠙⢦⣤⡉⠉⠁⠀⠒⠍⢝⣫⢃⡷⡏⠀⠂⠠⠁⠀⢂⡱⢌⡐⡅⢛⣿⢎⡵⡎⠌⢦⡁⠻⡵⠳⣣⢿⠭⣵⣳⣾⠿⢛⢃⣾⠻⣝⠻⡒⠤⣐⠢⣄⠉⠉
⠀⠀⠀⠀⠀⠀⣀⡉⠓⠭⠭⠭⠭⠴⠾⠊⡁⠜⠑⠂⠈⠁⠀⢈⢂⠒⣌⢣⠜⣨⡚⡵⣚⢼⢆⡐⠈⠺⢕⢳⢤⣶⣵⣦⣴⣦⣽⠾⣿⣭⣿⡤⢥⡎⡑⢤⡡⢀⠉⣄
⠀⠀⠀⠀⠀⠁⠀⠑⠒⠢⠄⠂⠀⢂⡊⡄⡅⠂⠄⠁⠀⠀⢀⠂⡘⢌⠴⣋⠞⣡⢳⠱⡫⢶⡯⢽⣨⡡⠌⢉⠞⠋⠖⡛⠶⡚⠞⡩⢧⣱⠎⣑⡊⠦⢝⡢⢮⠻⣆⢩
⠂⠀⠀⠀⠀⠀⠀⠀⠄⠁⡀⠘⠀⠌⢨⠁⠀⠀⠀⠀⠀⠀⠀⡠⠱⡈⢆⠭⡚⡔⢣⢑⢩⣆⡙⡝⠶⡍⠥⣍⣐⠉⠒⡨⠄⢃⢱⠐⠔⣠⠉⡝⡌⢏⡱⡕⣆⠡⣌⠏
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⠀⠠⢀⠂⣀⠀⡈⠄⠀⠀⠀⠂⣅⠳⣈⠖⣘⢤⡩⡦⣝⢻⢽⣷⣯⣵⠘⡰⠜⠂⢉⠂⠀⡌⠰⢀⠓⢌⠰⡐⠤⡘⠪⠼⣜⣌⡧⠹⡽
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢄⠂⣰⢦⣾⡰⠃⠀⠀⠀⠀⠔⢁⠤⠓⡬⠘⢌⠓⡇⢳⢈⢣⠘⡹⣿⣷⣿⣰⡌⢠⠂⢁⠈⠀⡔⠈⢆⡡⢒⠁⡆⢃⠐⡘⢞⡜⣦⢃⠃
⠀⠀⠀⠀⠀⠀⠀⡀⠈⢌⡰⣍⠾⡉⠀⢀⠀⠀⠀⠀⠀⠈⠠⠀⠰⢨⡑⢡⠮⠑⠠⢁⡐⠂⠠⣾⡿⢯⠗⡿⣗⣬⡅⠤⠠⡐⢩⠒⠤⢃⠎⠤⢁⠰⣈⢮⡚⣾⢋⠀
⠀⠀⠀⠀⠀⠀⠠⠨⣸⣰⡿⠉⢄⡠⠶⡉⢁⣑⡢⣌⠀⠀⠂⢄⠁⣆⡱⢈⣶⣻⣿⣿⣿⣷⣿⣿⣽⣿⣿⣷⣾⢯⢾⣦⡑⠊⡱⠌⡚⡡⢎⡑⣎⠴⡘⣝⢺⣷⢠⢐
⠈⠀⠀⠀⠀⠰⣈⠑⣵⢋⣰⡺⡝⣿⣶⡿⣏⡷⣺⠿⣣⢤⣐⣀⣲⣦⣴⣿⣿⡿⣿⡿⣿⣟⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠷⣔⠪⠱⢣⢆⡳⡱⣧⣫⡿⣍⣿⡼⡀
⠀⠀⠀⠀⠀⠔⢠⡞⠉⣠⢣⡻⣝⢟⣴⢛⣼⠟⠸⡧⣿⣽⠽⣵⡟⣿⣿⣟⣻⣳⣿⣕⣶⣟⡹⢯⣰⣷⣿⣙⢻⣚⣻⣟⣿⣻⣯⣷⣡⢗⢪⠎⡛⡜⣷⣃⠏⣷⡇⢋
⠀⠀⠀⠀⢀⢠⠇⢠⠀⡏⣸⣣⣯⣶⠛⢻⣄⢘⢏⠟⠻⠓⡹⣈⣍⣉⣥⣋⣭⣯⣙⣿⣻⣧⢷⣾⣟⣿⣯⣦⣽⣾⡹⢮⣿⣧⢿⣿⡏⢇⡇⢳⡵⡕⣖⣹⡏⡿⡘⠃
⠀⠀⠀⠀⠀⠀⢨⢾⠈⡺⣽⣯⣺⢂⣽⣿⣿⣇⣈⠪⠔⡠⣀⠜⡔⢨⣙⢏⢫⣝⡳⡭⣞⣯⣏⣷⣾⣿⣿⣿⣿⣛⣷⣾⣛⢹⢡⣿⡅⠾⡁⢋⢏⡮⣻⡏⠯⣿⢇⠈
⠀⠀⠀⠀⠀⠀⠀⠸⠀⣬⠋⣯⠏⠹⣿⣿⡏⠈⠀⠙⠉⠙⡟⠘⠚⢻⡟⠋⠑⠺⡏⠉⠙⠏⠉⢹⡿⢹⣿⣿⡿⣯⣿⣿⣗⢮⡿⠩⠸⡄⡵⣆⡸⣯⡟⣧⢣⠹⠠⠩
⠀⠀⠀⠀⠀⠀⠀⠐⣤⠿⣐⡛⣀⠀⠙⣿⣇⡀⠀⠀⠀⢀⠁⠀⠀⠈⠁⠀⠀⠀⡁⠀⠀⡄⠀⢈⣧⣸⣿⣟⢣⢻⢿⣿⡽⣼⣳⢶⣄⣷⡅⣟⡗⣿⡗⣹⢪⡒⠢⡄
⠀⠀⡄⢝⢠⡰⢠⣹⠎⡐⣘⠘⠲⠢⠀⠈⠉⡙⣽⠛⠻⠾⣦⣤⣤⣤⣤⣤⣤⣴⣗⡶⡶⢿⣿⣿⠿⡛⡡⠮⡼⣿⣿⣿⣗⠽⠇⣼⣿⣷⣶⣷⣿⣯⡆⣟⡷⣳⢇⡠
⠀⠀⠀⢁⢀⠞⠎⢂⣁⣠⠭⠆⣦⠤⠀⠀⠀⠘⠂⠲⡁⡐⢀⠉⡘⢳⠶⡾⡍⡖⣯⡾⡟⠥⣏⠞⣄⠓⣷⢿⣽⣯⣿⡼⣗⢾⣧⣿⡿⣽⢿⣏⢻⡷⣷⡹⡿⢿⢟⢡
⠀⠀⠀⠀⠁⠀⠀⢂⠈⠈⠀⠩⢉⡄⠛⢰⢷⠊⣤⡬⢣⣤⢀⣤⣭⣈⢧⣷⣭⡼⡫⡵⢻⡮⣋⣶⣼⣿⣼⣿⣿⣿⣿⣿⠥⢭⣯⢻⣅⣿⣽⢎⣾⠏⣿⣯⣵⡱⠬⢋
⠀⠀⠀⠀⠀⠀⠀⢐⢂⢀⠀⠀⠐⢐⠰⢾⡵⡝⣅⢵⣫⣺⡽⣼⣾⢫⣿⣽⣟⡿⣯⠷⠻⠿⢿⣿⣿⣾⣿⣿⢟⢯⣽⣻⠝⣾⡜⡯⡿⣯⢟⣿⣧⣾⣟⣟⣼⣧⣵⠈
⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⠀⢀⢜⠭⡯⣿⣜⡵⣙⣾⣿⣸⣿⣽⣿⣭⠯⣼⣯⣽⡯⣶⢻⡿⣿⣿⣿⢝⢵⢷⣽⣿⢳⢼⣿⢚⡡⣟⣏⡿⣮⣽⡿⡽⠸⣕⠏⠐
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠎⣵⡝⢟⣲⣯⣼⢫⡞⠿⣪⢽⣉⢽⡿⡛⡿⢻⡭⡶⡿⡷⣻⡾⡹⣿⡷⣞⢇⢻⡾⢿⢿⣳⢿⡏⣾⣣⡯⡧⢣⡗⡽⣂⣰
@CaptainXMLRenzo The server isn't down. I'm on it right now.
Likely either an issue with your connection or the server simply refused to let you connect (happens sometimes).
@XtarsAgency Sure. If you can still attain a lock at high altitudes with the Cleaver then it might work.
@XtarsAgency I'm not quite sure what you mean by "sub-super-hypersonic". Every hypersonic aircraft is subsonic before going supersonic, and is supersonic before going hypersonic.
In a hypersonic dive bomber, you're still flying really high and fast. I suppose it's at least possible, but you'd need to bleed off a lot of speed to do it without pulling an unrealistically high amount of G force. Of course at that point you'd be better off with a regular dive bomber.
Also, I'm fairly certain the Boom 50 would decelerate far below hypersonic speeds by the time it's reached its target (due to lack of thrust and increasing drag as altitude decreases).
A hypersonic strategic bomber might work better however. You'd be able to remain straight and level, maintaining airspeed and altitude while still being a difficult target.
The title is a little bit confusing...
Supersonic is from Mach 1 to Mach 5, and hypersonic is from Mach 5 upward.
I don't think a hypersonic attack plane is practical, mainly because you'd be flying too high and too fast to hit ground targets with guns (even if you use missiles, you're still flying too high to get a lock).
"DO NOT DOWNLOAD"
"3 downloads"
Edit: "9 downloads"
@Rebirth That's alright. The incident happened two days ago. The logs should be around then.
@ChamDel78 It's currently sitting around 300 parts. Still needs landing gear and windows though, so the final part count may be closer to 400 or more.
@ChamDel78 It is basically just a 727 with bigger engines and a cruciform tail configuration.
Integrate a map of the entire world into SP as a default feature? No.
Create a mod that integrates a map of the entire world? Theoretically possible.
I know it's been done on a browser-based flight simulator using Cesium. Unity has a Cesium addon. If it's possible to get Cesium data into SimplePlanes via Unity, then we could theoretically have a map of the entire Earth.
That's not a guarantee that the terrain imagery will be high quality though. The flight sim I mentioned above has pretty low-quality terrain texture.
Sacabambaspis.
@LinusTouchTips Following what Husky said, I can almost 100% guarantee you that someone is going to have a fit in the comments section if they see a Confederate flag.
It's pretty risky in my opinion. Might be best not to, but that's just me.
I'm sorry, "day build"?
This would quite literally take me weeks to accomplish...
He left.
I've heard it was due to health reasons, but I'm not 100% sure.
@Rebirth Sorry to bother, but there's a user starting drama on 61.78.212.160 using racial/sexual slur, going by the name of Derp. The evidence will be around 1:10-1:25 UTC (assuming the chat log includes timestamps).
Thank you in advance.
It's aviation gems like these that we don't see enough of on SP.com.
This, along with NASA lifting bodies and other X-Planes.
Take my upvote.
Select a group of parts and drag it to the box in the top-left corner of your screen. A UI will appear asking you to name your sub-assembly.
Name your sub-assembly and save it.
@simtangs Ah ok. That's technically not against the rules, but I would recommend trying to make greater changes to a build before posting a successor, as it can seem like a cheap copy or a post made to milk points.
Someone else might mistakenly report the build as a copy of the predecessor if there aren't many changes.
@Ismomr3 No one knows when a server will be up again.
You just have to wait for the server to either reboot or be fixed by the owner.
Lift inferior, speed superior.
:D
@Mohammad5336 As I said, from what I understand Google removed modding support for mobile devices.
You can only download a small variety of map mods, but that's it.
⊥
There's a few map mods for Android I think, but I don't have them.
Aside from that, you can't have mods on Android anymore due to Google removing mod support (or something on that order).
@210100 Oh my bad.
@210100 Just buy it.
It's not that expensive really.
Truly a moment.
⊥
@formulaguy
The main server IP is
160.251.58.131. It's more active during certain times of the day than during others.Please don't be a troll, and don't bring any high-part builds.
Something the SC2 guide doesn't mention is the
waterproofproperty that you can add to missiles to allow them to work underwater.Yeah, most people know.
Also, the XML guide does mention maxRpm.
The large number thing wasn't included, but that's pretty obvious.
@TylerThomason2 No problem.
@TylerThomason2 In the rotator control input field.
I tested them both using rotators and they work just fine.
@TylerThomason2 Then Activate2=-1 ? Pitch : 0 should work.
Or Activate2=1 ? 0 : Pitch.