@ActullyObama I've not been able to replicate the issue. What i can tell you though is since the last update some issues came to light regarding wheels, shocks, and rotators. My best advice is to go get a wheel from the little bugger, save it as a subassambly, and use that.
Ok but you're trying to compare how pattern recognition brain works vs non patter recognition brain... most people typically don't have pattern recognition brain.
hinge rotators connections broken since at least this update:
I can't have hinge rotators connected on more than one end without it immediately disconnecting on spawn, but it shows connected in editor. Sometimes connections still work if both ends are connected to a small rotator, but adding a shock into the mix breaks this fix. making suspensions impossible to build
Weird! I can tell you the cg is too far back, and you may want to add aero
Edit: I reset all traction values to 100% and it performs way better. I saw from your settings what you were trying to do but the physics is flipped because it's an awd car.
I don't know how your car works at all. You have your wheel connected to a fuselage with is connected(at a single point) to one shock. This creates a very loose connection because the shock tends to move all around (not just up and down) i encountered this on one of my builds. You need to build at least a single wishbone suspension to link things together properly. I recommend taking a look at the stock little bugger for inspiration (or hell copy the suspension intirely).
The atmospheric drag model in Simpleplanes is broken. This is why with replicas I just tune the plane to achieve the correct speed at cruising altitude
By the way I just remembered. Anytime I did encounter part mirroring off center, and checked the center alignment and found it was correct, the constant factor was that I was using a modded main cockpit part. Either Gestours glass cockpit, or there was another one i forget who made it. It looked like a tiny ball and I'd use it as a pilots head.
Anyway I don't think any of the stock cockpit parts trigger it. I can double check the flight computer though
Alot of it was rendition limitations and preexisting gineric assets. Notice the radial engine has 8 cylinders and they're opposing instead of offset?
Simpleplanes Undogate
The Tutorial plane has a variant that spawn aggressive and has 5 blade props.
It's an ai plane crashing.
@THEOKPILOT Hotwheels World Race
@THEOKPILOT ah. Yep it's my processor. 6 core doesn't like compatibility mode
What are you using? And what kind of processor do you have?
Sheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesh!
I will not be elaborating.
Check this one out. No idea how he made it, but he said he'd never do it again.
@Graingy I double checked! Dafaq!?
@HuskyDynamics01 Rut roe!
@Graingy you're trying to (incorrectly) correct someone's grammar.
@Hiiamhere we'll have to wait and see. It might because it runs on (from my understanding) a whole new game engine.
@Hiiamhere it be easier to make a single mod for a single part with a dedicated sound.
@Hiiamhere I don't know about mods on sp2
You didn't understand the assignment.
@Graingy your
Your is possessive,
You're is active.
Please return your internet license. You can come back when you're at least thirteen years of age.
T
Someone's been sequestered
Dammit now they're ruined for me
I wish steam would launch mobile support for android and iPhone
On Android. Not seeing any issues but I'm also listed as a beta tester on the store page. @SupremeDorian
That looks like a 2016 Kia forte 5.
My dad has one in that color
@32 @Agent1Scope This.
I think you're overthinking things
https://www.simpleplanes.com/a/4NS7q4/1941-Jeep-Rock-Crawler
@ActullyObama I was gonna tell you to do that actually lol.
Edit: Here's a little secret
I used the rear suspension all around and made it so the front wheels steer the car.
@ActullyObama I've not been able to replicate the issue. What i can tell you though is since the last update some issues came to light regarding wheels, shocks, and rotators. My best advice is to go get a wheel from the little bugger, save it as a subassambly, and use that.
Not sure what game you're playing but a kill is a kill
It's been lagging on my pc as well. Not sure what the issue is.
Ok but you're trying to compare how pattern recognition brain works vs non patter recognition brain... most people typically don't have pattern recognition brain.
@WalrusAircraft you're still alive!?
Google Translate has exited the chat
@SupremeDorian Andrew's already on it. But I tagged you if you're curious
hinge rotators connections broken since at least this update:
I can't have hinge rotators connected on more than one end without it immediately disconnecting on spawn, but it shows connected in editor. Sometimes connections still work if both ends are connected to a small rotator, but adding a shock into the mix breaks this fix. making suspensions impossible to build
@RailfanEthan Ok so this guy's a troll. got it.
When was open beta launched?
@ActullyObama what's REALLY weird about your car is the brakes only work half the time.
Weird! I can tell you the cg is too far back, and you may want to add aero
Edit: I reset all traction values to 100% and it performs way better. I saw from your settings what you were trying to do but the physics is flipped because it's an awd car.
@ActullyObama let me drive it on my pc and see what it's doing.
If you happen to have an RC car lying around (even a cheap one) study the suspension and try to build it.
I don't know how your car works at all. You have your wheel connected to a fuselage with is connected(at a single point) to one shock. This creates a very loose connection because the shock tends to move all around (not just up and down) i encountered this on one of my builds. You need to build at least a single wishbone suspension to link things together properly. I recommend taking a look at the stock little bugger for inspiration (or hell copy the suspension intirely).
You could try increasing the sideways traction asymptote in xml
Might as well pick a branch and do your four years! Cheers!
@Graingy came here to say something just as bad.
@Graingy based on my own observances
@Graingy it's over exaggerating ground effect but the ground effect only effect drag, not wing lift.
@Graingy because it does in real life?
The atmospheric drag model in Simpleplanes is broken. This is why with replicas I just tune the plane to achieve the correct speed at cruising altitude
By the way I just remembered. Anytime I did encounter part mirroring off center, and checked the center alignment and found it was correct, the constant factor was that I was using a modded main cockpit part. Either Gestours glass cockpit, or there was another one i forget who made it. It looked like a tiny ball and I'd use it as a pilots head.
Anyway I don't think any of the stock cockpit parts trigger it. I can double check the flight computer though