198k SledDriver Comments

  • Simulated nuclear payload delivery 5.3 years ago

    Thanks, @Skov07

  • Simulated nuclear payload delivery 5.3 years ago

    @WildWiryClam It uses jet engines as thrusters to apply the pitch and yaw forces, like one of my flight modules.

  • Simulated nuclear payload delivery 5.3 years ago

    @Hedero Considering how easy it would be to add more shell models (download royalty-free model, import it into the game assets, add it to the list of options) I don't see why it couldn't be done in a few hours. The same goes for weapon sounds, explosions, etc.

  • XB-70 Valkyrie Mark II 5.3 years ago

    @asteroidbook345 There is only one kind of airplane that can fly well while having a bunch of rotators, and that's a light one. The wobbliness only starts to happen when the mass of the build is large.

    As for the people making excuses, "the easiest person to fool is yourself."

  • Simulated nuclear payload delivery 5.3 years ago

    @scratch Yes, exactly.

  • Simulated nuclear payload delivery 5.3 years ago

    @Hedero Things that would be very simple to add would be more options for the shape of the shell (bombs, railgun projectiles), the explosions (regular, incendiary, nuclear), and the cannon firing sound, which at the moment sounds like someone whacking a plank of wood against another. With any luck, a future update will add those things.

    What would be even better is if you could create a subassembly and define that as the thing launched by the cannon. So you could have all kinds of custom-designed artillery shells, conventional bombs, nuclear bombs, and so on.

  • Shrike II 5.3 years ago

    Thanks, @Zanedavid

  • Shrike II 5.3 years ago

    @WildWiryClam Thanks. It can fit any number of "bombs" because they're not actually bombs, they're cannon shells with near-zero muzzle velocity that act like bombs. You can add 200 Cleavers and 200 Interceptors to any build, but because that would add 400 Bodies it would require a lot of physics calculations and kill performance.

  • Bird of Prey 5.3 years ago

    @Belloaka Thanks.

  • Messerschmitt BF-666 Teufelsdolch 5.3 years ago

    Good to have you back, @Mumpsy.

  • Shrike II 5.3 years ago

    @Trijets And there's nothing wrong with that.... There's no rule stating that everyone must have a certain amount of creativity or that they must express it in a certain way.

  • Shrike II 5.3 years ago

    Thanks, @99807 @LeafingDragon

  • Shrike II 5.3 years ago

    Thanks, @ThePilotDude

  • Shrike II 5.3 years ago

    @Trijets Well, that's the reward you get for going your own way. You get to bring something new into the world instead of just copying what other people have done.

  • Athena 5.3 years ago

    @Zanedavid That's what actual high-yield nuclear weapons look like.

  • Shrike II 5.3 years ago

    Thanks, @CRJ900Pilot. Haven't seen you around in a while.

  • Taking a break from posting 5.3 years ago

    I don't know much about autism, but looking at your bio, and the post above, the one thing that stands out to me is how much you define yourself by your fears -- death, disease, the end of the world, war, being eaten alive (???), etc. Analyse your fears rationally and you'll realise that they're way overstated. Everyone dies. You can either waste your life worrying about it, or accept that it's going to happen, no matter what, and use your time to do things that move you closer to happiness.

    Second, not to trivialise depression, but I've seen good nutrition and exercise "cure" many people who firmly believed they were depressed. Try it, it can't hurt. Progressive exercise, where you meet ever-increasing goals week by week, puts you in the habit of winning and changes your mindset to one that's used to success, which leads to success. Give it a serious try, and I'm willing to bet that in three to six months your depression and anxiety will be gone.

  • Athena 5.3 years ago

    @AerialFighterSnakes If you like the build, why not upvote it?

  • Athena 5.3 years ago

    Thanks, @AerialFighterSnakes

  • Scythe 5.3 years ago

    Thanks, @FooballLegend

  • Athena 5.3 years ago

    @BuiltBionixInd10 What's "advanced" bomb targeting?

  • Athena 5.3 years ago

    @BuiltBionixInd10 What would you want an AI to do in this build?

  • Athena 5.3 years ago

    Thanks, @Davisplanez

  • Precision bombing with the XB-70 5.3 years ago

    @asteroidbook345 Mini in size, mini in performance.

  • Precision Bombing, Part III 5.3 years ago

    Mission: take out only the destroyers, without harming the other ships.

  • Precision bombing with the XB-70 5.3 years ago

    @asteroidbook345 Good catch. The entire T-4 looks like a crude copy of the XB-70 anyway.

  • XB-70 Valkyrie Mark II 5.3 years ago

    Thanks, @Treadmill103. As George Washington used to say, "You only live twice: once when you are born, and once when you bomb the crap out of the enemy."

  • Flex-Bomber 5.3 years ago

    @TifftheCat I just looked it up, and now I get it. I don't watch TV and deliberately avoid pop culture, so it's very unlikely I'll get a pop-culture reference of any kind... especially something that's related to advertising. Anyway, I'm glad you had fun with my build.

  • Long-range mortar 5.3 years ago

    @Obtheplanedestroyer Nice, that's how it's supposed to work.

  • Update 1.9.205 5.3 years ago

    @AndrewGarrison Referring to someone as "kid" (when they are in fact a youngster) is a bannable offence now? You might want to tell your mod to rein it in a bit.

  • Flex-Bomber 5.3 years ago

    @TifftheCat what does that mean? Is it a meme or something?

  • Update 1.9.205 5.3 years ago

    @WNP78 confuse me? Ah ha ha ha ha. Carry on, kid.

  • Precision bombing with the XB-70 5.3 years ago

    @FCparis Bliss? Ecstasy? Rapture? As Abraham Lincoln said, "What is happiness? Watching your targets explode in your rear view mirror."

  • XB-70 Valkyrie Mark II 5.3 years ago

    Thanks, @TMach5. First take :) My favorite part is near the end, when the plane's flying under the bridge just as the bomb hits the central pylon.

  • XB-70 Valkyrie Mark II 5.3 years ago

    @ChisP No lol

  • XB-70 Valkyrie Mark II 5.3 years ago

    @grizzlitn Sure.

  • XB-70 Valkyrie Mark II 5.3 years ago

    @ChisP Re: details (I'm assuming you mean decals, because this build has a lot of details), the answer is:

    1. Taste
    2. Part count
    3. When the shape is beautiful by virtue of being as smooth and well-put-together as my builds are, covering it up in decals would be just idiotic. I actually added some "U S AIR FORCE" text and roundels to this build, but they looked ugly to me, so I took them off.

    The bombs are implemented using a cannon. The reason for this is that adding bombs to a build increases the number of Bodies in the build, causing increased physics calculations and therefore lag. This is why, without exception, builds that contain a lot of rotators/bombs/pistons/missiles/detachers fly like absolute turkeys (and their creators hide behind claims that this is "realistic"). See this graph of CPU usage. The plateau in the middle shows the elevated CPU usage while flying around in a build by another user with a lot of rotators and bombs; the lower values to either side are during flying one of my builds with a roughly equal number of parts.

    This is also the reason every moving part on this build, with the exception of the rear landing gear, is made out of control surfaces rather than fuselage blocks attached to rotators or pistons. And that kind of attention to the details that actually matter, in turn, is the reason my builds can release a bomb from further away and hit targets with greater precision than anyone else's.

    Hope that answers both your questions. lol

  • XB-70 Valkyrie Mark II 5.3 years ago

    Thanks, @ACEPILOT109

  • 200 cm Howitzer 5.3 years ago

    @BillyBobBang380 For a howitzer that can hit targets 100 miles away, there wouldn't be much point if you couldn't follow the shells. If you watch the video linked in the description, you can see orbit camera views of the shells in flight and hitting their targets. To view the camera, select Custom Camera 1.

  • Bird of Prey 5.3 years ago

    @SpiritusRaptor Not sure what you're saying...?

  • Bird of Prey 5.3 years ago

    @99807 Well, the four interactions people can have with a build in the context of the website are download, upvote, spotlight, and comment. It makes sense to have those elements together, at the top, next to or right below the images. People shouldn't have to scroll down, on any device, to find the primary interactive elements.

    If also catering to desktop users (an oft-ignored but lucrative market, by the way), it helps to have keyboard shortcuts when the available interactions are so few. So that pressing Ctrl+Alt+U would upvote; Ctrl+Alt+D would download; and so on.

    User-definable keyboard shortcuts in the game would be even better. I often find myself wishing there were keyboard shortcuts to:

    • increase/decrease/lock/unlock the time of day;
    • increase/decrease contrast and saturation (this game desperately needs some cinematic shaders applied to it);
    • while in the sandbox, hot-reload the aircraft from disk and respawn;
    • take screenshots (with effects/shaders applied) in the sandbox. This last feature would be very popular with mobile users too, I believe.

  • Bird of Prey 5.3 years ago

    @SpiritusRaptor This build has 180 moving parts...

  • Bird of Prey 5.3 years ago

    @99807 Hmm, I guess the website UI needs a fix...

  • Flex-Bomber 5.3 years ago

    Thanks, @Belloaka. You just set partCollisionResponse="None" on every part in the build.

  • Bird of Prey 5.3 years ago

    Thanks, @Hedero

  • Bird of Prey 5.3 years ago

    Thanks, @Treadmill103. Yeah, I sorely feel the lack of bombing targets in SP. If only we had a few ground/sea targets that blew up spectacularly.

  • Bird of Prey 5.3 years ago

    Thanks, @GTAEnterprises

  • Chasing the bomb 5.3 years ago

    @99807 It is...

  • Flex-Bomber 5.3 years ago

    Thanks, @Treadmill103. Yeah, I think this is my most fun build ever. One of my favourite things to do is to set trim to slightly positive, so that the plane keeps nosing up ever so slightly; then make a bomb run at a target and hold down the release button when the pipper nears the target. Then slow down a bit and watch the target get absolutely hammered.

  • The Gun of Navarone 5.3 years ago

    @KlydeVenierez Cookies are forbidden at SledDriver Industries. We have jerky, though.