127k SledDriver

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joined 1.4 years ago

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Player Biography  

Inventor of the sideways fuselage building method.

First, and for a long time the only player to generate a wide variety of generated shapes using scripts that I wrote.

Creator of builds that are the most stable in flight, easiest to handle, and highest-performing, and weapons that are by far the most accurate and effective, in the SimplePlanes universe.

Inventor of the plasma shotgun, bomb cannon, the aerial autocannon, flying full-auto howitzer, bomb shotguns (grid pattern, linear pattern), mortars that can destroy all three ships with high-trajectory shots and, even better, destroy the Snowstone missile base all the way from Wright Airport, cannons that hover, a howitzer with a spotter drone that can hit any direct line-of-sight target from any flat location in the sandbox, the first, and so far the only effective round-shot cannon in SimplePlanes, the first true spaceship, a TV guided missile, a guided missile that launches multiple warheads, the remotely detonated drone bomb, and many, many more original creations.

I believe my creations are best appreciated for their shape and performance, and that complex paint schemes mask the underlying shape. Also, my builds are meant to be lean, mean, functional machines, not decorative pieces. For these reasons, I use a plain metallic finish on most of my builds.

I block people for being rude, stupid, or annoying in some other way, not because they disagreed with me or criticized my builds. Blocks are permanent.

My shader pack for Reshade is available here.