@Zaineman it's all good. You've given it a lot of recommendation already. If you want to give it more, then fantabulous, but if not, then it's all good, like I said. Thank you for that.
@g0atb0y15 now what you should try to do is make a heavily detailed cockpit. I'd recommend asking for help, if you need it, but I'm not the best at making cockpits, so I would not be a viable option.
@IceCraftGaming yeah, every cubic meter of gold weighs more than 40,000 pounds, so multiply that by 8. Also, I never left. Just been on a bit of a hiatus working on a book series that I've written known as "Cosmic Fracture".
A definite improvement over the previous variant that I tested. Details look real nice, and love the cockpit design. Only thing I would recommend, if it can be helped, is to fix the accuracy of the manually guided turret below, and positioning the nose landing gear so that it doesn't look like it's floating. Other than that, really well done.
@CaptainFranchfries I believe this is a perfect aircraft for supermaneuvering. However, I would like to fully recommend you watch some tutorials from @GuyFolk . He can teach you everything you need to know about supermaneuvers with overload.
I have to be brutally honest here. I've tested it, and I don't like how it performs. If you plan on making any new variants of this, here's what I recommend fixing:
Turn radius; even at beyond Mach 1, it fails to pull up at even 10° per second!
Credit to:
@ASBE for the circular radar
@Zaineman for the variables and hud
@Guyfolk for his guidance
@TRD for the aircraft thumbnail
@Leehopard for the square radar
@mahardika I like the turret designs from the game, personally. The one I came up with for my F-44-B1 Star Raven looks really nice, in my humble opinion. But don't just take my word for it.
Credit to:
@ASBE for the circular radar
@Zaineman for the variables and hud
@Guyfolk for his guidance
@TRD for the aircraft thumbnail
@Leehopard for the square radar
@mahardika question: have you ever heard of an app called Star Combat Online? No, I'm not advertising. I'm bringing it up to recommend some custom fighter turrets based on the game's weapon designs.
@hanleehan03 not sure if you made the radar by yourself, but do you happen to know how to make a radar highlight incoming missiles? I wanna try to make a radar warning receiver.
@Zaineman don't forget to spotlight ;)
+1@Guyfolk @Lifewald @ColonelCanada
+1@ASBE @FatPilotOne @Sergio666
+1@IceCraftGaming thanks!
+1Dayum, that photo is nice!
Also, have you been using my fuselage piece from the StarHawk?
+1@Shimamurahougetsu nice! Now make a Stratofortress!
+1@Zaineman it's all good. You've given it a lot of recommendation already. If you want to give it more, then fantabulous, but if not, then it's all good, like I said. Thank you for that.
+1@FlyingBathtub happy to hear that you liked it a lot!
+1@tarikGR is it too late to make submissions to the 5th gen challenge? Lol.
+1Nah, just kidding. This is more like 6th gen, anyway.
Me: Looks at carrot
+1Insert vine boom sound effect
@Winswings
+1@Farewellntchii I'm happy you like this one. I did my best to make sure it had a little something for everyone.
+1@Farewellntchii sounds good to me.
+1@Farewellntchii when will that judging phase be done for your WWII Dogfight challenge?
+1Stuka blyat, lol.
+1@IceCraftGaming yes, just not much time for me to do much, you know?
+1@g0atb0y15 you can also do it on your phone or tablet. It would be nice if Simpleplanes was on console, but no matter.
+1@g0atb0y15 now what you should try to do is make a heavily detailed cockpit. I'd recommend asking for help, if you need it, but I'm not the best at making cockpits, so I would not be a viable option.
+1@IceCraftGaming I'm actually on Volume 2 right now. You can look up Volume 1 on Amazon or Barnes & Noble.
+1@IceCraftGaming yeah, every cubic meter of gold weighs more than 40,000 pounds, so multiply that by 8. Also, I never left. Just been on a bit of a hiatus working on a book series that I've written known as "Cosmic Fracture".
+1A definite improvement over the previous variant that I tested. Details look real nice, and love the cockpit design. Only thing I would recommend, if it can be helped, is to fix the accuracy of the manually guided turret below, and positioning the nose landing gear so that it doesn't look like it's floating. Other than that, really well done.
+1Dayum! You carrying a whole 8 cubic meters of gold in that thing?!
+1@IceCraftGaming I don't even think I was going for that look, but I did. Anyway, thanks for the upvote!
+1"Mission: destruction of any and all Red Chinese Communists!" - Liberty Prime
+1@tarikGR thanks!
+1@Embedd @Cobra63 @Hunterthemuncher @arcticfox123 @PaperPlaneHasDream @MrGreen @Milo1628xa @HorizonHitingxt @MCapple @notJester1944 @GrizzlitnCFSP @Adamask @IceCraftGaming @Tsurki @donkski @Sergio666 @MissHikari
+1@CaptainFranchfries you actually got Andrew Garrison to like your jet, bro. Congrats!
+1@CaptainFranchfries no problem, but don't thank me. Thank Guyfolk for making them in the first place.
+1@CaptainFranchfries I believe this is a perfect aircraft for supermaneuvering. However, I would like to fully recommend you watch some tutorials from @GuyFolk . He can teach you everything you need to know about supermaneuvers with overload.
+1@WNP78 may I request that you put in a way for things to activate when there's an incoming missile?
+1"Communist detected on American soil! Lethal force engaged!" - Liberty Prime, and also me in the F-44-B2 Star Raven.
+1@xxwwxavier1 no problem.
+1I have to be brutally honest here. I've tested it, and I don't like how it performs. If you plan on making any new variants of this, here's what I recommend fixing:
Turn radius; even at beyond Mach 1, it fails to pull up at even 10° per second!
Air-to-ground missile doesn't work.
Air-to-air missile barely turns at all.
Engine power feels way too unrealistic.
+1@ASBE would you mind making one that's half the size, at least? I wanna use it in my Star Raven so badly!
+1Credit to:
+1@ASBE for the circular radar
@Zaineman for the variables and hud
@Guyfolk for his guidance
@TRD for the aircraft thumbnail
@Leehopard for the square radar
HOW DO YOU DO THAT?!
+1@GuyFolk I did not, but I think it works a helluva lot better now that I tuned the other stuff with angle of slip.
+1Love the hud of this! I might even use it myself!
+1@mahardika I like the turret designs from the game, personally. The one I came up with for my F-44-B1 Star Raven looks really nice, in my humble opinion. But don't just take my word for it.
+1@GuyFolk understood. I'll keep that in mind with any other aircraft I make.
+1Credit to:
+1@ASBE for the circular radar
@Zaineman for the variables and hud
@Guyfolk for his guidance
@TRD for the aircraft thumbnail
@Leehopard for the square radar
@TRD no problem. Thank you for your help!
+1@mahardika it's alot of fun, other than going against the Thanos destroyer ship.
+1@mahardika question: have you ever heard of an app called Star Combat Online? No, I'm not advertising. I'm bringing it up to recommend some custom fighter turrets based on the game's weapon designs.
+1Now it is my time to shine, and build... THE HYPERFORTRESS!
+1A missile that shoots missiles? Nice!
+1@hpgbproductions dang, that sucks. Well, guess I'll have to wait, then.
+1@hanleehan03 not sure if you made the radar by yourself, but do you happen to know how to make a radar highlight incoming missiles? I wanna try to make a radar warning receiver.
+1Even Andrew noticed your build! That's how you know you've made something amazing!
+1@Darg12e I'm wondering the same thing, but nobody has answered my question.
+1