Je suis en accord avec @ollielebanania , tu met un barème qui n’a sûrement aucun sens, et qui n’est sûrement pas juste pour d’autres personnes... le fait que à soit en anglais mais également en français c’est pas logique non plus, quand à l’avion il y a pire mais bon....
@TheTyphoon I know EALC too, we don’t have "heavies" but we have a Dassault MD 312 (twin-engine aircraft) who still flying, and a Douglas A-26 Invader in renovation to be able to fly again, I am waiting for this for a long time ^^
This a good build overall, the exterior looks are good, but pieces ajustment could be well better. The cabin lights doesn't work. But the flight model is very good compared to other peoples crafts (who don't really understand how that works and what to do).
@Graingy I think there will be a maximum, as every value in the game. Think about it. If the max is a very high value beyond what is useful, it will be a pain to align the slider on a specific small value.
@RicardoACE Hey, maybe the easiest way would be to start from this aircraft, instead of modifying again a single-seater into a two-seater, I don't really know. It depends if you made a lot of changes between the latest version and the 2000P... Which version are you making ?
This is a good looking build. Editing the drag is always a must, but I don't think it was necessary to make the total drag points so low. It barely doesn't loose any speed, which can be difficult for approach and landing...
Would you be interested in a flight model tutorial I'm making ?
@Graingy What I define as "basic" and "easy" are of course based on the range of possibilities. It's basic because SP has simple physics and mechanics compared to real life.
In the absolute, if you would learn how the pigpen systems works, you will have to study aerodynamics, flight computers, programming, continuous and automatic adjustment systems...
@Graingy Well, it's math. Again SP will not learn you everything from 0, it's just not possible. It needs personnal researchs and knowledge (and that's applicable to a lot of things in the game, not only FT). You can't accuse Jundroo that they can't learn you how basic math works, on how the XML language works, how an affine function works...
@Graingy Funky Trees requires minimal knowledge in coding and XML, and is not intended to new players ; FT are not required to build things in SP. Maybe they could be a sort of tutorial, but you can't go as far as describing the whole system of the PigPen, because at the same time it would need to much work for the devs, but also because it is... useless. If you understand the documentations or guides like snowflake0s one, it's enough to analyse how the systems are made. And if you don't understand, maybe it's not for you. That's how it works.
For me, the RS86 is based off a Nissan 180SX, but with a coupé rear end (like the Onevia modifications).
And the Competitor seems based off the Bombardier Challenger 604.
@dabestsock Ah. Punctuation is important. On his build he edited the scale to something smaller than 1,1,1 , but a better way is to edit the size value of the wheel (with XML).
I have a Silverlit SkyDragon I at home and it looks like this
+1@Eiro me too
+1@WarHawk95 Lol ouais j’avais rien à foutre alors je regarde les nouveaux build des gens
+1Nice job
+1Cool, it looks like a P-39 Airacobra
+1Je suis en accord avec @ollielebanania , tu met un barème qui n’a sûrement aucun sens, et qui n’est sûrement pas juste pour d’autres personnes... le fait que à soit en anglais mais également en français c’est pas logique non plus, quand à l’avion il y a pire mais bon....
+1Congrats
+1Nice build
+1Nice but... Not as good as Warhawk95 one's xD
+1it may not be very good to mod a rocket...
+1@ollielebanania Merci
+1Nice one
+1Noice but why do you Ping me lol
+1Idk What is it... but it looks cool
+1Cool !
+1It look nice !
+1@TheTyphoon Yeah lol, but he will surely not be able to fly before several months or even a few tens of months
+1@TheTyphoon I know EALC too, we don’t have "heavies" but we have a Dassault MD 312 (twin-engine aircraft) who still flying, and a Douglas A-26 Invader in renovation to be able to fly again, I am waiting for this for a long time ^^
+1Tiens j’aurai été tenté de faire un spotlight sur celui la x)
+1@fantastekgamer I think too...
+1And why are they from japan? it's favoritism!
Not very good, you could learn use fuselage shape...
+1Huge and crazy, nice
+1Nice job, good for a daily vehicle x)
+1Wow, nice job
+1Nice boat :)
+1Nice, I have a V1 too but with a detailed launch pad
+1@XAircraftManufacturer Lol
+1Funny helicopter !
+1maybe there are some things to improve to make it more realistic, but overall it's a Nice build.
+1@GameManiaTM Ah oui celui de Dark Vador bonne idée... Je le met dans mes idées de projets
+1@WarHawk95 je connais mais j’habite pas à coté ^ ^
+1@WarHawk95 Volontiers !
+1This a good build overall, the exterior looks are good, but pieces ajustment could be well better. The cabin lights doesn't work. But the flight model is very good compared to other peoples crafts (who don't really understand how that works and what to do).
I haven't tested it, but it looks sooo good ! Magnificient. I would prefer more effort to do a good description tho
@Graingy I think there will be a maximum, as every value in the game. Think about it. If the max is a very high value beyond what is useful, it will be a pain to align the slider on a specific small value.
@RicardoACE So what's the difference with my modification ?
@RicardoACE lol, I mean which two seater variant
@RicardoACE Hey, maybe the easiest way would be to start from this aircraft, instead of modifying again a single-seater into a two-seater, I don't really know. It depends if you made a lot of changes between the latest version and the 2000P... Which version are you making ?
This is a good looking build. Editing the drag is always a must, but I don't think it was necessary to make the total drag points so low. It barely doesn't loose any speed, which can be difficult for approach and landing...
Would you be interested in a flight model tutorial I'm making ?
I would have participated if more effort would have been put in the making of this post and the challenge rules, grading, overall.
Peak
@Graingy What I define as "basic" and "easy" are of course based on the range of possibilities. It's basic because SP has simple physics and mechanics compared to real life.
In the absolute, if you would learn how the pigpen systems works, you will have to study aerodynamics, flight computers, programming, continuous and automatic adjustment systems...
@Graingy Well, it's math. Again SP will not learn you everything from 0, it's just not possible. It needs personnal researchs and knowledge (and that's applicable to a lot of things in the game, not only FT). You can't accuse Jundroo that they can't learn you how basic math works, on how the XML language works, how an affine function works...
@Graingy Funky Trees requires minimal knowledge in coding and XML, and is not intended to new players ; FT are not required to build things in SP. Maybe they could be a sort of tutorial, but you can't go as far as describing the whole system of the PigPen, because at the same time it would need to much work for the devs, but also because it is... useless. If you understand the documentations or guides like snowflake0s one, it's enough to analyse how the systems are made. And if you don't understand, maybe it's not for you. That's how it works.
For me, the RS86 is based off a Nissan 180SX, but with a coupé rear end (like the Onevia modifications).
And the Competitor seems based off the Bombardier Challenger 604.
This looks quite an botched build... No instructions, the aircraft is hardly flyable...
Welcome back ! Great build ! The guns destroyed the propeller, but anyway I managed to land without it.
I'm sure someone will be interested to complete this...
@dabestsock Ah. Punctuation is important. On his build he edited the scale to something smaller than 1,1,1 , but a better way is to edit the size value of the wheel (with XML).
I really like the "blocky" style. It doesn't have a very good handling but anyway... here is your upvote.