59.2k PlaneFlightX Comments

  • Making Unity mods on macOS supported? 3.1 years ago

    I'm not sure about mac versus Windows, but for me the simpleplanes toolbar (next to component, window, and others) appears as soon as I click import and the importing finishes. I don't know much about working on a mac, but I do know installing and running mods works, but I don't know about creating mods.

  • How to Fly the SWL-10 3.1 years ago

    @BruhMomenthmgfbvbukjgv I just tested it (the one on the public post) myself and it works.

  • How to Fly the SWL-10 3.1 years ago

    @BruhMomenthmgfbvbukjgv Try the easy mode version and that should work.

  • How to Fly the SWL-10 3.1 years ago

    @BruhMomenthmgfbvbukjgv As in the startup sequence is difficult? I did make an easy mode version (which hasn't been updated but should still work).

  • SWL X-Series Turbofan Engine 3.1 years ago

    @BruhMomenthmgfbvbukjgv I thought I linked a no mods version. That can be found here.

  • How should I resolve Canon Printer Offline? 3.1 years ago

    @HuskyDynamics01 lol

  • What are the solid methods to solve Outlook Send Receive Error? 3.1 years ago

    @HuskyDynamics01 It's a bot lol look at the bio. It didn't even format a good link.

  • Making a HUGE aircraft today 3.1 years ago

    It looks pretty good. For those artificial horizon screens, just putting the 1 part HUD on a 3 parts artificial horizon works pretty well.

  • Do PC mods work on the standalone Quest 2 version? 3.1 years ago

    From what I know (I'm exclusively PC with no VR), the Quest runs on Android, so if mods worked it would be android mods, which have been kinda discontinued (although I think working files exist, you have to ask around). I can't tell you yes or no, but if you want to try it would be android. Again, I don't really know.

  • What do you call this? 3.1 years ago

    Obey or be brrrrrrted out of existence.

  • Controlling AI Vehicles 3.1 years ago

    @TRD6932 huh. Send it and I'll look at it. I haven't tested this past a block with four wheels and a joystick, but this theoretically should work for all things.

  • Landing Gear.mp4 3.1 years ago

    @MrCOPTY Read this forum, more specifically, the paragraph about different versions.

  • [Solved]Whats the code for a HUD that can be turned off and on? 3.1 years ago

    hmmm. I tried everything, size, other stuff, and nothing works. Sorry.

  • [Solved]Whats the code for a HUD that can be turned off and on? 3.1 years ago

    Okay, so what we do is first get the entire code of the HUD label.
    For the purposes of this, I'm going to assume you have a switch writing to the variable HUDSwitch with the interactionType of Toggle
    Replace HUDCode with the large mess of text that is the HUD.
    <size={HUDSwitch = 1 ? 100 : 0}%>HUDCode
    Try that. I'm not sure if it will work, but I'm pretty sure it will.

  • [Solved]Whats the code for a HUD that can be turned off and on? 3.1 years ago

    Do you want the HUD to be invisible when off and visible when on?

  • VR Hover Jet - 2022 3.1 years ago

    I have no idea why I was tagged, and also only the first 3 people in a comment get tagged. Please do not tag me on any future posts, unless I request a tag on a teaser (of which there are none for this post).

  • Semedian Swanson CAC230-300 "Whaler III" 3.1 years ago

    @SemedianIndustries "Hold the output forever" huh. Try looking at the code for the SWL-10. Its autopilot controls (and other adjustable values) use once.

    On the topic of wingflex, what I'd do is output the liftForce from the physics wing on each side and then scale that number down and use it in the rotators. It allows for real wing flex taken directly from the lift force of the actual physics wing without a huge line of code.

  • Semedian Swanson CAC230-300 "Whaler III" 3.1 years ago

    Amazing plane! I just tried it out, and every switch does in fact work. I have some recommendations to make it even better:
    - Make the buttons for the autopilot once instead of toggle
    - The wings excessively wiggle when I roll hard

    Other than that, there aren't any issues.

    Keep up the good work!

  • Airliner Economy Seat 3.1 years ago

    hmm I found some seats to put in a full interior for the SWL-120. Might even make them functional. Just gotta visit Nasa for unrelated reasons one sec.

  • Wolfswagon 4954 ''TimberWolf'' 3.1 years ago

    Finally you posted something!

  • Detailed Wings - SWL-120 Progress Update Part 3 3.1 years ago

    @BaconAircraft Thanks for the kind words, I appreciate it.

  • Detailed Wings - SWL-120 Progress Update Part 3 3.1 years ago

    @Titaninfernal1 Right, I was about to say I'd make a tutorial video.

    About the wings, I can tag you, but I won't explain much.

  • XML edit 3.1 years ago

    There is a script called MassEdit (found here), but it has stopped working for me for some reason.

  • Boeing 717 Update 2 3.1 years ago

    @ReturnOfJeffChandler The 717 is based off the MD80, they share the same fuselage and similar wings, tail etc. The MD80 is in turn based off the DC-9.

  • Boeing 717 Update 2 3.1 years ago

    It looks so good!

  • Teaser: Regional Revamp 3.1 years ago

    T

  • Lost Jundroo game 3.1 years ago

    The devs should put it back up, or at least make it available to download somehow.

  • Future airliner concept art 3.1 years ago

    hmmm

  • Twin Prop (HUD + ILS) 3.2 years ago

    @zwen Cool. The SWL-120 is mostly based off the 787 and 777, with the autopilot panel based off the 777.

  • How can I send a craft from my iPad to my Computer? 3.2 years ago

    If you have a couple, then upload and download them. You can delete them off the site after. If you have, say, a few thousand (like I did when I wanted to remove SP from my old iPad), then I used some third party software which could read my iPad.

  • Question regarding interactionType variables. 3.2 years ago

    @topfuel300 Just checked, instead of putting floor(A9) in the setter, put 0. I also noticed the rotator didn't work, simply put 1 (or -1) in the "max" section. Another important note is the priority. Set the priority of the variable setter (not the button) to -1, to ensure the button takes priority.

  • Question regarding interactionType variables. 3.2 years ago

    Have a button with the interactionType of Continuous, and then have a variable setter (in the global list) setting the variable to 0.

  • Sarahs Blessing CBD Fruchtgummis Reviews Dose It Work Or Not? 3.2 years ago

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  • Twin Prop (HUD + ILS) 3.2 years ago

    @zwen This is very cool, and I will certainly be interested in using it for the SWL-120.

    By rest, I mean the other buttons, like the numpad and vnav and rnav.

  • Twin Prop (HUD + ILS) 3.2 years ago

    @zwen Nice! I'd love to have this system (all of it) in the SWL-120. Would it need fine tuning?

    I'm also wondering, how do the rest of the buttons work? I got the altitude, heading, and speed AP working, but I'm not sure how to use the rest.

  • Twin Prop (HUD + ILS) 3.2 years ago

    @pilotman10 What I mean is for players who can't run the main version, I will remove the fuselage and wings (leaving just the basic parts to make it fly the same as the main version) and then the cockpit will still be there.

  • Twin Prop (HUD + ILS) 3.2 years ago

    @pilotman10 There will be a flying cockpit version of the SWL-120.

  • Poll 3.2 years ago

    A

  • Twin Prop (HUD + ILS) 3.2 years ago

    @pilotman10 Oh, I'm not doing an autopilot for this plane.

  • Twin Prop (HUD + ILS) 3.2 years ago

    @pilotman10 It takes a while because I have a lot to do. I think a year is a little too long, I'm hoping to have this out by Christmas (maybe on Christmas). I have to finish the wings, work on the fuselage, make the passenger cabin, and then the cockpit has so many parts. For example, take a look at this cockpit and then spread that level of detail to the entire cockpit. In addition, these wings still need a lot of work, like rivets.

  • Twin Prop (HUD + ILS) 3.2 years ago

    @pilotman10 I'm going to use this ils with my own autopilot (and your autothrust), so probably in a year.

  • SWL-10 With Autothrust 3.2 years ago

    @pilotman10 um.. I'm not sure about the yt shoutout, but I will certainly credit you.

  • Calling All Skilled Cockpit Builders! 3.2 years ago

    @Croissant My video explains how to do that.

  • Bruh 3.2 years ago

    This looks good! I'll spotlight it when it releases.

  • SWL-10 With Autothrust 3.2 years ago

    @pilotman10 Thank you, I've saved this code for when I need it.

  • Titled. 3.2 years ago

    hmmm
    hmmmmmmmmmmmmmmm
    hmmmmmmmmmmmmmmmmmmmmmmmmmm