@Sparky6004 I don't know how to make wings with a realistic airfoil. The fuselage has a part count so high, there is no point in a adding more parts to the wings, as mobile users wouldn't be able to download it.
@klm747klm747 Okay.
.
Here is why I think I never noticed them:
1. I hadn't really looked in the engines of the 757, because I wanted to get above 5fps and didn't want my computer to explode.
2. The mass of the plane affects the engines. This is complicated, but I'll try to explain.
.
Firstly, this is because of SP physics having a stroke and malfunctioning.
Let's say I took this engine, and made the weight 20,000 lbs.
If I were to throttle up this engine, the fan would spin up rapidly and reach such speeds where it tears right off, blowing up the plane/testbed.
If I were to then change the powerMultiplier of the two fan engines to a lower value, the engine would spin up much slower, despite the mass of the object being turned (and the drag for that matter) being the same.
And if I were to change the mass back to normal (150,000 lbs), the engine would take a really long time to spin up, and then have a much slower top rpm.
.
It's weird, but I understand it enough to make my engines (which have the same front fan) to have the correct rpms.
Would you be able to update the variable wing painting in the variable wing mod?
I am currently making another aircraft using this amazing mod, but the variable wing is stuck on full emission white,
I am using the variable wing standalone mod, not SimpleWings, because the game crashes whenever I try to drag any parts from that mod into the designer.
I just realized I never asked this question - in most of the standalone engines you've uploaded (this included), you've never kept the two jets which make the fan turn in the final plane. Why is this?
You have officially just surpassed me in points. I remember when you were only silver, and even back then your builds were amazing. They are absolutely outstanding now, (and my computer would explode if I tried to download them lol), and I can't believe what is possible in SP now. Great job, and I look forward to when this plane releases.
I was reading old posts of mine and noticed your comment., Looking at your forums posts and then this post, I assume this is the car you needed help with. Pretty good job!
VTOL: Heading - 360 increments
Trim: Altitude - that's already done in this plane
Using SelectedWeaponNameand having a bunch of 0 ExplosionScale bombs, you could select whether you use leveling mode, or selection mode. Further branches such as vertical speed, pitch angle, and so much more are possible, and all just with 4 inputs, VTOL, Trim, an AG to turn the entire thing on or off, and SelectedWeaponName
Wait why are you doing panelling? The update brought fuselage fill sliders, so no-one has to panel ever again!
+6Here
Okay, just kidding, here it actually is
+1@Sparky6004 Only problem is the engines are mods too, and I really find it difficult to create fuselage wings.
@Sparky6004 I'm too far into development to scrap the wings, but I will have a go in my next plane.
Exist SimpleWings mod but nobody use it.
Nobody is using it because it crashes the game. Please fix it.
@Sparky6004 I don't know how to make wings with a realistic airfoil. The fuselage has a part count so high, there is no point in a adding more parts to the wings, as mobile users wouldn't be able to download it.
@klm747klm747 Okay.
.
Here is why I think I never noticed them:
1. I hadn't really looked in the engines of the 757, because I wanted to get above 5fps and didn't want my computer to explode.
2. The mass of the plane affects the engines. This is complicated, but I'll try to explain.
.
Firstly, this is because of SP physics having a stroke and malfunctioning.
Let's say I took this engine, and made the weight 20,000 lbs.
If I were to throttle up this engine, the fan would spin up rapidly and reach such speeds where it tears right off, blowing up the plane/testbed.
If I were to then change the powerMultiplier of the two fan engines to a lower value, the engine would spin up much slower, despite the mass of the object being turned (and the drag for that matter) being the same.
And if I were to change the mass back to normal (150,000 lbs), the engine would take a really long time to spin up, and then have a much slower top rpm.
.
It's weird, but I understand it enough to make my engines (which have the same front fan) to have the correct rpms.
Question -
Would you be able to update the variable wing painting in the variable wing mod?
I am currently making another aircraft using this amazing mod, but the variable wing is stuck on full emission white,
I am using the variable wing standalone mod, not SimpleWings, because the game crashes whenever I try to drag any parts from that mod into the designer.
Appreciate any help you can give me.
I delete my comments
BUT
only if they are on a deleted post, they are talking to no one (the other user deleted their account), or they don't make sense.
New title: I hate panelling, and it doesn't even need to be done!
I just realized I never asked this question - in most of the standalone engines you've uploaded (this included), you've never kept the two jets which make the fan turn in the final plane. Why is this?
This is underappreciated. Good job!
+1@MrShenanigans The engine core is a mod.
Engine mod
R.I.P your work, le custom text is here!
T
If anyone complains that one engine is 2,000 parts I'm gonna delete your comment lol
WhY is ONe EnGIne 2000 PArTs
lol
Good job. Not sure if anyone could actually run a plane with two of these but still excellent work.
This is a very nice plane! It has a detailed interior and exterior, yet it only has 745 parts making it mobile friendly!
What perfect timing! I have already been planning on building a very high end gaming rig with VR.
SWL-TX
@CRJ900Pilot I think the Yamato is the highest part count build.
You have officially just surpassed me in points. I remember when you were only silver, and even back then your builds were amazing. They are absolutely outstanding now, (and my computer would explode if I tried to download them lol), and I can't believe what is possible in SP now. Great job, and I look forward to when this plane releases.
@Soardivision160th cool
print something
First
Interesting design!
My gwaphics card...
@YourAlly Ok, I will try and work on that code.
So basically, you want a propeller to turn on exactly 0.5 milliseconds after the ammo is zero?
It has a MISSILE
I recommended writing a description.
This is amazing!
Links
USA
G
I was reading old posts of mine and noticed your comment., Looking at your forums posts and then this post, I assume this is the car you needed help with. Pretty good job!
What everyone else said, and make a teaser.
Example Teaser
Example Build
+1@KLM_747 I'm stuck on a 2.2 Ghz i7-8750H 8th gen laptop... with GTX 1050 4GB...
+2I'm... Just going to upvote and spotlight the finished plane without even downloading it. That is... until i buy that i9 and RTX 2080 desktop I want.
+1@Lahoski107 Ok
I have some code from Snowflake0s, it has several settings with VTOL.
See my pickup truck for more information.
+1@KLM_747 I think I'll just wait until I can afford a new computer.
PLEASE tell me the drag is off for most of that plane.
@KLM_747 I have a laptop.
i7-8750H @ 2.20 GHz
My current main computer has an 8th gen i7 and a GTX 1050 4gb
I am saving for something with an RTX 2080.
I will not be able to run this on my current computer.
@KnightOfRen Thanks!
I just had this idea relating to controls:
VTOL: Heading - 360 increments
Trim: Altitude - that's already done in this plane
Using
SelectedWeaponName
and having a bunch of 0ExplosionScale
bombs, you could select whether you use leveling mode, or selection mode. Further branches such as vertical speed, pitch angle, and so much more are possible, and all just with 4 inputs, VTOL, Trim, an AG to turn the entire thing on or off, andSelectedWeaponName
Make the link clickable:
+1####[Google Cloud Disk Link](https://drive.google.com/file/d/1-mPdkGIWWuaGujyfuBtPvHys_RVJCayZ/view?usp=drivesdk)***
@RYAviation It did the same for me. My solution was to start in the air and press 1, and then switch to the ground.
Very fun to use! I got 'victory'!
+3Looks like a plane to me...