@TurtlesThatFly
Awful junk. Not accepting proper operations.
Recently, it has become possible to make things that can fly quite freely.
But for the time being, you won't see it on this site. There are many other things to make
@Omel @asteroidbook345 @Smashfighter06
Sorry to have made you worry.
I decided not to care anymore.
Of course I understand the site rules and within that.
It was uncomfortable for me that steve, the fox, and other low-quality trash like that to get acclaim.
However, I didn't have the courage to erase the things that were published once
Now I've erased all such poor quality trash. I'm sorry
@Omel
Thank you, I wasn't good at anime until a few years ago, and Even now, I don't have many favorite works.
I made a Strike Witches build before, but I wasn't very interested in the work itself.
It would be interesting if the flying device of that work could be reproduced in this game. Made from a simple curiosity.
About the my original work, its design was easy when writing the image illustrations.
As I wrote it over and over again, I become like with it.
I may not come out in the future,
But I will continue to help my fliends so I might be able to see me in the synopsis of their work
There are some important changes to what I was saying here.
First, about non-mobile support.
Since it still uses CCTV and Lights, it can not be read in the mobile version, but I decided to prepare a version with that part removed.
(I plan to put a link in the description section of the official version)
Next, with regard to the number of parts, we abandoned mounting because the development of a multifunctional LCD was not successful. Therefore, the number of parts seems to be considerably less than the estimate (if it goes well, it is less than 2000 parts).
@Strucker
I added an image to the description, but if you make it dense, unintended connections will easily occur, so it is better to move the parts of the part to be edited and move them apart.
@jamesPLANESii
The translation software seems to be wrong.
The development itself is done by myself, but a few users have helped with the operation test and idea of the function.
@jimmyje @DickBrazen @The3Box6With0AXOnIt @ChallengerHellcat
Probably a version that works on your device is complete. here
I'm sorry to have kept you waiting
@ARMAGEDONGeneral
This blue text is a link to the forum. Click here.
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ Read this page
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
This blue text is a link to the forum. Click here.
This blue text is a link to the picture. Click here.
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ Read this section of the page above.
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
This blue text is a link to the picture. Click here.
.
The method described here can also be used for GIF animation.
Upload the GIF animation to the Internet using some posting service and use that URL.
If you don't understand after I have told you this much, there is nothing more I can do for you.
@StinkyRice
I found an old iPhone 6S and gave it a try.
The game drops to about 2-4 fps by eye measurement, and is not in a state to be played properly.
However, even the SP title screen is very laggy on this antique, which may indicate that the SP itself is not friendly to this device before this build.
@StinkyRice
(Naturally, it works fine on my desktop that I used for make it.)
Conversely, the laptop I use for college cannot do this build at 60 fps.
I am sure there are other users with similar computers, but it is very interesting as to why there are no complaints from them at all, only mobile users making a fuss.
@c144538707
I had forgotten that when the gun connected to the main unit is deactivated, the gun's firing button is not displayed.
This issue has already been fixed and the xml updated.
If you re-download it, it should work.
.
Also for your information.
If you encounter a similar problem somewhere else, I suggest you try installing a dummy gun.
@Aaaaaaaaaaaaam @Stinkysock
Apparently either my writing skills, your reading comprehension skills, or both are lacking.
Since it is difficult to convey in writing, I have added an iPhone capture (gif).
@IzzyIA
From your comments and the renderer v4, it looks almost identical to mine as far as rendering the vertices.
(There is a difference between perspective or parallel projection, but the only difference is whether the x,y position is midwifed by z-depth or not.)
The drawing of the line is simply a straight line completion and laying down periods and minus signs based on the x,y positions of the vertices after passing through a rotation matrix and other processing.
But the aspect ratio of character symbols is limited, so if one tries to draw thin or long lines, a large number of characters must be lined up to compensate.
Also, this was a mistake that I realized later, but multibyte characters are very demanding on the terminal, and because I was using multibyte characters for some of the lines, it was putting an extra load on the device.
I once tried drawing wireframes to create a UI for a landing aid, but the load on the terminal was unnecessarily large, and then it became tedious, so I quit. Prototype1 Prototype2
@luoxue
Both character spacing and line spacing refer to "spacing" items.
The output xml is fully compatible with the xml of the SubAssembly.
Put the output xml into %APPDATA%\LocalLow\Jundroo\SimplePlanes\SubAssemblies and load it from SubAssemblies in the game.
(If you don't know what APPDATA is, look it up yourself, it's essential knowledge if you want to play games on your pc.)
@luoxue
Software does not start from exe -> Check your antivirus software, build a python environment and start from py file, or give up using it.
.
The software is launched but you don't know how to use it -> Select the image file from the top browse, change the settings if necessary, and press run in the lower right corner. Anything more than that cannot be explained with my language skills.
@Zaineman
If you want an instantaneous value, you can use rate(Altitude). If you want the average speed over a period of time, you can use this, although it is a little more complicated.
I noticed the mention about 50 minutes ago, but the post disappeared while I was reading it. (Perhaps I should have replied with something when I noticed it.)
Should I continue working on it?
@Axartar
+1The trail is seven guns. Use a funky tree for activation groups.
@TurtlesThatFly
+1Awful junk. Not accepting proper operations.
Recently, it has become possible to make things that can fly quite freely.
But for the time being, you won't see it on this site. There are many other things to make
@Evenstsrike333
+1Possible, but I'm not motivated yet
@ThePilotDude
+1Born and raised in Japan.
All my relatives are Japanese as far as I know
@Inuyasha8215
+1male
@Omel @asteroidbook345 @Smashfighter06
+1Sorry to have made you worry.
I decided not to care anymore.
Of course I understand the site rules and within that.
It was uncomfortable for me that steve, the fox, and other low-quality trash like that to get acclaim.
+1However, I didn't have the courage to erase the things that were published once
Now I've erased all such poor quality trash. I'm sorry
@Omel
+1I'm not going to stop making. It just doesn't show up much on this site.
Rest assured, I will never publish my work again.
+1@Aeromen
@Omel
Thank you, I wasn't good at anime until a few years ago, and Even now, I don't have many favorite works.
I made a Strike Witches build before, but I wasn't very interested in the work itself.
It would be interesting if the flying device of that work could be reproduced in this game. Made from a simple curiosity.
About the my original work, its design was easy when writing the image illustrations.
As I wrote it over and over again, I become like with it.
I may not come out in the future,
+1But I will continue to help my fliends so I might be able to see me in the synopsis of their work
@Bob9998
+1For example, if weapon A has 12 bullets and weapon B also has 12 bullets, then both A and B expressions will react
@KrAkenAtomic
+1Thank you, I'm happy just by feeling
List of applicants for tagging
+1@Bobofboblandia @Evenstsrike333 @Thenewdownloader
List of applicants for tagging
+1@Spikerya @Starmang10 @ArcturusAerospace
With reference to this
+1There are some important changes to what I was saying here.
+1First, about non-mobile support.
Since it still uses CCTV and Lights, it can not be read in the mobile version, but I decided to prepare a version with that part removed.
(I plan to put a link in the description section of the official version)
Next, with regard to the number of parts, we abandoned mounting because the development of a multifunctional LCD was not successful. Therefore, the number of parts seems to be considerably less than the estimate (if it goes well, it is less than 2000 parts).
@MRMDAWURM
+1Seems like my original Mech, but I won't tell you the details yet
@Strucker
+1I added an image to the description, but if you make it dense, unintended connections will easily occur, so it is better to move the parts of the part to be edited and move them apart.
@jamesPLANESii
+1The translation software seems to be wrong.
The development itself is done by myself, but a few users have helped with the operation test and idea of the function.
Isn't this what you are looking for?
+1@Homemade
+1Thx!
It was difficult to switch each behavior smoothly
I've tried the fix you asked for previously
+1here
@jimmyje @DickBrazen @The3Box6With0AXOnIt @ChallengerHellcat
+1Probably a version that works on your device is complete.
here
I'm sorry to have kept you waiting
@ARMAGEDONGeneral
This blue text is a link to the forum. Click here.
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Read this page
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
This blue text is a link to the forum. Click here.
This blue text is a link to the picture. Click here.
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Read this section of the page above.
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
This blue text is a link to the picture. Click here.
.
The method described here can also be used for GIF animation.
Upload the GIF animation to the Internet using some posting service and use that URL.
If you don't understand after I have told you this much, there is nothing more I can do for you.
@ARMAGEDONGeneral
read this link
@StinkyRice
You download it to your device and if there is no lag or acceptable lag, then you can use it on that device.
That's all.
(rate(Altitude)/GS)<-0.9400
@JkPlanes6987
As written in the overview, I don't know much about the image as I got it from someone else.
@StinkyRice
I found an old iPhone 6S and gave it a try.
The game drops to about 2-4 fps by eye measurement, and is not in a state to be played properly.
However, even the SP title screen is very laggy on this antique, which may indicate that the SP itself is not friendly to this device before this build.
@StinkyRice
(Naturally, it works fine on my desktop that I used for make it.)
Conversely, the laptop I use for college cannot do this build at 60 fps.
I am sure there are other users with similar computers, but it is very interesting as to why there are no complaints from them at all, only mobile users making a fuss.
@StinkyRice
I am using iPhoneSE (2nd).
Even with the preset picture quality set to "high" it runs smoothly enough, unless use fast forward.
In other words, as far as I can see, this build is mobile friendly.
@c144538707
I had forgotten that when the gun connected to the main unit is deactivated, the gun's firing button is not displayed.
This issue has already been fixed and the xml updated.
If you re-download it, it should work.
.
Also for your information.
If you encounter a similar problem somewhere else, I suggest you try installing a dummy gun.
@gnexes
If you want something like that, look elsewhere.
@Stinkysock
I don't know, I've never used it.
@Stinkysock
Removing the cockpit might improve it somewhat.
@JkPlanes6987
Probably due to forgetting to update the SP.
(Current version is 1.12.203.0)
@Aaaaaaaaaaaaam @Stinkysock
Apparently either my writing skills, your reading comprehension skills, or both are lacking.
Since it is difficult to convey in writing, I have added an iPhone capture (gif).
@mitsuki
Either the path contains multibyte characters or there is something wrong with the file...
Otherwise, I don't know.
@StinkyRice
2114parts(MS:1592parts, Gunbit:329parts, weapon:193parts)
@JkPlanes6987
Probably around Feb. 25 to early March
@IzzyIA
From your comments and the renderer v4, it looks almost identical to mine as far as rendering the vertices.
(There is a difference between perspective or parallel projection, but the only difference is whether the x,y position is midwifed by z-depth or not.)
The drawing of the line is simply a straight line completion and laying down periods and minus signs based on the x,y positions of the vertices after passing through a rotation matrix and other processing.
But the aspect ratio of character symbols is limited, so if one tries to draw thin or long lines, a large number of characters must be lined up to compensate.
Also, this was a mistake that I realized later, but multibyte characters are very demanding on the terminal, and because I was using multibyte characters for some of the lines, it was putting an extra load on the device.
I once tried drawing wireframes to create a UI for a landing aid, but the load on the terminal was unnecessarily large, and then it became tedious, so I quit.
Prototype1
Prototype2
@luoxue
Both character spacing and line spacing refer to "spacing" items.
The output xml is fully compatible with the xml of the SubAssembly.
Put the output xml into %APPDATA%\LocalLow\Jundroo\SimplePlanes\SubAssemblies and load it from SubAssemblies in the game.
(If you don't know what APPDATA is, look it up yourself, it's essential knowledge if you want to play games on your pc.)
@luoxue
Software does not start from exe -> Check your antivirus software, build a python environment and start from py file, or give up using it.
.
The software is launched but you don't know how to use it -> Select the image file from the top browse, change the settings if necessary, and press run in the lower right corner. Anything more than that cannot be explained with my language skills.
@Graingy
You better learn to use a search engine.
@Zaineman
If you want an instantaneous value, you can use
rate(Altitude)
. If you want the average speed over a period of time, you can use this, although it is a little more complicated.I noticed the mention about 50 minutes ago, but the post disappeared while I was reading it. (Perhaps I should have replied with something when I noticed it.)
Should I continue working on it?
@hpgbproductions
Thx
@WNP78
Thank you.
I've never touched reflection so I don't know if I can handle it, but I'll take the opportunity to give it a try.
@WNP78
If you don't mind, could you let me know?