33.7k Ownedpilot Comments

  • F-15ES High Mobility Strike Eagle 2.4 years ago

    @WinsWings
    I think you will be interested to see what I can do when there is no part limit.

    +1
  • F-15ES High Mobility Strike Eagle 2.4 years ago

    @WolfHunter9111
    Shameless mentioning since I think you will be interested.

    +1
  • Henschel Hs P.75 2.5 years ago

    @ThomasRoderick Officially a PhD now. I am planning to build an F-15E with S/MTD modifications to test some of the adaptive algorithms I will develop.

    +1
  • Ross Motors LB300 6.0 years ago

    Legitimately, you can drive this car upside down. That is just how huge the downforce is.

    +1
  • Type 59 Chinese MBT 6.0 years ago

    Why you don’t use vortex cannon as main cannon?

    +1
  • T-72bis 6.0 years ago

    If you use vortex cannon as your main cannon it would be perfect. And more blyatiful.

    +1
  • MIG-31B 6.1 years ago

    你觉得没必要描述,我在玩的时候就不知道VTOL下拉是减速板。@2411181496

    +1
  • (Build) Messerschmitt Me 262 6.3 years ago

    The scale is a bit off. The wing is too small and the tail is too big, making this plane a brick to fly.

    +1
  • Henschel Hs P.75 heavy fighter 6.5 years ago

    @ThomasRoderick It is done. Try it. Only 222 parts.

    +1
  • Henschel Hs P.75 heavy fighter 6.5 years ago

    For anyone who is annoyed by this thing. I can make it into a magical plane. But now I am turned off by that. I want to sense a real plane which needs caution to fly when flying this thing. Not the dumb feather in ace combat. Even though I have to admit that ace combat is a good game.

    +1
  • P-34C Ultimate Trouble Maker 6.8 years ago

    I think this thing may break your phone @ThomasRoderick

    +1
  • Mig-15bis of Chinese Ace in Korean War 2.0 6.8 years ago

    Thx mate@ThomasRoderick

    +1
  • J11-D 6.9 years ago

    挂架最好还是自己做,简飞提供的是西方挂架,不准确,我自己的空战测试也表明自己做的挂架是可行的,你可以去看看我的飞机上的挂架,那是我自己做的。

    +1
  • Aquila CR1 7.0 years ago

    Thx man. I think it deserves more attention @ThomasRoderick

    +1
  • Le Rallye du Ciel 6 hours ago

    Team Name: Le Révolution
    Number: 017
    Plane: Pogo Racer MK2

  • AM Vendetta V1 11 days ago

    Why there are no comments on the design?

  • Aston Martin Bulldog 22 days ago

    @SPMistatopi I can see where this comment is coming from, as the aesthetics of the Cyberpunk universe is based on the styling of the 70s. However, I do not think such a clean design fits the Cyberpunk universe well. Perhaps I could redesign this car to give it a more cyberpunk look for my proposed resto-mod.

  • 1700kmh sailboat 22 days ago

    Can you tell us the wind setting you are using?

  • First Fighter Aircraft 26 days ago

    Exactly, make the fuselage longer and the wings bigger. Then it will look better.

  • INITIAL D GRAND PRIX one month ago

    @DCSplanepro12 If you wish to use the 037, you might want to increase the grip to 70% both forward and sideways to mimic the tire improvement in the group B era. I decided to make this change after I found that my Stratos was faster due to increased grip.

  • INITIAL D GRAND PRIX one month ago

    @DCSplanepro12 You seems to forgot about my potato cars.

  • Su-27modified version one month ago

    忘记说了,你的用的HUD零件有一些变量需要粘贴到飞机的变量栏里连接在这https://www.simpleplanes.com/a/0dH9ML/1Parts-HUD

  • Su-33 one month ago

    @mmmmmmmkl 可以参考我做的Mig-25

  • Su-33 one month ago

    @mmmmmmmkl 阻力有问题,我看了看你飞机的阻力分布,非常的不对称。一般自行建模的导弹都会把所有上面的零件的calculateDrag参数改成false。除导弹本体之外所有的外观零件必须把质量massScale设为0才能保证导弹的精准。飞机本体的阻力也要改动,我个人喜欢把dragScale改成0因为比较省事,但该calculateDrag参数是比较节省计算资源的。

  • Su-33 one month ago

    @mmmmmmmkl 能具体说一下Su-27的问题吗?我测试的时候没发现什么特别严重的问题。

  • Su-33 one month ago

    @mmmmmmmkl 啊搞错了,应该是true

  • Su-33 one month ago

    @mmmmmmmkl 水平尾翼所有的可动部件

  • Su-33 one month ago

    @mmmmmmmkl 你的Su-27的问题就是零件碰撞。在模组界面激活Overload模组,然后你就可以在编辑界面找到一个属性DisableAircraftCollision。把这个属性改成false。

  • Su-33 one month ago

    What is the language you are comfortable with? I can speak Chinese.

    你说中文吗?如果你有问题我可以来修一下。

  • AeroWing FA-21M3 Krestelus (V1.5: Improved Quality) one month ago

    Make it longer so the proportions feel better.

  • Chaparral 2X avoid curbs on Nordschleife 2 months ago

    @CaptainBrayden Thx

  • Chaparral 2X Vision Gran Turismo 2 months ago

    I added too much shine to the main color of the car. Change the first color (white) to the following stats for better results: Metallic: 50%, Smoothness: 80%.

    Also, change the upper limit of the input from 1 to 2 in the InputController XML editing tab of the jet engine hidden inside the car if you wish for a sound that is closer to that of Gran Turismo.

  • VF-25F Messiah 7 months ago

    7.5 years ago, I have tried to build a transformable VF-25. That plane took me 3 months. Due to the lack of XML modding and funky trees, the build was barely functioning and it looked terrible. That plane also killed my enthusiasm for variable fighters due to the terrible outcome and burnout.

    Now seeing this build. I have complicated feelings. Perhaps it is the best example of the power of time and dedication from Jundroo. Without the integration of funky trees and fuselage slicing, creating accurate geometries without sacrificing the transformation capability will be impossible.

    I am not sure if I should try to get back into building variable fighters since I have other things to do. But I am dang sure that if I do, I will do much better than what I have achieved 7 years ago. See you around in SP2.

  • Cefiro A31 8 months ago

    @AbdulRivai I think my Rivelta Solaire should be a good example.

  • Cefiro A31 8 months ago

    Why not funky tree steering? The car would behave more realistically.

  • 1968 McLaren M7A-Bruce McLaren/Belgian Grand Prix 9 months ago

    @F1Fan8910 I am not saying it does not work, the structure is not correct and therefore the dynamics are compromised.

  • Aston Martin Velox M4 9 months ago

    @JA311M I just expect better screenshot for the final release.

  • Aston Martin Velox M4 9 months ago

    This one looks much less cursed. Keep up the good work!

  • Vigilant M4 concept(WIP) 9 months ago

    @JA311M Sounds more modern.

  • Vigilant M4 concept(WIP) 9 months ago

    Here is the link to the modified car
    https://www.simpleplanes.com/a/xlAAnt/Vigilant-M4-concept-Modified

    I hope it is helpful. Trying to describe what is wrong is less effective than fixing it.

  • Vigilant M4 concept(WIP) 9 months ago

    I am not sure if my suggestion from the last post went through or not. I guess it did not. Therefore, I think I will make some modifications trying to make the front of the car look less flat. Also, for the name, I think Velox is better since it is more modern. Ventus is just too latin and feels ancient.

  • Vigilant M4 concept(WIP) 9 months ago

    @JA311M This post contains the modified sections I was talking about. They are color-coded for clarity.

    Explicit link:
    https://www.simpleplanes.com/a/9BAbzR/Vigilant-M4-concept-Modified

  • Vigilant M4 concept(WIP) 9 months ago

    The middle section is a bit too flat which consequently makes the front end flat. I will make sure to make modifications early this time so that the end product turns out better. I think I will post a modified unlisted version so you can see it better.

  • AXG No.1 need help 10 months ago

    Is this a double wishbone or Mcpherson strut design because I cannot figure it out myself.

  • (Platinum Special) Volkswagen W12 Syncro 10 months ago

    @Rb2h For me, it is just a part limit. I was basically trying to push below 100 parts. I think a better metric should be performance cost since that determines how hard it is to run a vehicle.

  • HA-1 Aerial Artillery System 10 months ago

    Looks like you made Soviet T-35 tank into a helicopter.

  • time machine (can fly) 10 months ago

    I think you need a funky tree based flight system to make it more like how it is portrayed in the anime.

  • I NEED IDEAS 10 months ago

    @OUSSAMAD Then join the potato car gang. It is not that hard to build since you have 100 part limit. I think one of the reasons your craft does not do as well as expected is the thumbnails. The contrast is fine but you need to reduce the FOV to make the craft pop on the thumbnails. Try to fill up the entire thumbnail space with your craft so people can see your planes better. One little trick I use to get multiple screenshots in the thumbnails is picture combiners online. You can combine 3 of your best screenshots and use that one image in the designer suite. In this way, you can get 3 screenshot thumbnails while uploading.

    For the potato Volga, I suggest you try to find some vector 3 view drawings online and just download the image. You do not need high-res stuff the website is selling. Then, you scale the drawing to the right size so that your car comes out 1:1 in terms of scale. Then try to use the least amount of parts to recreate the shape of the drawing. That completes a potato build. Car tuning is completely up to you.

  • I NEED IDEAS 10 months ago

    Volga V8 version