Beautiful ! I love it ! I just think there are one or two things that can be easily improved. I don't like the steam effect, I think it's even better with nothing, the boat is boucing a bit too much, I think you just need to add buoyancy only on 2 or 3 parts, not more. I also noticed the engine toggles off regularly on big waves, I think you can fix it just by editing the propeller. Other than that it's one of the best ship on the site, congrats !
Very nice build, the most beautiful plane ever made IRL (in my opinion). I flew it a bit and I assume the Roll rate should be better, I also had to move the camera down to aim correctly and I think you should add marks on some dials to be able to read it. I like the instability of the plane, it really feels like a delta, it's hard to handle first, but it becomes easier as soon as you get used to it. The part efficiency is good, congratulations dude !
Ok, after a few test, finally the speed is good. I can send you a realistic engine I made for my spit soon, I used FT formulas with the propeller pitch to simulate the loss of energy during climb. You also can add lookBackTranslation = 0.15,0 in the CameraVantage tab of your camera, this will give you a better visibility when you look back.
Very nice build ! Good part efficiency. The flight model is good, I agree with ChiChiWerx except on two points : You should add at least damperMultiplier = 3000 on each rotators the camera is attached to to smooth a bit the camera movements, and the plane is way too fast ! I was flying 600km/h with no dive, at sea level, 60% Throttle, and full fuel load. Also with such a constant high speed, the Pitch rate is too high. Other than that it's a very good build, congrats !
I have the same bug than CRJ900Pilot, but the stock ships are flying only when I toggle off the ocean in the ocean menu, I also noticed that the weapons of ww2 destroyers are sometimes detached to the ship.
I love this build, I think one of the best motorcycle on the site ! I made a successor, I reworked the FT formulas, the helmet and some details if you want to try it. I'll set it as public with your permission.
It's the lookBackTranslation option in overload, it can move the camera up and sideway when you look behind. You can add it on cockpit and camera parts.
@TheVexedVortex The pilot and the wing tips smokes are all vanilla. The only mods I used are the ocean, the clouds and the map.
Beautiful ! I love it ! I just think there are one or two things that can be easily improved. I don't like the steam effect, I think it's even better with nothing, the boat is boucing a bit too much, I think you just need to add buoyancy only on 2 or 3 parts, not more. I also noticed the engine toggles off regularly on big waves, I think you can fix it just by editing the propeller. Other than that it's one of the best ship on the site, congrats !
+1Et encore, je parle pas de celui qui as pris la dernière photo...
+2C'est qui le mec bourré qui a installé la banderole?
+1Prout !
+1PLATINIUUUUUUMMMM !!!!
+4I love the picture !
+2Perfect U-boat, I think I'll just add an automatic stabiliser for perscopic depth. Congrats !
Very nice, but the part efficiency is bad ! There are soooo much details you can simplify with the same visuals...
+2@WolfSpark No, a small device I built, using the wheel smoke. It's just pistons with wheels rubbing on fuselage.
+4@RicardoAs1515 Great 109 !
+3@RicardoAs1515
Comment qu'il est bô !
+1Definitely not a P-51C ! Very nice !
Very nice build, the most beautiful plane ever made IRL (in my opinion). I flew it a bit and I assume the Roll rate should be better, I also had to move the camera down to aim correctly and I think you should add marks on some dials to be able to read it. I like the instability of the plane, it really feels like a delta, it's hard to handle first, but it becomes easier as soon as you get used to it. The part efficiency is good, congratulations dude !
+1Wow !
Yeah !
Wow ! I just noticed you can loose wings with critical speed !
+2Spit Engine
+1Ok, after a few test, finally the speed is good. I can send you a realistic engine I made for my spit soon, I used FT formulas with the propeller pitch to simulate the loss of energy during climb. You also can add lookBackTranslation = 0.15,0 in the CameraVantage tab of your camera, this will give you a better visibility when you look back.
+1Very nice build ! Good part efficiency. The flight model is good, I agree with ChiChiWerx except on two points : You should add at least damperMultiplier = 3000 on each rotators the camera is attached to to smooth a bit the camera movements, and the plane is way too fast ! I was flying 600km/h with no dive, at sea level, 60% Throttle, and full fuel load. Also with such a constant high speed, the Pitch rate is too high. Other than that it's a very good build, congrats !
+1Wrong plane but I love the picture !
+4I have the same bug than CRJ900Pilot, but the stock ships are flying only when I toggle off the ocean in the ocean menu, I also noticed that the weapons of ww2 destroyers are sometimes detached to the ship.
+1Nice, I'm proud to see my boat on the screen !
+1@AN2Felllla Reshade Settings
Amazing !
+1@PioThePioneer
@Kakofrutaka
Oops ! Unfortunately, the successor's thing goes to @PioThePioneer, sorry...
+1I love this build, I think one of the best motorcycle on the site ! I made a successor, I reworked the FT formulas, the helmet and some details if you want to try it. I'll set it as public with your permission.
+2Mathmathmath...
+3Here
+1Just download a good material, assign it to the runway and adjust the tile size.
Ouch, maybe you can do it with another software.
I already use the TrackIr in SP, it's possible to make it work with a virtual joystick. Now I can't play without it...
+1@Gestour Sorry, I just noticed I changed the name of the boat for upload.
It's the lookBackTranslation option in overload, it can move the camera up and sideway when you look behind. You can add it on cockpit and camera parts.
You already can change the health (by default 100) of all parts with overload.
And ricochet works too with basic canon ammo.
Nice ! Based on the Mig-15bis, lol !
+1@AtlasSP Read description
Nice modded car ! I just think you should set the "cast shadow" option of the windows to off.
+2Wow ! Are you animating planes for an air traffic mod ?
+1Where is John Rico ?!!
Nice ! But you should adjust the ocean mod, the water looks ugly. Make the waves smaller and set the number of grid to 4.
Beautiful video, as usual !
+1@chickenderp You need to install ModSettings first.
@MrShenanigans It works, you should start in the air.
Hmmm... Even if I decrease the record quality, it's still very laggy.
Do you think it will be possible to make it work with Tacview ?
WOW ! I was wondering for a mod like that but I thought it was impossible ! Great job !
@CrazyPenguin1306 Same as images, just write ![](your link here.gif)