79.5k MOPCKOEDNISHE Comments

  • Tracks 2: new tracks. 6.5 years ago

    @Chancey21 thanks for suggestion of vortex generator. I am parallel work on mod "SimpleWings". I will try to embed it in wing.
    So, simple wings looks like usual wings: simplewings (never mind about boxes, its temporarily)
    But it will be possible to set a aerodynamics a little bit. Flow separation, for example.

    +1
  • Helicopter aiming was updated. 6.5 years ago

    @randomusername Oh, thanks)

    +1
  • Helicopter aiming 6.5 years ago

    @Mavizasyon mod was updated.

    +1
  • K.Corp MT-27 Vidar 6.5 years ago

    Ракеты взрываются при запуске. Возможно это происходит потому, что на самих Rocket не стоит disable aircraft collision. У полых фюзеляжей коллайдер такой же, как и у обычных фюзеляжей. Поэтому они и сталкиваются.

    +1
  • Extension of hinge block. 6.5 years ago

    @Tessemi work in progress:)

    +1
  • Extension of hinge block. 6.5 years ago

    @Tessemi You can do this. But if you want, you can don't do this.

    +1
  • Extension of hinge block. 6.5 years ago

    @Tessemi I don't create a mod yet:) It is only description.

    +1
  • Unstable Su-33. Alpha version. 6.5 years ago

    @Tessemi of course. But i reccomend to use thrust vectoring for this. Also, in this game unstable planes have bad particular qualities. Also, you will can switch 2 types of fly by wire system(pitch and yaw) and 1 type of FBW for roll. But its needed 2 axis-1 input and 1 output. For example:stabilizers are controlled by VTOL and Pitch in the same time.

    +1
  • Unstable Su-33. Alpha version. 6.5 years ago

    @Tessemi today i have began creating fly-by-wire mod:
    gif1
    gif2
    gif2

    +1
  • Tracks 2 coming soon... 6.6 years ago

    @Kimcotupan15 current version of mod have only wheels from T-80.

    +1
  • Tracks 2 coming soon... 6.6 years ago

    @EternalDarkness At the moment tank with this tracks can turn on the spot.

    +1
  • Jet engine mod coming soon... 6.6 years ago

    @randomusername You mean that this engine very detailed and you want more simple version? Or you mean the paint of engine and own material (semi-gloss,gloss flat etc.)?

    +1
  • Hispano-Suiza 20mm Automatic Aircraft Cannon 6.7 years ago

    @14ROVI Let me give you some advice. At the moment the sound of this cannon are 2D: the volume of the sound does not change if the camera go away. So, the AudioSource of your cannon in Unity have a attribute "Spatial blend". I suppose that slider in the extreme left position. If you move this slider in the extreme right position, then sound of your cannon will 3D.

    +1
  • Tank aiming 6.7 years ago

    @Z3RO You can show me your craft? I try to fix

    +1
  • Su-38 S Solo Wing Pixy 6.8 years ago

    Amazing

    +1
  • Draw Distance Help 6.9 years ago

    If i correct understand you, you want enable or disable terrain in dependence by distance? It is unusual way. But i think that the draw distance depend from Rendering range of camera. If you want to disable game camera and use your own camera, then write script:

    public GameObject My_Own_Camera_gameobj;
    Camera My_Own_Camera;
    float my_Rendering_Range = 50000f;
    
    void Update()
    {
    
    if(!ServiceProvider.Instance.GameState.IsInDesigner)
        {
            ServiceProvider.Instance.GameCamera.SetMainCameraEnabled (false);
            My_Own_Camera = My_Own_Camera_gameobj.GetComponent<Camera> ();
            My_Own_Camera.farClipPlane = my_Rendering_Range;
            My_Own_Camera_gameobj.SetActive (true);
    
        }
    
    }
    

    +1
  • Active Volcano 6.9 years ago

    Awesome!

    +1
  • Helicopter aiming 6.9 years ago

    @randomusername @grizzlitn @Hayhayjam664

    +1
  • Helicopter aiming 6.9 years ago

    @XjayIndustrys @destroyerP @jamesPLANESii

    +1
  • Tank aiming 7.0 years ago

    @Hawkeye156 i'm working on ypur problem

    +1
  • Tracks 7.0 years ago

    @DeathStalker627 I wrote about it. See item 28: To the revival tank with track to the bottom of the tank must be attached detacher with some blocks. Last block must be below that track like this: (see picture)

    +1
  • Tracks 7.0 years ago

    @Wahoo12 Done.

    +1
  • Tank aiming 7.1 years ago

    @Minecraftpoweer Android version is added, but I do not guarantee correct work of mod.

    +1
  • Tank aiming 7.1 years ago

    @zerogamer @s5ehfr9 Android version is added, but I do not guarantee correct work of mod.

    +1
  • Unstable Su-33. Alpha version. 7.2 years ago

    @FastDan @Starbound @iLikeipads

    +1
  • Paradise Island 7.3 years ago

    Very beautiful!

    +1
  • United World Alliance M-21 "Starrain" 7.3 years ago

    Very beautiful!

    +1
  • Soviet weapon pack Ver.0.2 : unguided missile S-8KOM. 7.4 years ago

    @F104Deathtrap This is one large part with different textures.

    +1
  • Hawk 7.5 years ago

    A.I.M.2 Clan Wars:) Nice.

    +1
  • FGA-7 Mk1a Debauchee 7.5 years ago

    Очень крутое шасси

    +1
  • BAe Warrior GR.1 Bombed Up 7.7 years ago

    Cool!

    +1
  • BAC Aerospatiale Concorde Virtual Cockpit W.I.P. 7.7 years ago

    @grantflys Right wing in this build are broken

    +1
  • Su-27 2 months ago

    This Sukhoi geometry looks very accurate!

  • Vortices 2 months ago

    @Applecrumble
    GrowStartVisibilityAOA - angle of attack when vortex starts to appear.
    GrowEndVisibilityAOA - angle of attack when vortex ends to appear, it have maximal visibility at this angle of attack.
    FadeStartVisibilityAOA - angle of attack when vortex starts to fade out.
    FadeEndVisibilityAOA - angle of attack when vortex become not visible.

  • Car Parts 2 months ago

    I think Dominic Toretto will like this mod!

  • Texture Pack for SimplePlanes 2. 2 months ago

    @DANIELCCCP Thank you :)

  • Texture Pack for SimplePlanes 2. 2 months ago

    @S1lly Yeah, i forgot to write about it, it contains not only real roundels, but also decals from Ace Combat and Project Wingman :)

  • Vortices 2 months ago

    @Kikikokikomarumaru15000 No.
    Visibility controls only by angle of attack and speed via properties "GrowStartVisibilityAOA", "GrowEndVisibilityAOA", "FadeStartVisibilityAOA", "FadeEndVisibilityAOA", "MinVisibilitySpeed", "MaxVisibilitySpeed"

  • Vortices 2 months ago

    @Object775blyat No, mods available only for PC.

  • 2S25 SD 8 months ago

    This is so good that i have log in to upvote this!
    Tracks 2...still used by players. Happy to see!

  • Tracks 2 11 months ago

    @NoOne123 Very sad you still don't realize that the ending of mod support for android is not my fault.

  • Weapons mod for SimplePlanes. Will you use it? 1.2 years ago

    @FlyingPatriot I'm not meaning upload aircraft with these bombs and missiles on site. I'm meaning install this mod and destroy convoy, for example. I mean local using for fun.

  • Weapons mod for SimplePlanes. Will you use it? 1.2 years ago

    @FlyingPatriot

  • Weapons mod for SimplePlanes. Will you use it? 1.2 years ago

    @HuskyDynamics01 @Pakkoyan @Majakalona

  • Weapons mod for SimplePlanes. Will you use it? 1.2 years ago

    @Vikram123 @OrangeConnor2

  • Tracks 2 1.2 years ago

    @LowtusF139 I want to believe myself so much as android users believe that android version of mod exist :)

  • Fake Weapons mod updated for Juno: New Origins. 1.3 years ago

    @TheMouse In version 1.0 this autocannon was fake. Only bombs was real, this is the reason that mod called Fake Weapons.

  • Fake Weapons Mod for Juno: New Origins. 1.5 years ago

    @Vikram123 Sorry, but i will not do it. This is twice much work. I have ended SimplePlanes modding.

  • Did Jundroo planning SimplePlanes 2 or something? 1.5 years ago

    Thank you all for your answers.

  • HUD 2.6 years ago

    @LoneSpaceGaming I dont know. The source code is open, you can see, how it works. If you can transfer this to funky trees - its cool, i wish success to you.