The wheels in this game work very weirdly in that if you use Brake, it will brake every wheel on the plane no matter what and you can't change that. What I'd do is install two car engines and connect a wheel to each one. Then you are going to make a funky trees code for each engine to activate and stop the wheel's RPM on command. For example, if I'm yawing left, the code would activate the left wheel/engine and the engine would trying and make the RPM of the left wheel 0, thus achieving braking.
I've found that this is very useful in making parking brakes as well
Do you think you can make target cruise/ballistic missiles? I would love to use them to test the capabilities of my funky tree missiles. I'm building a Patriot battery so I need something that can really stretch the capabilities of my missile to the max.
@Monarchii hey I am interested in using your helicopter to mount funky trees guided weapons in the near future, perhaps as a test bed for a replica AGM 114 Hellfire Missile. Do you think I would be able to publish it with this helicopter carrying it and I would fully credit you?
@llDeadboyll I could but most SLBM are just that, Ballistic Missiles; the Simpleplanes map is simply not big enough for that kind of missile to be useful since they usually have ranges of thousands of kms, and the sp map is at maximum 300 km in either direction. Not to mention i have no experience with building submarines.
@Federico050312 First you have to to into Air-to-Air mode and select a target
Then, so you know how the button which you fire missiles and drop bombs with is greyed out because you technically didn't lock on to anything? Just press it anyways when you get near a target and the missile will launch
@Federico050312 don't worry about trying to shoot it like the default missile, just press left Alt or hold the fireweapons button on mobile (even if it's not lit up)
@Fighter119Su35 Are you on mobile? If you are you need to open your weapons selection, tap on the name of the missile to select it (even though it will say unavailable) and then press Fire Weapons while you are within range of the target.
@Dracul0Anderson There is the possibility, however, I'm not sure how many people are actually interested in learning how to make such things given how much foundational knowledge they would have to be taught.
Will be releasing within this week with some final adjustments to flight model and launch authorization parameters, and strapping two more bombs onto the plane.
Hi, the code works now, but where do I find the sub-assembelie folder on my PC? I've opened the Simpleplanes folder through Steamapps->common->Simpleplanes, but I scrouged through every file and could not find anything called "sub-assembelies" or any file that can potientially contain my sub-assembelies in my game right now.
hi, I am trying to use the program, and whenever I open the exe file, it opens the text editor for a second and then closes. I have the latest version of the visual studios as well. Do you know what could be going on?
@ChrisPy i looked it up, very intersting concept, might also make in the future, but a PAPI system is more standard for civilian airports. Thx for the idea.
@Otana absolutely
Talk to me on discord @kuatta4
@SatanIsMyPookie999 crazy
This looks awsome btw
I can test and make screenshots
The wheels in this game work very weirdly in that if you use Brake, it will brake every wheel on the plane no matter what and you can't change that. What I'd do is install two car engines and connect a wheel to each one. Then you are going to make a funky trees code for each engine to activate and stop the wheel's RPM on command. For example, if I'm yawing left, the code would activate the left wheel/engine and the engine would trying and make the RPM of the left wheel 0, thus achieving braking.
I've found that this is very useful in making parking brakes as well
Ultra
@FlyingPatriot Hey I have a quick ask could you upload the map of the map again? The link said that the image is no longer available
As a funky-trees purist:
b
c
I would love to see an AI helicopter that I can use as target practice
@FlyingPatriot Give it some time perhapes.
I personally love the map though! It would be even better if I had AI to shoot at
@Tingly06822 I see, thanks for the heads up! updating the XML now.
@Alternation Perhaps; again I did not originally make the airframe.
@Monarchii
T
@Lorenzexe I will be re-making this missile in the near future with an attached installation guide. However, if you must know now:
you make ur own Autopilot using PID controllers
Do you think you can make target cruise/ballistic missiles? I would love to use them to test the capabilities of my funky tree missiles. I'm building a Patriot battery so I need something that can really stretch the capabilities of my missile to the max.
@Mal0ne ah yes am stupeed
A lot of bombs
Guided by funky trees
@Monarchii hey I am interested in using your helicopter to mount funky trees guided weapons in the near future, perhaps as a test bed for a replica AGM 114 Hellfire Missile. Do you think I would be able to publish it with this helicopter carrying it and I would fully credit you?
@pram1234 Did you go into Air to Air or Air to Ground mode and select a target?
If you did try installing the whole thing again and make sure that you are moving the entire thing together
@Jackty how so?
@llDeadboyll I could but most SLBM are just that, Ballistic Missiles; the Simpleplanes map is simply not big enough for that kind of missile to be useful since they usually have ranges of thousands of kms, and the sp map is at maximum 300 km in either direction. Not to mention i have no experience with building submarines.
@Federico050312 First you have to to into Air-to-Air mode and select a target
Then, so you know how the button which you fire missiles and drop bombs with is greyed out because you technically didn't lock on to anything? Just press it anyways when you get near a target and the missile will launch
@Federico050312 don't worry about trying to shoot it like the default missile, just press left Alt or hold the fireweapons button on mobile (even if it's not lit up)
@Federico050312 Could I get a more detailed description of how it doesn't work?
@heylongboi 30 ish each
You could use one of my Funky Trees Guided Bombs :)
@xYoshii_ Might make that happen
@Fighter119Su35 Are you on mobile? If you are you need to open your weapons selection, tap on the name of the missile to select it (even though it will say unavailable) and then press Fire Weapons while you are within range of the target.
@ZeroWithSlashedO I believe I read from somewhere that it does
@Dracul0Anderson There is the possibility, however, I'm not sure how many people are actually interested in learning how to make such things given how much foundational knowledge they would have to be taught.
@BraxtonSkipper What part of it does not work
I did not expect this to blow up over night
pun intended
Will be releasing within this week with some final adjustments to flight model and launch authorization parameters, and strapping two more bombs onto the plane.
T for tag when released
In Overload, go to JointRoator page, then you're gonna add a property called damperMultiplier and then increase this value as much as you need
Hi, the code works now, but where do I find the sub-assembelie folder on my PC? I've opened the Simpleplanes folder through Steamapps->common->Simpleplanes, but I scrouged through every file and could not find anything called "sub-assembelies" or any file that can potientially contain my sub-assembelies in my game right now.
@hpgbproductions the black text screen appears for a split second, that's it
hi, I am trying to use the program, and whenever I open the exe file, it opens the text editor for a second and then closes. I have the latest version of the visual studios as well. Do you know what could be going on?
@ChrisPy i looked it up, very intersting concept, might also make in the future, but a PAPI system is more standard for civilian airports. Thx for the idea.
@ChrisPy the what?
same here, can 't download
make the dinasoure game on that
i want what u were on
@tucan thx for them, i thought i credited u already...
potato graphics
@Xiaoexe141 sure, but idk if I’d be a very good one...
@SPMTB ma fault i'm in now, name is 1SGTKu
@SPMTB is the tornament and the challenge different?
@SPMTB well this is my entry, so yes
can there be multiple submissions?