@Ashdenpaw1 sadly, i'm struggling to understand how/when the simepleplans' basic Ai is firing its available wepon. which means i'm not be able to make something like this..
@KevincastleSP um.. it's kinda, too hard to drive either for me or for Ai. (said "Ai" but actually, it's not really the "Ai" what the people imagine..)
@KevincastleSP if it's Ai Racer, do you want them to drive at goldprix or on our new rally route? just mind that if you choose rally route, it might be take little more time to complete.
@LunarEclipseSP one of the major reason why i decide to abandon the mobile game side but move to the world of PC games. i have once "tried" the game back in the day when the only digital device i got is mobile phone. and with out even need to try the "Event" thing they continue, i deleted the game almost immediately, due to the same thought as you (requires damn alot amount of blueprints to unlock a single car, and have to pay real money for every single thing). and of course, actual gameplay itself also was not even "car racing" but "train racing" already, which is, all the things the player have to do is just change the lane and.. spent your real money when you're not in actual "gameplay".
oh and by the way, it seems that weekly event or something is exists both on Real racing 3 and NFS NL!
i think that "actual gameplay" of RR3 is just a few steps away from this NFS No Limits game, but yeah.. it definitely was EA mobile game anyways.
@HB200Studio download the most recent version includes huge fixes and changes. added AiAltitude variable to adjust the height of flight when the funkytree codes are automatically operating whole helicopter.
@Graingy they even developed personal timemachines. so when i bored, i used to time travel to play with people of this website, from almost 400 years ago. just like right now.
i was need a code working like "direction where my self going to", so i just "remixed" the "target velocity heading" code to do the thing what i need. atan2(rate(Longitude),rate(Latitude))
@HB200Studio may be we can put invisible jet enigines inside the Motorsports helicopter. becuase the normal helicopters aren't that qucick enough, also not that maneuverable. plus, i once was really did wanted to make some quick Ai helicopter.
On a jet engine, set ThrottleRespone to higher number, and the Jet engine will response as quicker as the number gets higher. (in this way, you can even make it immediately response on your input.)
about speed limit, idk how to limit the speed only with one jet engine (because i haven't heared yet) but, you can simply just use the airbrake to restrict the whole car's speed. and it would be good if you set its input like in this way: GS*3.6 -200 (this "200" can be changed as any much as you wish.) this is the much better code. because, the more speed limit you've set the car gets over, airbrake gets more stronger to restrict the speed of your car.
@NEOCORP it seems the most recent GT3 cars of you are two. please let me know which exactly one should i work on if it is single. or if it's more than one, tell me if there's anything more exist.
@YarisSedan
can you please let me understand what exactly is "look over the top" meaning? Example image
[Where the view have to be placed(A,B,C)] and [Where should be the view looking to(E,F,G)]
A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
@Ashdenpaw1 yeah, it does very unpredictable. i thought the same
+1@Ashdenpaw1 sadly, i'm struggling to understand how/when the simepleplans' basic Ai is firing its available wepon. which means i'm not be able to make something like this..
@KevincastleSP um.. it's kinda, too hard to drive either for me or for Ai. (said "Ai" but actually, it's not really the "Ai" what the people imagine..)
A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
A/T 2 @SPTNR @Zhixunlin23 @Calliope
+2A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1@KevincastleSP if it's Ai Racer, do you want them to drive at goldprix or on our new rally route? just mind that if you choose rally route, it might be take little more time to complete.
@dabestsock @Alviswong332 Goldprix?
@ThatRandomCouchPotato any specific Ai category do you wish?
+1@LunarEclipseSP one of the major reason why i decide to abandon the mobile game side but move to the world of PC games. i have once "tried" the game back in the day when the only digital device i got is mobile phone. and with out even need to try the "Event" thing they continue, i deleted the game almost immediately, due to the same thought as you (requires damn alot amount of blueprints to unlock a single car, and have to pay real money for every single thing). and of course, actual gameplay itself also was not even "car racing" but "train racing" already, which is, all the things the player have to do is just change the lane and.. spent your real money when you're not in actual "gameplay".
+1oh and by the way, it seems that weekly event or something is exists both on Real racing 3 and NFS NL!
i think that "actual gameplay" of RR3 is just a few steps away from this NFS No Limits game, but yeah.. it definitely was EA mobile game anyways.
Original modelings by @HB200Studio, FT codes for both vehicles were made by me with his requset.
+1@LunarEclipseSP i wouldn't change your mind. because it absoluetly does.
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
@rexzion
exactly@HB200Studio same link.
@HB200Studio download the most recent version includes huge fixes and changes. added
AiAltitudevariable to adjust the height of flight when the funkytree codes are automatically operating whole helicopter.@BARREND i exactly do XD
@Graingy they even developed personal timemachines. so when i bored, i used to time travel to play with people of this website, from almost 400 years ago. just like right now.
+5Secure your account RIGHT NOW
+1Initial of My real name, year of i born with no "0"s. very '10s ish online naming method.
+1I saw the blury shape of Drake on thumbnail and i immediately clicked
there's two more Ai racer post i just uploaded rn, but i wouldn't spamming by mentioning on each post..
A/T 2 @SPTNR @Zhixunlin23 @Calliope
A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
i was need a code working like "direction where my self going to", so i just "remixed" the "target velocity heading" code to do the thing what i need.
atan2(rate(Longitude),rate(Latitude))@HB200Studio may be we can put invisible jet enigines inside the Motorsports helicopter. becuase the normal helicopters aren't that qucick enough, also not that maneuverable. plus, i once was really did wanted to make some quick Ai helicopter.
Unity games fr
+1@Boeing727200F
Yeah :)
@HB200Studio neither i'm that good at modelling, but it would be cool.
On a jet engine, set
+2ThrottleResponeto higher number, and the Jet engine will response as quicker as the number gets higher. (in this way, you can even make it immediately response on your input.)about speed limit, idk how to limit the speed only with one jet engine (because i haven't heared yet) but, you can simply just use the airbrake to restrict the whole car's speed. and it would be good if you set its input like in this way:
GS*3.6 -200(this "200" can be changed as any much as you wish.) this is the much better code. because, the more speed limit you've set the car gets over, airbrake gets more stronger to restrict the speed of your car.Hon..What?!?!!?🫵😱💀🗣️
+1@NEOCORP it seems the most recent GT3 cars of you are two. please let me know which exactly one should i work on if it is single. or if it's more than one, tell me if there's anything more exist.
+2@LunarEclipseSP I think the EXACTLY same as you, and that's why F82 is EXACTLY my favorite car 😆😆😆
+1@Rb2h surprisingly quick!!
+1hit that Upvote button IMMEDIATELY!!
+1ok
@LunarEclipseSP um, yes, exactly it does
+1@LunarEclipseSP it does dirt racing. just as same as Previous one, it keep looping the whole route of Bandit airstrip.
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+2A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1🗣️💪🤜
@YarisSedan
+1can you please let me understand what exactly is "look over the top" meaning?
Example image
[Where the view have to be placed(A,B,C)] and [Where should be the view looking to(E,F,G)]
Surprisingly well-done!!
+1H
+1