28.2k HuskyDynamics01 Comments

  • Can anyone help me with this. 3.1 years ago

    If you post it as unlisted and tag me, I'll take a look at it.

  • How to make a rotator activate at full rotation at any -VTOL values 3.1 years ago

    What about ((VTOL<0) ? -1 : VTOL) ?

  • jumbled letter (post if you fixed it) 3.1 years ago

    Aspen elms lip?

  • Give mobile users better quality 3.2 years ago

    @SkullKid25 Yeah, that's a mod. The only ships in the base game are the Tiny, the USS Beast (and its two destroyers), and the USS Tiny Two (along with its two WW2 destroyers), all of which are already present on mobile.

    Oh, and the Brown Pearl (which is on mobile too).

  • Give mobile users better quality 3.2 years ago

    Super fleet is a mod, kraken simply wouldn't work on iOS, mod support is a decision made by Apple/Google/mod makers, not Jundroo, and replay/recording used to exist but was removed for... well, I don't actually really know why.

  • Question regarding interactionType variables. 3.2 years ago

    You should also be able to set the interactionType to Toggle, and then ditch the need for a variable entirely (though you'll have to click the button again to turn it off)

  • How can I send a craft from my iPad to my Computer? 3.2 years ago

    Having tried figure this out myself in the past...

    The simplest way (by far!) is to just post them as unlisted and redownload them yourself. There are ways to get them directly from iPad to PC, but they generally involve installing third-party software and honestly are much harder to actually work correctly. It's technically possible to do, but much easier and more efficient to just post them as unlisted.

  • [TEASER] Unfinished works... 3.2 years ago

    T on that beautiful 747

  • Please add a necessary feature. 3.2 years ago

    I'm not entirely sure whether you're talking about single player or multiplayer, but...

    For single player, you can disable AI aircraft spawns in the game settings (Game Settings -> AI Air Traffic -> None), and for multiplayer, I'd suggest checking out this.

    +2
  • [Teaser] Combat box 3.2 years ago

    T

  • [TEASER] Guess what I am trying to make (3 upvotes 1st Guess!) 3.2 years ago

    Hmm.... after careful analysis I do believe you are trying to make

    car

  • multiplayer (again) 3.2 years ago

    RIP multiplayer
    T on the firetruck
    Ayy I'm in the first picture

    +2
  • I'm making a 112m tall Church tower 3.2 years ago

    @Croissant I think you've got those backwards (at least in my case)

  • Oval Office redesign 3.2 years ago

    Honestly a tri-oval would be epic.

    Actually, a full NASCAR track with the infield and stuff could be a great mod map.

    +3
  • Why 3.2 years ago

    This identical forum post (along with its first comment) has now been posted three separate times on three separate days.

  • Why 3.2 years ago

    Same reason as the previous two times you've created and deleted this identical forum post.

  • I have a question..... 3.2 years ago

    I think it technically is a hull, since the International Maritime Organization classifies ekranoplans as ships rather than aircraft (kinda like a hovercraft. It's not in the water really, but it's not really capable of true flying either).

    +5
  • The Beaver has a difficult windshield 3.2 years ago

    @X99STRIKER I am now sad

    Thanks very much

    +3
  • The Beaver has a difficult windshield 3.2 years ago

    If you request a tag I will be sad because this will not be remotely ready anytime soon

  • [TEASER] goofy ahh aircraft 3.2 years ago

    t

  • Schwimmwagen 3.2 years ago

    bote kar

    +3
  • GyroWasp 3.2 years ago

    Kind of cursed but also weirdly cool. Nice!

    +1
  • I’m quitting SimplePlanes, you should too. 3.2 years ago

    Anyone else remember the year and a half between 1.7 and 1.8?

    +4
  • Is the MP Server down? 3.2 years ago

    ye

  • SimplePlanes But It’s A Movie That’s Ultra Dramatic 3.2 years ago

    SimplePlanes but low FOV

    +2
  • This 3.2 years ago

    Yep

    +1
  • What happened to Agusta81? 3.2 years ago

    maybe because there's a second "u" in "Augusta"

    +1
  • Husky HX-4 Firebird Mk.V 3.2 years ago

    @PyrrhaNikos Sure

    @Aviator01 I believe you'd be interested as well

  • Husky HX-4 Firebird Mk.V 3.2 years ago

    @Lachlan2240 Oops, thought it didn't do that anymore! Should be fixed now.

  • Husky HX-4 Firebird Mk.V 3.2 years ago

    @Aviator01 Unfortunately, I can't. As I said in the description, this is essentially a nose-to-tail remaster of a craft posted about six years ago, but that was then lost when the original creator deleted their account. Sadly I can't remember who the original creator was, but I am certain that as of 2019 the original craft was no longer available on the website, if not even before that.

    +3
  • Husky HX-4 Firebird Mk.V 3.2 years ago

    @Aviator01 Probably not. It's essentially the original Helikillia but with a bunch of fixes after some things got broken with the 1.8 update, as well as a pretty janky (by today's standards) gyro system. The Firebird is essentially a "modernized" version of it, built to take advantage of all of the updates and new features since the original was posted sometime in 2016.

    +1
  • Husky HX-4 Firebird Mk.V 3.2 years ago

    All tags were requested.
    @Timplanes
    @ColonelCanada

  • Husky HX-4 Firebird Mk.V 3.2 years ago

    All tags were requested.
    @Karmen
    @Kalashinikov
    @Hazerz

  • Husky HX-4 Firebird Mk.V 3.2 years ago

    All tags were requested.
    @AlmostADev
    @X99STRIKER
    @Kthepersonorguy

    +1
  • Husky HX-4 Firebird Mk.V 3.2 years ago

    All tags were requested.
    @Bryan5
    @Aviator01
    @BeastHunter

    +3
  • MAZ537 3.2 years ago

    Okay, the suspension on this is really cool, and the body is amazing as well! Nice work!

    +1
  • Question concerning the number of parts in my future build. 3.2 years ago

    You could also thwack in a bunch of the basic Seat parts (but make sure to remove the cameras so you don't end up with like 500 of them). Wouldn't necessarily be as accurate, but it would be a heck of a lot lighter in terms of part count.

  • I can't put GIFs in description :(( 3.2 years ago

    Well the first problem I see is that that's an .mp4, not a .gif.

  • Reading "Romeo and Juliet" in English be like: 3.2 years ago

    Forsooth, thy speaketh admirably, and well.

    +1
  • Lamborghini (HD Logo) 3.2 years ago

    @Brayden1981 W-
    Wha-

  • [TEASER] an actual car lol 3.2 years ago

    gravity'nt

  • How not to explode in WW2 3.2 years ago

    @OldBomber Not likely, as bombs generally go off if they get hit at all, regardless of their health.

    +2
  • How not to explode in WW2 3.2 years ago

    The WW2 Destroyers are rather overpowered for what they're intended to be, but I find this to be somewhat reasonable as it puts them on an equal level with the regular destroyers.

    Regarding the not-getting-blown-up bit, if you can get past their flak you should be okay (their close-range guns are the same as the regular Destroyers). Getting past the flak is essentially done best by rapid unpredictable evasive maneuvers. Takes some practice, and a lot of aircraft (including things you might reasonably consider for a WW2-era anti-ship mission, like an SBD-3) may not be agile enough to make it through intact.


    Given the pretty basic damage systems in the game (if you get hit by a missile or flak, you go boom), there's not all that much else to do, unless you feel like experimenting with part health values via XML or something.

    +1
  • WOOMBA 3.2 years ago

    T

    +1
  • I'm making a bus 3.2 years ago

    Looks amazing! Definitely T

    +1
  • [Teaser] what should i call it 3.2 years ago

    I'm getting some F-86 / early MiG vibes from this, so what about a type of sword? Gladius or Falchion, or perhaps Cutlass (though that's technically already used)?


    Also definitely T