@TRD6932
If I remember correctly, the limit is 5000 but exception can be made if the build actually run well.
Sometimes the performance cost is misleading.
@Zaineman
Nice.
The circle actually turn red when the target is in firing arc of the gun, I guess you used the gun of my X-02S otherwise it'll be "If it turns RED then it's RED".
@Skykid028
I didn't write these code unfortunately, I guess they using only my tvc code.
My guess is you missing some variables from the original plane you create sub-assembly from.
You need to open the variable setter box of the original plane and copy those variables to the new plane.
@Zaineman
Hmm.. interesting, I've never though you are that old to be honest.
And I think my English is quite misleading because the only English I know is from textbooks.
Do I sound like a textbook?🤣
@SkullKid25
I fly solo in all of the shot, the other plane is AI.
And for the bridge shot, I detached a flying camera from my plane as I fly through the bridge. Here is a link for the pyramid Or here
Pyramid is an in-game.... thing.
@Zaineman
Lol stood for laugh out loud, I guess.
I've never noticed that you use capital L in Lol until now so I think you might be around when lol was first written. (according to a quick Google search anyway)
And how you guess my age from my English?
lol
Teaser for my upcoming X-02S Strike Wyvern "Mister Blue".
This is my first time my characters having voice, I hope voice owners don't mind since those voice lines was edited from their videos.
@Zaineman
True, I tried canards and it's much bigger than I thought.
But again, I think the original plane turn almost realistic to me, wings swept back while CoM is in the middle is similar to vintage jet fighters which turn like a brick but it's a fast brick.
Feels bad for the original wings man...
I've noticed that the original have too much static stability and since the CoM is close to main landing gear it can't move further back so it left only CoL to play with.
The way to fix it is to play with the real wings part without touching fuselage wing, just disconnect it, add 5 to it's y axis so you'll see it better and don't forget to re-connect it and set the y axis back to original after you done.
Or the easier way, add canards.
@Zaineman
You could certainly do it that way, for my plane the HUD is in center line so I just put x axis to 0.
If I somehow make the HUD not in center I'll just connect my HUD (which is already calibrated with hud distance variable) to my camera and move the camera so that the HUD will follow the camera every where it go.
Actually in my planes, the camera is moving according to g load and the HUD is still align because it is connected to the camera itself.
Also, you may or may not forget the railgun cover, it was originally in this build and when it retracted it'll be fully enclosed, the cover might get lost in transit idk.
@Zaineman
I feel that man...
I was in the fully instrumented sims once, flying was an easy part lol, starting the plane, waypoints, procedures, etc are the hardest part.
@Zaineman
So it's because stars aligned that this plane fly lol.
But I just tried reducing elevator range of motion and it pitch more effectively so I thought it'd be because of control surface stalling lol.
@Zaineman
You sure it has no wing?
Because it act like it have one lol.
Beside, it has control surface stalling too, I have no idea how you made it.
Or the dev added lift to glass block.
Or you somehow added lift to glass block.
Man... I have no clue.
Now I'm curious of how the plane fly since Wing Loading N/A and Wing Area 0.0ft2 (0.0m2) in the stat card.
And one thing I've noticed is there is too much range of motion on control surfaces, what happened is it deflected too much it produced a lot of drag with a little of controlling force. (control surface stall)
For example as I'm pitching, I gradually increase pitch input and the plane pull up fine until I put too much pitch input, the plane lose pitching power due to elevator stall and it slowing down.
Some silly but effective trick to be added to your tool box.
Now you don't have to choose whether or not to make pilot dummy or empty pilot seat for VR because you can have both.
Also a teaser.
@Zaineman
Or it just a new concept of hybrid engine.
There are" electrical bus" service in running my area, one day I was in the bus and the battery ran out 10 sec later I suddenly heard a piston engine revving up and the bus keep on going.
From that day, I have trust issue in clean energy lol.
@ZipLine59
I don't mind you making that.
@Zaineman
I mean just YT content in general.
I guess you have something more than SP to show the world lol.
@Zaineman
Nice.
Will you create more YT video after this?
@TRD6932
If I remember correctly, the limit is 5000 but exception can be made if the build actually run well.
Sometimes the performance cost is misleading.
@AWESOMENESS360
Andrew is also smiling at you lol.
@JoddyFubuki788
Thanks.
Guess I'm missing the building technique like Bogdan and those other top tier builder.
@Hazerz
I've made only the basic version.
This version code is too spaghetti to be explained lol.
@OrderlyHippo
If the dev actually make x-ray vision lol.
@TomatoIsAFruit
Tomato is a fruit but used as vegetable.
@Zaineman
Nice.
The circle actually turn red when the target is in firing arc of the gun, I guess you used the gun of my X-02S otherwise it'll be "If it turns RED then it's RED".
The plane is done!!
HERE
Even more tags:
@S1lly
@WiniMii
@SCPCalebkid
More tags:
@CarrotDynamics
@Aviator01
@Hazerz
@SkullKid25
Thanks.
@Zaineman
I guess Grady Hillhouse from Practical Engineering is my image now lol.
@Skykid028
I didn't write these code unfortunately, I guess they using only my tvc code.
My guess is you missing some variables from the original plane you create sub-assembly from.
You need to open the variable setter box of the original plane and copy those variables to the new plane.
@Kennneth
I've already sent a request you, I hope it's the right Kenneth lol.
@Skykid028
What exact panel you having problem with?
"<ALPHA=#F>" is way too common of a code so I just don't know where to look.
@Zaineman
Hmm.. interesting, I've never though you are that old to be honest.
And I think my English is quite misleading because the only English I know is from textbooks.
Do I sound like a textbook?🤣
@KICK
Just save it and spawn it manually.
The game will auto spawn if the plane have very low parts count.
@Kennneth
Thanks.
Your Warrior video is the masterpiece.
@SkullKid25
I fly solo in all of the shot, the other plane is AI.
And for the bridge shot, I detached a flying camera from my plane as I fly through the bridge.
Here is a link for the pyramid
Or here
Pyramid is an in-game.... thing.
@Zaineman
From your bio suggested you are 30+ and from "Lol" is 54.
Hmm... interesting.
@SkullKid25
Here
or
https://www.youtube.com/watch?v=ia8I_xlV7Uw
@Quichenic
idk, I might make it.
@WiniMii
Yeah, that was inspired by this video
@Zaineman
Lol stood for laugh out loud, I guess.
I've never noticed that you use capital L in Lol until now so I think you might be around when lol was first written. (according to a quick Google search anyway)
And how you guess my age from my English?
lol
@Zaineman
I've noticed that too, that's awesome.
@KDnotSpy
I just download the video in question and use video editor to extract the sound.
Teaser for my upcoming X-02S Strike Wyvern "Mister Blue".
This is my first time my characters having voice, I hope voice owners don't mind since those voice lines was edited from their videos.
@AElegantGuy
I have no idea.
Banning speed run perhaps?
@LionBlaze
Creating an account just to insult peoples works?
Shame...
@AElegantGuy
lol
That's throwaway account asking to be banned.
@Zaineman
lol
That case sensitive joke hits difference for me since I learned the hard way how "A" and "a" is really difference.
@BigBoy772
idk
I'm jumping back and forth between irl replica and AC replica lol.
@Zaineman
True, I tried canards and it's much bigger than I thought.
But again, I think the original plane turn almost realistic to me, wings swept back while CoM is in the middle is similar to vintage jet fighters which turn like a brick but it's a fast brick.
This is cursed lol.
Also, congrat!
Feels bad for the original wings man...
I've noticed that the original have too much static stability and since the CoM is close to main landing gear it can't move further back so it left only CoL to play with.
The way to fix it is to play with the real wings part without touching fuselage wing, just disconnect it, add 5 to it's y axis so you'll see it better and don't forget to re-connect it and set the y axis back to original after you done.
Or the easier way, add canards.
@Zaineman
You could certainly do it that way, for my plane the HUD is in center line so I just put x axis to 0.
If I somehow make the HUD not in center I'll just connect my HUD (which is already calibrated with hud distance variable) to my camera and move the camera so that the HUD will follow the camera every where it go.
Actually in my planes, the camera is moving according to g load and the HUD is still align because it is connected to the camera itself.
Also, you may or may not forget the railgun cover, it was originally in this build and when it retracted it'll be fully enclosed, the cover might get lost in transit idk.
@Zaineman
After I see how pilot interaction with radio I be like nope nope nope, what kind of English is that.
@Zaineman
I feel that man...
I was in the fully instrumented sims once, flying was an easy part lol, starting the plane, waypoints, procedures, etc are the hardest part.
Nice, HUD work perfectly.
@Zaineman
So it's because stars aligned that this plane fly lol.
But I just tried reducing elevator range of motion and it pitch more effectively so I thought it'd be because of control surface stalling lol.
@Zaineman
You sure it has no wing?
Because it act like it have one lol.
Beside, it has control surface stalling too, I have no idea how you made it.
Or the dev added lift to glass block.
Or you somehow added lift to glass block.
Man... I have no clue.
Now I'm curious of how the plane fly since Wing Loading N/A and Wing Area 0.0ft2 (0.0m2) in the stat card.
And one thing I've noticed is there is too much range of motion on control surfaces, what happened is it deflected too much it produced a lot of drag with a little of controlling force. (control surface stall)
For example as I'm pitching, I gradually increase pitch input and the plane pull up fine until I put too much pitch input, the plane lose pitching power due to elevator stall and it slowing down.
Some silly but effective trick to be added to your tool box.
Now you don't have to choose whether or not to make pilot dummy or empty pilot seat for VR because you can have both.
Also a teaser.
@Zaineman
Or it just a new concept of hybrid engine.
There are" electrical bus" service in running my area, one day I was in the bus and the battery ran out 10 sec later I suddenly heard a piston engine revving up and the bus keep on going.
From that day, I have trust issue in clean energy lol.
@Zaineman
lol
I guess pistons are still there for cosmetic only.
@Grroro
Indeed.
@Echostar
I don't mind that.